Player Matchup

Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
 
Terra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Bill Bellamy
Raijin
Level 141
God Stats
3W - 8L
1,401 SR
Queue Stats
324W - 355L
1,455 Elo+
Solo
Jing Wei
Jing Wei
Favio10
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,377 Elo+
Party 1
Osiris
Osiris
JeanR
Osiris
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,512 Elo+
Party 1
Team Averages
Level 116
1,480 SR
1,469 Elo+

VS

Team Averages
Level 53
1,562 SR
1,452 Elo+
Geb
Geb
Lil Lando6302
Geb
Level 105
God Stats
2W - 0L
1,732 SR
Queue Stats
55W - 78L
1,441 Elo+
Party 2
Horus
Horus
STR8L05E
Horus
Level 34
God Stats
3W - 2L
1,456 SR
Queue Stats
132W - 155L
1,458 Elo+
Solo
Ullr
Ullr
Saltyfox94
Ullr
Level 28
God Stats
1W - 1L
1,624 SR
Queue Stats
31W - 40L
1,454 Elo+
Party 2
Khepri
Khepri
Shmuckatelli
Khepri
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,414 Elo+
Solo
Yu Huang
Yu Huang
hyrezblowmykawk
Yu Huang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 4 / 5
9,878
706
12,569
21,732
29,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
 
Terra
15
1 / 2 / 7
8,694
621
6,410
14,296
12,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
16
0 / 1 / 5
9,168
655
15,809
12,621
6,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Favio10
Jing Wei
16
3 / 2 / 4
8,943
639
11,363
13,769
7,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
JeanR
Osiris
14
2 / 5 / 4
8,510
608
10,650
26,764
18,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 9
10,800
771
12,193
11,254
13,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
STR8L05E
Horus
14
1 / 3 / 7
8,551
611
14,537
13,644
10,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 4 / 5
9,106
650
13,239
15,319
10,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Khepri
17
3 / 1 / 10
10,503
750
11,666
17,232
25,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
18
5 / 2 / 7
10,051
718
25,825
10,159
6,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
9
Kills
14
14
Deaths
10
25
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
4
5
1.38
L
Terra
 
Terra
1
2
7
2.25
L
Raijin
0
1
5
2.5
L
Jing Wei
Favio10
Jing Wei
3
2
4
2.5
L
Osiris
JeanR
Osiris
2
5
4
0.8
W
3
0
9
7.5
W
Horus
STR8L05E
Horus
1
3
7
1.5
W
2
4
5
1.13
W
Khepri
3
1
10
8
W
Yu Huang
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,801
Damage
77,460
89,182
Taken
67,608
74,480
Mitigated
67,657
39,108
Healing
33,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
12,569
530
798
2,503
21,732
29,109
0
12,312
9,420
16,618
0
L
Terra
 
Terra
6,410
373
12,844
6,179
14,296
12,370
30
8,560
5,736
13,542
0
L
Raijin
15,809
1,601
1,448
2,812
12,621
6,774
0
6,366
6,255
39,981
0
L
Jing Wei
Favio10
Jing Wei
11,363
9,073
1,376
2,495
13,769
7,877
0
7,508
6,261
0
29,741
L
Osiris
JeanR
Osiris
10,650
3,123
313
8,340
26,764
18,350
0
14,938
11,826
0
19,163
W
12,193
1,730
829
2,971
11,254
13,745
182
5,550
5,704
24,000
0
W
Horus
STR8L05E
Horus
14,537
7,061
10,140
5,919
13,644
10,884
603
6,475
7,169
0
19,955
W
13,239
5,112
1,555
1,736
15,319
10,798
260
7,759
7,560
0
20,721
W
Khepri
11,666
1,515
1,478
2,581
17,232
25,804
216
9,566
7,666
25,411
0
W
Yu Huang
25,825
1,752
2,736
3,400
10,159
6,426
468
5,438
4,721
49,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,193
Gold Earned
49,011
140
Minions Killed
134
0
Camps Cleared
0
1,215,104
Distance Traveled
1,331,627
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,878
706
4
0
0
227,330
3
L
Terra
8,694
621
17
1
0
246,474
0
L
Raijin
9,168
655
76
5
0
263,635
1
L
Jing Wei
8,943
639
30
2
0
249,621
0
L
Osiris
8,510
608
13
1
0
228,044
5
W
Geb
10,800
771
20
1
0
278,087
0
W
Horus
8,551
611
12
1
0
268,327
3
W
Ullr
9,106
650
22
2
0
251,836
1
W
Khepri
10,503
750
20
1
0
282,203
1
W
Yu Huang
10,051
718
60
4
0
251,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role