Player Matchup

Bacchus
Bacchus
HG Divine xF
Bacchus
Level 98
God Stats
31W - 31L
1,391 SR
Queue Stats
505W - 606L
1,297 Elo+
Party 2
Baron Samedi
Baron Samedi
HGiRes
Baron Samedi
Level 107
God Stats
20W - 23L
1,399 SR
Queue Stats
701W - 796L
1,304 Elo+
Party 2
Merlin
Merlin
PsychoExBF
Merlin
Level 86
God Stats
12W - 17L
1,479 SR
Queue Stats
424W - 484L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
Sungdrip
Gilgamesh
Level 66
God Stats
10W - 6L
1,829 SR
Queue Stats
170W - 176L
1,347 Elo+
Solo
Artemis
Artemis
roddyXterrell
Artemis
Level 147
God Stats
3W - 0L
1,749 SR
Queue Stats
98W - 120L
1,342 Elo+
Solo
Team Averages
Level 101
1,569 SR
1,338 Elo+

VS

Team Averages
Level 107
1,393 SR
1,366 Elo+
Nemesis
Nemesis
 
Nemesis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Bjornragnar8
Eset
Level 106
God Stats
10W - 13L
1,422 SR
Queue Stats
566W - 592L
1,369 Elo+
Solo
Athena
Athena
Kaise1014
Athena
Level 159
God Stats
3W - 5L
1,533 SR
Queue Stats
399W - 450L
1,342 Elo+
Party 1
Lancelot
Lancelot
Skovtrix
Lancelot
Level 36
God Stats
1W - 4L
1,257 SR
Queue Stats
8W - 12L
1,290 Elo+
Solo
Charybdis
Charybdis
XolarisPhi
Charybdis
Level 117
God Stats
0W - 3L
1,250 SR
Queue Stats
202W - 250L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HG Divine xF
Bacchus
8
2 / 1 / 2
5,346
535
3,461
6,971
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
HGiRes
Baron Samedi
10
1 / 0 / 1
5,872
587
5,525
4,607
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
PsychoExBF
Merlin
10
3 / 1 / 2
6,015
602
3,764
6,391
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Sungdrip
Gilgamesh
9
6 / 0 / 2
5,814
581
4,501
6,505
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
7
2 / 0 / 1
4,879
488
5,701
7,745
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 4 / 0
4,533
453
3,802
7,117
2,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 4 / 0
4,775
478
3,271
5,874
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Kaise1014
Athena
9
0 / 1 / 0
5,240
524
2,378
7,261
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Skovtrix
Lancelot
8
1 / 5 / 0
4,853
485
3,524
8,413
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
XolarisPhi
Charybdis
8
1 / 0 / 0
4,824
482
3,994
5,125
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
14
Kills
2
2
Deaths
14
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
0
0
L
0
4
0
0
W
Bacchus
HG Divine xF
Bacchus
2
1
2
3
W
Baron Samedi
HGiRes
Baron Samedi
1
0
1
1.5
L
Athena
Kaise1014
Athena
0
1
0
0
W
Merlin
PsychoExBF
Merlin
3
1
2
4
L
Lancelot
Skovtrix
Lancelot
1
5
0
0.2
W
Gilgamesh
Sungdrip
Gilgamesh
6
0
2
7
L
Charybdis
XolarisPhi
Charybdis
1
0
0
1
W
Artemis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,952
Damage
16,969
32,219
Taken
33,790
13,888
Mitigated
11,786
10,798
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,802
1,134
0
1,972
7,117
2,682
0
2,418
4,699
0
11,088
L
3,271
155
0
1,164
5,874
1,815
0
1,668
3,854
33,806
0
W
Bacchus
HG Divine xF
Bacchus
3,461
726
68
1,019
6,971
4,730
26
0
6,971
15,771
1,911
W
Baron Samedi
HGiRes
Baron Samedi
5,525
658
0
2,241
4,607
2,080
400
1,980
2,229
32,712
0
L
Athena
Kaise1014
Athena
2,378
653
0
2,325
7,261
3,202
0
4,508
2,200
22,101
0
W
Merlin
PsychoExBF
Merlin
3,764
517
0
2,180
6,391
2,257
745
2,081
4,310
39,015
0
L
Lancelot
Skovtrix
Lancelot
3,524
1,380
55
32
8,413
2,571
0
2,034
6,205
0
24,509
W
Gilgamesh
Sungdrip
Gilgamesh
4,501
1,900
0
1,087
6,505
2,515
0
1,190
5,315
0
21,514
L
Charybdis
XolarisPhi
Charybdis
3,994
1,747
0
3,161
5,125
1,516
0
780
4,345
0
32,495
W
Artemis
5,701
2,284
0
4,203
7,745
2,306
192
0
7,745
0
24,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,926
Gold Earned
24,225
252
Minions Killed
218
0
Camps Cleared
0
942,982
Distance Traveled
920,222
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,533
453
18
2
0
197,361
0
L
Eset
4,775
478
53
5
0
165,243
2
W
Bacchus
5,346
535
20
2
0
192,425
1
W
Baron Samedi
5,872
587
72
7
0
157,435
1
L
Athena
5,240
524
48
5
0
188,242
0
W
Merlin
6,015
602
66
7
0
181,817
3
L
Lancelot
4,853
485
43
4
0
206,777
0
W
Gilgamesh
5,814
581
48
5
0
242,580
1
L
Charybdis
4,824
482
56
6
0
162,599
0
W
Artemis
4,879
488
46
5
0
168,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role