Player Matchup

Ganesha
Ganesha
Silver II
N1NJAGOLDENSUN
Ganesha
Silver II
Level 68
God Stats
3W - 4L
1,383 SR
Queue Stats
266W - 387L
1,034 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
sheeppyy
Baron Samedi
Gold V
Level 160
God Stats
5W - 0L
1,854 SR
Queue Stats
10W - 2L
1,717 MMR
Party 1
Ishtar
Ishtar
Gold V
uandaivais
Ishtar
Gold V
Level 160
God Stats
7W - 0L
1,547 SR
Queue Stats
9W - 0L
1,667 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,594 SR
1,472 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,512 SR
1,127 MMR
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver V
Animalia99
Da Ji
Silver V
Level 146
God Stats
6W - 12L
1,455 SR
Queue Stats
244W - 425L
830 MMR
Solo
Cerberus
Cerberus
Bronze I
ArrowDoctor
Cerberus
Bronze I
Level 143
God Stats
1W - 3L
1,582 SR
Queue Stats
4W - 20L
1,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
9,631
803
6,180
12,681
16,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
sheeppyy
Baron Samedi
15
3 / 1 / 3
9,331
778
8,143
9,300
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
uandaivais
Ishtar
14
5 / 2 / 1
9,337
778
15,279
10,771
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesAo KuangBastetAh Muzen CabHou Yi

VS

Bans
ThothUllrAresChironHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 3 / 2
8,625
719
13,485
9,159
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
13
2 / 2 / 1
8,303
692
3,137
12,437
5,509
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
ArrowDoctor
Cerberus
12
0 / 4 / 2
7,325
610
4,824
14,038
11,754
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
4
5
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
2
1
L
Da Ji
2
2
1
1.25
L
Cerberus
ArrowDoctor
Cerberus
0
4
2
0.25
W
1
2
8
2.5
W
Baron Samedi
sheeppyy
Baron Samedi
3
1
3
4.5
W
Ishtar
uandaivais
Ishtar
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,602
Damage
21,446
32,752
Taken
35,634
27,098
Mitigated
20,828
7,684
Healing
2,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,485
849
0
917
9,159
3,565
378
3,658
5,501
45,615
0
L
Da Ji
3,137
496
0
220
12,437
5,509
0
4,868
7,569
0
26,491
L
Cerberus
ArrowDoctor
Cerberus
4,824
257
0
1,661
14,038
11,754
0
5,854
8,184
11,491
0
W
6,180
435
0
1,668
12,681
16,147
296
6,769
5,508
14,876
0
W
Baron Samedi
sheeppyy
Baron Samedi
8,143
929
1,188
3,287
9,300
6,088
227
3,862
5,225
45,291
0
W
Ishtar
uandaivais
Ishtar
15,279
8,775
0
1,541
10,771
4,863
2,525
6,719
3,682
0
49,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,299
Gold Earned
24,253
159
Minions Killed
146
0
Camps Cleared
0
640,127
Distance Traveled
609,687
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,625
719
84
7
0
215,116
0
L
Da Ji
8,303
692
40
3
0
223,986
6
L
Cerberus
7,325
610
22
2
0
170,585
3
W
Ganesha
9,631
803
3
0
0
213,182
0
W
Baron Samedi
9,331
778
75
6
0
217,035
1
W
Ishtar
9,337
778
81
7
0
209,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role