Player Matchup

Hun Batz
Hun Batz
ItzK0AD
Hun Batz
Level 160
God Stats
21W - 14L
1,620 SR
Queue Stats
831W - 809L
1,514 Elo+
Party 2
Chernobog
Chernobog
Kouzuji
Chernobog
Level 37
God Stats
3W - 0L
1,750 SR
Queue Stats
13W - 19L
1,313 Elo+
Party 3
Hercules
Hercules
Slace0603
Hercules
Level 17
God Stats
5W - 2L
1,445 SR
Queue Stats
12W - 15L
1,317 Elo+
Party 3
Atlas
Atlas
Staticdeffect
Atlas
Level 21
God Stats
3W - 0L
1,824 SR
Queue Stats
11W - 13L
1,345 Elo+
Party 3
Merlin
Merlin
ct1O8
Merlin
Level 145
God Stats
7W - 3L
1,202 SR
Queue Stats
318W - 291L
1,535 Elo+
Party 2
Team Averages
Level 76
1,568 SR
1,405 Elo+

VS

Team Averages
Level 118
1,579 SR
1,501 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Adrianoboe
Ra
Level 149
God Stats
6W - 10L
1,541 SR
Queue Stats
511W - 546L
1,555 Elo+
Solo
Ymir
Ymir
DashTheSexLord
Ymir
Level 125
God Stats
0W - 2L
1,726 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ThiccKoboldGF
Heimdallr
Level 69
God Stats
0W - 1L
1,463 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Mulan
Mulan
karlonx0
Mulan
Level 100
God Stats
13W - 9L
1,664 SR
Queue Stats
444W - 446L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ItzK0AD
Hun Batz
5
0 / 1 / 4
3,349
670
1,959
3,685
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Kouzuji
Chernobog
5
1 / 0 / 1
3,271
654
2,562
2,846
677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Slace0603
Hercules
6
3 / 0 / 0
4,039
808
2,277
2,451
1,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
1 / 0 / 1
3,537
707
1,382
3,859
1,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
ct1O8
Merlin
6
2 / 0 / 0
3,689
738
954
1,784
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
0 / 3 / 0
3,301
660
809
4,291
1,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,395
679
622
1,476
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
0 / 2 / 0
3,021
604
1,806
4,959
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
ThiccKoboldGF
Heimdallr
4
0 / 1 / 0
2,977
595
2,720
3,407
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
karlonx0
Mulan
1
0 / 0 / 0
2,418
484
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
0
0
L
0
1
0
0
L
0
2
0
0
W
Hun Batz
ItzK0AD
Hun Batz
0
1
4
2
W
Chernobog
Kouzuji
Chernobog
1
0
1
1.5
W
Hercules
Slace0603
Hercules
3
0
0
3
W
1
0
1
1.5
L
Heimdallr
ThiccKoboldGF
Heimdallr
0
1
0
0
W
Merlin
ct1O8
Merlin
2
0
0
2
L
Mulan
karlonx0
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,134
Damage
5,957
14,625
Taken
14,133
5,303
Mitigated
4,760
6,205
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
809
457
0
907
4,291
1,184
0
0
4,077
0
14,342
L
622
0
0
350
1,476
454
0
585
891
18,703
0
L
1,806
748
174
1,373
4,959
2,169
0
957
4,002
7,959
0
W
Hun Batz
ItzK0AD
Hun Batz
1,959
1,067
0
1,586
3,685
984
0
318
3,367
0
13,587
W
Chernobog
Kouzuji
Chernobog
2,562
1,733
0
1,908
2,846
677
0
703
2,143
0
15,476
W
Hercules
Slace0603
Hercules
2,277
1,142
0
1,204
2,451
1,479
0
0
2,451
0
10,118
W
1,382
733
83
1,029
3,859
1,656
0
1,001
2,858
7,281
1,010
L
Heimdallr
ThiccKoboldGF
Heimdallr
2,720
1,603
0
1,188
3,407
953
0
606
2,801
0
12,967
W
Merlin
ct1O8
Merlin
954
118
0
395
1,784
507
0
406
1,378
16,048
0
L
Mulan
karlonx0
Mulan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,885
Gold Earned
15,112
119
Minions Killed
102
0
Camps Cleared
0
456,971
Distance Traveled
384,631
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,301
660
39
8
0
114,936
0
L
Ra
3,395
679
32
6
0
98,522
0
L
Ymir
3,021
604
11
2
0
82,826
1
W
Hun Batz
3,349
670
30
6
0
100,146
1
W
Chernobog
3,271
654
28
6
0
75,362
0
W
Hercules
4,039
808
16
3
0
98,351
0
W
Atlas
3,537
707
13
3
0
87,870
2
L
Heimdallr
2,977
595
20
4
0
88,347
1
W
Merlin
3,689
738
32
6
0
95,242
1
L
Mulan
2,418
484
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role