Player Matchup

Izanami
Izanami
InvocaEu
Izanami
Level 24
God Stats
1W - 1L
1,286 SR
Queue Stats
8W - 11L
1,420 Elo+
Party 1
Chaac
Chaac
KND_Chacall-YT
Chaac
Level 105
God Stats
26W - 24L
1,516 SR
Queue Stats
385W - 423L
1,470 Elo+
Solo
Fenrir
Fenrir
MaxiiB
Fenrir
Level 128
God Stats
3W - 2L
1,448 SR
Queue Stats
244W - 241L
1,424 Elo+
Solo
Anubis
Anubis
Ox weed
Anubis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,265 Elo+
Solo
Terra
Terra
ZkLGAMER
Terra
Level 68
God Stats
5W - 2L
1,814 SR
Queue Stats
130W - 110L
1,489 Elo+
Party 1
Team Averages
Level 75
1,513 SR
1,413 Elo+

VS

Team Averages
Level 63
1,583 SR
1,408 Elo+
Charybdis
Charybdis
JoseChapeu69
Charybdis
Level 43
God Stats
1W - 2L
1,729 SR
Queue Stats
49W - 50L
1,484 Elo+
Solo
Freya
Freya
Marinhobd
Freya
Level 117
God Stats
1W - 1L
1,741 SR
Queue Stats
103W - 120L
1,455 Elo+
Solo
Shiva
Shiva
TAPAnaCACHORRA
Shiva
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 70L
1,344 Elo+
Solo
Maui
Maui
Viros-Punk
Maui
Level 87
God Stats
8W - 11L
1,446 SR
Queue Stats
206W - 222L
1,395 Elo+
Solo
Fenrir
Fenrir
josecavallero722
Fenrir
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 62L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
InvocaEu
Izanami
18
2 / 4 / 4
10,676
508
13,248
18,593
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 3 / 6
11,192
533
17,527
19,621
20,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
MaxiiB
Fenrir
17
5 / 2 / 2
10,480
499
11,573
21,092
9,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Ox weed
Anubis
13
1 / 7 / 5
8,644
412
4,329
14,119
5,988
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
ZkLGAMER
Terra
16
6 / 1 / 8
11,292
538
15,615
25,198
23,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JoseChapeu69
Charybdis
17
3 / 3 / 6
10,803
514
15,927
18,667
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Freya
Marinhobd
Freya
16
4 / 2 / 5
10,278
489
15,679
16,777
7,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 6 / 0
8,971
427
10,624
17,374
15,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 3 / 4
8,886
423
5,619
17,070
15,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
5 / 5 / 2
10,441
497
12,170
20,957
10,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
19
Kills
17
17
Deaths
19
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
InvocaEu
Izanami
2
4
4
1
L
Charybdis
JoseChapeu69
Charybdis
3
3
6
2
W
5
3
6
2.67
L
Freya
Marinhobd
Freya
4
2
5
3.25
W
Fenrir
MaxiiB
Fenrir
5
2
2
3
W
Anubis
Ox weed
Anubis
1
7
5
0.5
L
2
6
0
0.33
L
3
3
4
1.67
W
Terra
ZkLGAMER
Terra
6
1
8
10
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,292
Damage
60,019
98,623
Taken
90,845
67,911
Mitigated
55,621
31,472
Healing
27,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
InvocaEu
Izanami
13,248
8,901
0
7,721
18,593
7,698
4,210
1,318
17,226
0
108,343
L
Charybdis
JoseChapeu69
Charybdis
15,927
8,730
0
8,787
18,667
6,995
798
1,945
16,564
0
87,651
W
17,527
3,269
0
6,182
19,621
20,431
834
2,233
16,875
0
81,315
L
Freya
Marinhobd
Freya
15,679
5,416
0
7,546
16,777
7,583
920
4,463
12,104
64,179
2,638
W
Fenrir
MaxiiB
Fenrir
11,573
2,092
0
764
21,092
9,936
0
7,198
13,717
0
82,161
W
Anubis
Ox weed
Anubis
4,329
138
0
2,006
14,119
5,988
355
4,857
9,262
33,911
0
L
10,624
2,339
42
4,319
17,374
15,268
990
2,790
13,976
0
50,292
L
5,619
1,416
1,257
2,717
17,070
15,363
155
5,695
11,220
30,975
4,324
W
Terra
ZkLGAMER
Terra
15,615
2,686
4,381
10,418
25,198
23,858
94
5,126
19,844
49,906
5,366
L
12,170
3,557
0
2,992
20,957
10,412
0
4,295
16,605
0
99,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,284
Gold Earned
49,379
569
Minions Killed
506
0
Camps Cleared
0
1,860,295
Distance Traveled
1,937,314
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,676
508
164
8
0
352,144
4
L
Charybdis
10,803
514
131
6
0
374,567
4
W
Chaac
11,192
533
154
7
0
340,065
0
L
Freya
10,278
489
93
4
0
385,753
1
W
Fenrir
10,480
499
119
6
0
416,147
0
W
Anubis
8,644
412
53
3
0
322,992
1
L
Shiva
8,971
427
97
5
0
369,396
5
L
Maui
8,886
423
55
3
0
387,712
1
W
Terra
11,292
538
79
4
0
428,947
1
L
Fenrir
10,441
497
130
6
0
419,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role