Player Matchup

Sobek
Sobek
Eventfulapple62
Sobek
Level 106
God Stats
1W - 4L
1,333 SR
Queue Stats
181W - 204L
1,418 Elo+
Solo
Susano
Susano
HashibaToyotomi
Susano
Level 160
God Stats
12W - 15L
1,420 SR
Queue Stats
1,319W - 1,357L
1,435 Elo+
Party 3
Agni
Agni
Musashiii7582
Agni
Level 26
God Stats
3W - 2L
1,385 SR
Queue Stats
74W - 100L
1,429 Elo+
Party 2
Xing Tian
Xing Tian
Stahlwiesel
Xing Tian
Level 146
God Stats
1W - 1L
1,731 SR
Queue Stats
16W - 16L
1,440 Elo+
Party 3
Lancelot
Lancelot
Stjerne796622
Lancelot
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 71L
1,429 Elo+
Party 2
Team Averages
Level 111
1,474 SR
1,430 Elo+

VS

Team Averages
Level 132
1,587 SR
1,555 Elo+
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
IgualikoJr
Fenrir
Level 132
God Stats
1W - 0L
1,377 SR
Queue Stats
44W - 14L
1,709 Elo+
Party 1
Cerberus
Cerberus
temp-414450
Cerberus
Level 133
God Stats
1W - 0L
1,911 SR
Queue Stats
18W - 12L
1,617 Elo+
Party 1
Rama
Rama
ЕдрёнБатон
Rama
Level 123
God Stats
6W - 1L
1,648 SR
Queue Stats
158W - 170L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,530
753
5,096
18,611
15,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 1 / 3
7,242
724
6,014
5,053
2,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 5 / 1
7,190
719
12,745
8,484
3,247
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Stahlwiesel
Xing Tian
15
1 / 1 / 3
8,387
839
7,761
13,749
14,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
Stjerne796622
Lancelot
11
0 / 5 / 2
6,584
658
3,099
10,715
5,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 0 / 12
8,486
849
9,111
12,544
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
 
Gilgamesh
1
0 / 0 / 0
2,416
242
0
0
0
Fenrir
IgualikoJr
Fenrir
15
5 / 1 / 9
8,338
834
10,314
9,189
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
temp-414450
Cerberus
14
3 / 1 / 10
8,270
827
12,276
13,561
10,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 3 / 7
8,202
820
12,685
7,927
4,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
5
Kills
14
14
Deaths
5
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
12
7
W
Gilgamesh
 
Gilgamesh
0
0
0
0
L
1
2
3
1.25
L
1
1
3
2.5
W
Fenrir
IgualikoJr
Fenrir
5
1
9
9.5
L
2
5
1
0.5
L
Xing Tian
Stahlwiesel
Xing Tian
1
1
3
2.5
L
Lancelot
Stjerne796622
Lancelot
0
5
2
0.2
W
Cerberus
temp-414450
Cerberus
3
1
10
8
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,715
Damage
44,386
56,612
Taken
43,221
41,565
Mitigated
29,029
17,156
Healing
21,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,111
477
1,393
6,693
12,544
8,003
0
7,954
4,590
18,488
0
W
Gilgamesh
 
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
5,096
549
616
8,331
18,611
15,593
26
5,079
13,357
10,221
0
L
6,014
525
0
90
5,053
2,509
0
1,758
3,196
0
9,620
W
Fenrir
IgualikoJr
Fenrir
10,314
1,059
1,948
3,219
9,189
6,433
0
4,616
4,573
0
16,088
L
12,745
733
82
1,069
8,484
3,247
0
4,302
4,107
20,095
0
L
Xing Tian
Stahlwiesel
Xing Tian
7,761
682
1,068
3,588
13,749
14,704
0
5,240
8,291
19,929
0
L
Lancelot
Stjerne796622
Lancelot
3,099
776
695
1,617
10,715
5,512
0
5,008
5,443
0
9,731
W
Cerberus
temp-414450
Cerberus
12,276
769
1,463
5,864
13,561
10,566
0
8,641
4,920
20,170
0
W
12,685
7,511
700
522
7,927
4,027
0
4,391
3,536
0
28,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,933
Gold Earned
35,712
76
Minions Killed
91
0
Camps Cleared
0
890,351
Distance Traveled
735,468
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,486
849
13
1
0
182,733
3
W
Gilgamesh
2,416
242
0
0
0
0
0
L
Sobek
7,530
753
8
1
0
154,277
2
L
Susano
7,242
724
14
1
0
186,289
2
W
Fenrir
8,338
834
22
2
0
231,026
3
L
Agni
7,190
719
11
1
0
153,634
0
L
Xing Tian
8,387
839
24
2
0
210,623
1
L
Lancelot
6,584
658
19
2
0
185,528
1
W
Cerberus
8,270
827
19
2
0
182,691
0
W
Rama
8,202
820
37
4
0
139,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role