Player Matchup

Maui
Maui
EtremeToxic
Maui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,298 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KbitePT
Kumbhakarna
Level 28
God Stats
2W - 2L
1,456 SR
Queue Stats
12W - 16L
1,421 Elo+
Party 1
Fenrir
Fenrir
Timzito
Fenrir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
ToastedJam
Zhong Kui
Level 130
God Stats
1W - 0L
1,207 SR
Queue Stats
15W - 29L
1,363 Elo+
Solo
Cu Chulainn
Cu Chulainn
psychomidget44
Cu Chulainn
Level 46
God Stats
2W - 1L
1,434 SR
Queue Stats
57W - 62L
1,468 Elo+
Solo
Team Averages
Level 54
1,419 SR
1,413 Elo+

VS

Team Averages
Level 47
1,507 SR
1,364 Elo+
Thanatos
Thanatos
 
Thanatos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Leon2x2
Cthulhu
Level 68
God Stats
1W - 3L
1,502 SR
Queue Stats
18W - 28L
1,454 Elo+
Solo
Xbalanque
Xbalanque
TheWilsonMercs
Xbalanque
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 57L
1,039 Elo+
Solo
Zhong Kui
Zhong Kui
nikewa35
Zhong Kui
Level 41
God Stats
2W - 2L
1,492 SR
Queue Stats
12W - 20L
1,348 Elo+
Solo
King Arthur
King Arthur
百骑劫魏营
King Arthur
Level 32
God Stats
1W - 2L
1,541 SR
Queue Stats
13W - 11L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 20
13,752
1,146
5,889
17,364
27,283
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
KbitePT
Kumbhakarna
19
2 / 2 / 18
14,189
1,182
7,903
21,502
33,446
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Timzito
Fenrir
20
14 / 9 / 12
15,554
1,296
32,736
29,039
21,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
ToastedJam
Zhong Kui
19
6 / 1 / 13
13,222
1,102
27,192
17,858
18,365
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
psychomidget44
Cu Chulainn
18
5 / 5 / 9
12,879
1,073
25,383
21,972
28,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

133

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
8 / 8 / 8
14,486
1,207
23,973
20,604
11,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Leon2x2
Cthulhu
18
1 / 4 / 7
11,862
989
16,085
25,000
23,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
TheWilsonMercs
Xbalanque
19
6 / 8 / 8
14,337
1,195
33,244
22,979
10,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
nikewa35
Zhong Kui
19
2 / 3 / 12
12,929
1,077
19,133
15,959
13,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
百骑劫魏营
King Arthur
19
1 / 6 / 11
12,028
1,002
8,042
21,920
22,750
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
64
29
Kills
18
18
Deaths
29
72
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
8
8
1.5
W
2
1
20
12
W
Kumbhakarna
KbitePT
Kumbhakarna
2
2
18
5.5
L
Cthulhu
Leon2x2
Cthulhu
1
4
7
1.13
L
Xbalanque
TheWilsonMercs
Xbalanque
6
8
8
1.25
W
Fenrir
Timzito
Fenrir
14
9
12
2.22
W
Zhong Kui
ToastedJam
Zhong Kui
6
1
13
12.5
L
Zhong Kui
nikewa35
Zhong Kui
2
3
12
2.67
W
Cu Chulainn
psychomidget44
Cu Chulainn
5
5
9
1.9
L
King Arthur
百骑劫魏营
King Arthur
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,103
Damage
100,477
107,735
Taken
106,462
129,021
Mitigated
81,621
18,373
Healing
23,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
23,973
5,783
0
12,123
20,604
11,197
0
7,112
12,947
0
51,369
W
5,889
1,327
0
2,931
17,364
27,283
0
7,218
10,146
9,229
0
W
Kumbhakarna
KbitePT
Kumbhakarna
7,903
436
0
2,559
21,502
33,446
0
5,452
16,050
22,146
0
L
Cthulhu
Leon2x2
Cthulhu
16,085
1,038
1,389
3,549
25,000
23,741
0
10,635
12,795
38,073
0
L
Xbalanque
TheWilsonMercs
Xbalanque
33,244
20,557
0
3,881
22,979
10,533
0
7,142
15,288
0
64,447
W
Fenrir
Timzito
Fenrir
32,736
9,999
0
4,377
29,039
21,300
0
8,613
20,426
35
59,197
W
Zhong Kui
ToastedJam
Zhong Kui
27,192
3,836
0
7,277
17,858
18,365
0
5,072
12,786
48,107
0
L
Zhong Kui
nikewa35
Zhong Kui
19,133
1,097
0
3,008
15,959
13,400
0
6,852
8,624
39,938
0
W
Cu Chulainn
psychomidget44
Cu Chulainn
25,383
5,847
0
1,229
21,972
28,627
0
8,863
13,109
1,910
51,481
L
King Arthur
百骑劫魏营
King Arthur
8,042
633
0
0
21,920
22,750
0
10,101
11,203
0
13,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,596
Gold Earned
65,642
212
Minions Killed
238
9
Camps Cleared
8
1,239,733
Distance Traveled
1,220,759
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,486
1,207
44
4
7
270,621
2
W
Maui
13,752
1,146
6
1
0
226,024
1
W
Kumbhakarna
14,189
1,182
29
2
1
282,387
0
L
Cthulhu
11,862
989
46
4
0
247,679
3
L
Xbalanque
14,337
1,195
79
7
0
222,354
0
W
Fenrir
15,554
1,296
45
4
5
255,499
0
W
Zhong Kui
13,222
1,102
61
5
3
266,179
0
L
Zhong Kui
12,929
1,077
58
5
1
232,377
0
W
Cu Chulainn
12,879
1,073
71
6
0
209,644
0
L
King Arthur
12,028
1,002
11
1
0
247,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role