Player Matchup

Chiron
Chiron
Cameron11238
Chiron
Level 89
God Stats
12W - 10L
1,535 SR
Queue Stats
242W - 258L
1,458 Elo+
Party 2
Olorun
Olorun
FedoraLEEK
Olorun
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
327W - 376L
1,366 Elo+
Party 2
Mercury
Mercury
Mrlauchag
Mercury
Level 57
God Stats
2W - 1L
1,468 SR
Queue Stats
61W - 74L
1,429 Elo+
Solo
King Arthur
King Arthur
Orb17z
King Arthur
Level 123
God Stats
2W - 0L
1,604 SR
Queue Stats
161W - 139L
1,487 Elo+
Solo
Cthulhu
Cthulhu
RedDragonn1011
Cthulhu
Level 85
God Stats
2W - 6L
1,199 SR
Queue Stats
146W - 158L
1,413 Elo+
Party 2
Team Averages
Level 92
1,461 SR
1,431 Elo+

VS

Team Averages
Level 105
1,600 SR
1,432 Elo+
Mulan
Mulan
AGR_HURTLOCKER
Mulan
Level 98
God Stats
16W - 12L
1,718 SR
Queue Stats
444W - 441L
1,431 Elo+
Party 1
Aphrodite
Aphrodite
LokiLeprechaun
Aphrodite
Level 145
God Stats
1W - 2L
1,485 SR
Queue Stats
230W - 231L
1,396 Elo+
Party 3
Baron Samedi
Baron Samedi
armire
Baron Samedi
Level 101
God Stats
32W - 16L
1,654 SR
Queue Stats
415W - 424L
1,477 Elo+
Party 1
Izanami
Izanami
sonofadenim
Izanami
Level 126
God Stats
46W - 27L
1,645 SR
Queue Stats
271W - 282L
1,408 Elo+
Party 3
Ravana
Ravana
xXGuga19Xx
Ravana
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 169L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
5 / 2 / 23
17,689
491
36,431
28,085
10,886
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
FedoraLEEK
Olorun
20
9 / 6 / 13
18,257
507
22,934
30,709
16,969
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Mrlauchag
Mercury
20
8 / 6 / 19
19,784
550
32,451
38,658
20,209
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Orb17z
King Arthur
20
4 / 7 / 5
15,828
440
20,370
29,033
35,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
13 / 6 / 13
17,698
492
30,701
38,174
20,925
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 10
20,789
577
31,207
49,343
64,507
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
LokiLeprechaun
Aphrodite
20
1 / 8 / 9
16,215
450
8,376
37,879
54,047
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
armire
Baron Samedi
20
3 / 7 / 8
17,691
491
23,765
34,051
27,705
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
sonofadenim
Izanami
20
10 / 7 / 5
19,991
555
45,021
42,296
20,133
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
xXGuga19Xx
Ravana
20
5 / 10 / 9
17,103
475
13,657
27,656
18,965
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
68
39
Kills
27
27
Deaths
40
73
Assists
41
Player
Kills
Deaths
Assists
KDA
L
8
8
10
1.63
W
Chiron
5
2
23
8.25
W
Olorun
FedoraLEEK
Olorun
9
6
13
2.58
L
Aphrodite
LokiLeprechaun
Aphrodite
1
8
9
0.69
W
Mercury
Mrlauchag
Mercury
8
6
19
2.92
W
King Arthur
Orb17z
King Arthur
4
7
5
0.93
W
13
6
13
3.25
L
Baron Samedi
armire
Baron Samedi
3
7
8
1
L
Izanami
sonofadenim
Izanami
10
7
5
1.79
L
Ravana
xXGuga19Xx
Ravana
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,887
Damage
122,026
164,659
Taken
191,225
104,099
Mitigated
185,357
47,202
Healing
66,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,207
7,879
0
20,778
49,343
64,507
1,150
4,861
44,482
0
157,533
W
Chiron
36,431
13,708
3,959
9,665
28,085
10,886
6,157
4,713
23,312
0
152,399
W
Olorun
FedoraLEEK
Olorun
22,934
15,977
1,698
12,472
30,709
16,969
2,362
8,062
22,384
125,995
11,189
L
Aphrodite
LokiLeprechaun
Aphrodite
8,376
1,360
5,092
11,812
37,879
54,047
189
11,685
26,194
50,221
1,304
W
Mercury
Mrlauchag
Mercury
32,451
19,098
0
5,319
38,658
20,209
4,398
10,920
27,074
0
229,131
W
King Arthur
Orb17z
King Arthur
20,370
5,238
0
2,081
29,033
35,110
791
1,459
25,482
322
97,140
W
30,701
1,462
2,872
9,136
38,174
20,925
530
8,686
29,392
122,496
489
L
Baron Samedi
armire
Baron Samedi
23,765
2,226
1,762
8,867
34,051
27,705
1,187
12,899
21,152
133,605
0
L
Izanami
sonofadenim
Izanami
45,021
32,551
0
16,316
42,296
20,133
3,260
17,275
25,021
0
274,811
L
Ravana
xXGuga19Xx
Ravana
13,657
1,784
0
1,500
27,656
18,965
1,573
8,844
18,812
0
122,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,256
Gold Earned
91,789
862
Minions Killed
922
0
Camps Cleared
0
3,065,192
Distance Traveled
3,023,769
15
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
20,789
577
273
8
0
603,742
3
W
Chiron
17,689
491
229
6
0
658,457
6
W
Olorun
18,257
507
151
4
0
530,468
0
L
Aphrodite
16,215
450
74
2
0
627,634
15
W
Mercury
19,784
550
237
7
0
760,247
1
W
King Arthur
15,828
440
144
4
0
453,689
3
W
Cthulhu
17,698
492
101
3
0
662,331
5
L
Baron Samedi
17,691
491
190
5
0
547,602
6
L
Izanami
19,991
555
260
7
0
596,608
9
L
Ravana
17,103
475
125
3
0
648,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role