Player Matchup

Ymir
Ymir
 
Ymir
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Comandante_-05
Anubis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Ao Kuang
Ao Kuang
Green_Guy24
Ao Kuang
Level 94
God Stats
0W - 2L
1,469 SR
Queue Stats
23W - 23L
1,434 Elo+
Party 1
Artio
Artio
Olympusdeciple
Artio
Level 160
God Stats
6W - 3L
1,617 SR
Queue Stats
331W - 360L
1,409 Elo+
Solo
Discordia
Discordia
mercilessblaze
Discordia
Level 109
God Stats
7W - 3L
1,471 SR
Queue Stats
63W - 58L
1,472 Elo+
Party 1
Team Averages
Level 99
1,511 SR
1,413 Elo+

VS

Team Averages
Level 105
1,424 SR
1,352 Elo+
Loki
Loki
CoupeKid93
Loki
Level 125
God Stats
21W - 24L
1,463 SR
Queue Stats
640W - 706L
1,401 Elo+
Solo
Khepri
Khepri
SomeRandomCiv
Khepri
Level 66
God Stats
1W - 0L
1,297 SR
Queue Stats
4W - 3L
1,239 Elo+
Solo
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 128
God Stats
414W - 479L
1,401 SR
Queue Stats
461W - 548L
1,303 Elo+
Solo
Anubis
Anubis
THEMEXICAN316
Anubis
Level 80
God Stats
73W - 67L
1,475 SR
Queue Stats
109W - 122L
1,396 Elo+
Solo
Skadi
Skadi
ibanovisu
Skadi
Level 124
God Stats
15W - 15L
1,482 SR
Queue Stats
322W - 332L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 1 / 0
4,259
387
2,070
4,268
1,646
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
0 / 3 / 0
4,875
443
3,169
5,358
2,256
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Green_Guy24
Ao Kuang
9
0 / 1 / 0
4,932
448
1,702
9,429
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 7 / 0
4,908
446
1,360
12,794
4,559
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
mercilessblaze
Discordia
9
0 / 3 / 0
5,002
455
2,904
5,382
1,373
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,519
593
3,735
6,687
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 1
5,845
531
1,494
3,746
2,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
8 / 0 / 1
7,412
674
10,635
4,376
1,424
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 2
6,346
577
3,845
6,165
2,973
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
ibanovisu
Skadi
10
3 / 0 / 0
5,966
542
2,555
5,210
1,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
15
15
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
L
0
3
0
0
W
3
0
2
4
L
Ao Kuang
Green_Guy24
Ao Kuang
0
1
0
0
L
0
7
0
0
W
0
0
1
0.5
W
8
0
1
8.5
W
1
0
2
2
W
Skadi
ibanovisu
Skadi
3
0
0
3
L
Discordia
mercilessblaze
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,205
Damage
22,264
37,231
Taken
26,184
12,582
Mitigated
10,671
5,016
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,070
558
183
512
4,268
1,646
0
1,094
3,174
14,639
0
L
3,169
307
0
747
5,358
2,256
0
911
4,447
25,080
0
W
3,735
1,015
172
768
6,687
2,403
0
1,726
4,961
0
42,174
L
Ao Kuang
Green_Guy24
Ao Kuang
1,702
560
0
772
9,429
2,748
0
2,917
6,512
32,395
0
L
1,360
77
0
2,562
12,794
4,559
0
7,266
5,528
22,777
0
W
1,494
152
0
1,128
3,746
2,341
285
2,195
1,551
20,442
1,499
W
10,635
5,042
0
1,999
4,376
1,424
2,467
1,154
3,222
44,417
0
W
3,845
213
0
3,996
6,165
2,973
1,084
3,666
2,499
46,314
0
W
Skadi
ibanovisu
Skadi
2,555
853
0
750
5,210
1,530
105
2,464
2,746
0
36,912
L
Discordia
mercilessblaze
Discordia
2,904
151
0
240
5,382
1,373
0
3,654
1,728
32,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,976
Gold Earned
32,088
216
Minions Killed
306
0
Camps Cleared
0
809,318
Distance Traveled
962,319
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,259
387
25
2
0
102,455
1
L
Anubis
4,875
443
43
4
0
164,383
2
W
Loki
6,519
593
66
6
0
250,083
0
L
Ao Kuang
4,932
448
58
5
0
206,831
0
L
Artio
4,908
446
36
3
0
160,992
0
W
Khepri
5,845
531
22
2
0
179,831
2
W
Nu Wa
7,412
674
63
6
0
171,055
3
W
Anubis
6,346
577
80
7
0
173,268
4
W
Skadi
5,966
542
75
7
0
188,082
0
L
Discordia
5,002
455
54
5
0
174,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role