Player Matchup

Izanami
Izanami
EdenAxit28
Izanami
Level 89
God Stats
16W - 15L
1,495 SR
Queue Stats
499W - 538L
1,459 Elo+
Solo
Cernunnos
Cernunnos
H0bz1k
Cernunnos
Level 93
God Stats
4W - 1L
1,592 SR
Queue Stats
60W - 54L
1,431 Elo+
Solo
Hercules
Hercules
I_SWEAT_OG
Hercules
Level 87
God Stats
2W - 0L
1,680 SR
Queue Stats
38W - 32L
1,531 Elo+
Solo
Scylla
Scylla
Irs-returns
Scylla
Level 97
God Stats
10W - 8L
1,730 SR
Queue Stats
166W - 138L
1,516 Elo+
Solo
Susano
Susano
xXBORREGOXx0
Susano
Level 160
God Stats
13W - 8L
1,549 SR
Queue Stats
51W - 41L
1,590 Elo+
Solo
Team Averages
Level 105
1,609 SR
1,505 Elo+

VS

Team Averages
Level 99
1,593 SR
1,478 Elo+
Chiron
Chiron
Donezinhobr
Chiron
Level 121
God Stats
3W - 3L
1,332 SR
Queue Stats
131W - 141L
1,519 Elo+
Solo
Thanatos
Thanatos
FazeSpartan278
Thanatos
Level 89
God Stats
4W - 3L
1,719 SR
Queue Stats
107W - 101L
1,476 Elo+
Solo
Aphrodite
Aphrodite
Jjexxtreme
Aphrodite
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 190L
1,429 Elo+
Solo
Tiamat
Tiamat
Talaith_ejder
Tiamat
Level 88
God Stats
1W - 2L
1,519 SR
Queue Stats
719W - 758L
1,470 Elo+
Solo
Scylla
Scylla
crunchbreak
Scylla
Level 63
God Stats
4W - 2L
1,893 SR
Queue Stats
100W - 91L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EdenAxit28
Izanami
17
2 / 1 / 12
11,028
1,003
10,602
12,073
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
H0bz1k
Cernunnos
17
2 / 0 / 11
11,163
1,015
9,251
7,924
3,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
I_SWEAT_OG
Hercules
18
7 / 1 / 11
12,034
1,094
20,239
14,966
14,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
18
5 / 1 / 11
11,651
1,059
18,037
8,576
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
17
5 / 1 / 12
11,682
1,062
10,052
6,076
2,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

267

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
1 / 2 / 2
10,658
969
9,752
13,042
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
16
0 / 5 / 3
9,925
902
13,511
16,852
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Jjexxtreme
Aphrodite
15
1 / 2 / 1
10,268
933
5,008
13,095
8,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 6 / 1
9,910
901
8,584
16,333
8,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
16
1 / 6 / 3
10,597
963
8,500
14,411
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
21
Kills
4
4
Deaths
21
57
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
2
2
1
W
Izanami
EdenAxit28
Izanami
2
1
12
8
L
Thanatos
0
5
3
0.3
W
Cernunnos
H0bz1k
Cernunnos
2
0
11
7.5
W
Hercules
I_SWEAT_OG
Hercules
7
1
11
12.5
W
Scylla
5
1
11
10.5
L
Aphrodite
Jjexxtreme
Aphrodite
1
2
1
0.75
L
1
6
1
0.25
L
Scylla
1
6
3
0.42
W
Susano
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,181
Damage
45,355
49,615
Taken
73,733
27,012
Mitigated
34,779
9,770
Healing
21,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
9,752
3,105
916
1,655
13,042
4,939
0
2,535
10,456
0
43,335
W
Izanami
EdenAxit28
Izanami
10,602
6,896
0
3,110
12,073
3,931
0
5,154
6,651
0
42,061
L
Thanatos
13,511
1,495
0
4,528
16,852
7,866
0
4,791
11,788
0
18,290
W
Cernunnos
H0bz1k
Cernunnos
9,251
3,063
0
36
7,924
3,173
0
4,492
3,302
0
34,167
W
Hercules
I_SWEAT_OG
Hercules
20,239
5,062
156
5,753
14,966
14,731
0
6,729
7,874
0
28,716
W
Scylla
18,037
2,607
0
715
8,576
2,691
0
2,830
5,522
40,640
0
L
Aphrodite
Jjexxtreme
Aphrodite
5,008
266
6,847
6,505
13,095
8,773
0
2,902
9,954
24,714
0
L
8,584
270
53
871
16,333
8,184
0
4,359
11,755
20,596
0
L
Scylla
8,500
251
0
0
14,411
5,017
0
3,450
10,772
29,845
0
W
Susano
10,052
196
0
0
6,076
2,486
0
2,887
3,105
0
14,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,558
Gold Earned
51,358
238
Minions Killed
205
10
Camps Cleared
7
1,053,128
Distance Traveled
1,060,459
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,658
969
70
6
1
207,286
0
W
Izanami
11,028
1,003
84
8
1
189,616
0
L
Thanatos
9,925
902
10
1
0
229,817
0
W
Cernunnos
11,163
1,015
56
5
2
201,439
0
W
Hercules
12,034
1,094
19
2
5
243,333
1
W
Scylla
11,651
1,059
70
6
0
206,780
0
L
Aphrodite
10,268
933
46
4
1
217,329
0
L
Tiamat
9,910
901
23
2
0
202,767
0
L
Scylla
10,597
963
56
5
5
203,260
0
W
Susano
11,682
1,062
9
1
2
211,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role