Player Matchup

Ne Zha
Ne Zha
Amrotz
Ne Zha
Level 159
God Stats
10W - 9L
1,453 SR
Queue Stats
29W - 33L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Arietis4
Ah Muzen Cab
Level 105
God Stats
0W - 2L
1,188 SR
Queue Stats
227W - 244L
1,442 Elo+
Solo
Ra
Ra
CiaronLyons4
Ra
Level 115
God Stats
0W - 2L
1,494 SR
Queue Stats
108W - 105L
1,527 Elo+
Party 2
Bacchus
Bacchus
iTzZ CHIGGLES
Bacchus
Level 99
God Stats
3W - 1L
1,871 SR
Queue Stats
109W - 100L
1,459 Elo+
Party 2
Sylvanus
Sylvanus
spiritwarlus
Sylvanus
Level 146
God Stats
21W - 10L
1,496 SR
Queue Stats
182W - 184L
1,493 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,471 Elo+

VS

Team Averages
Level 119
1,457 SR
1,386 Elo+
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Kobqld13
Yemoja
Level 64
God Stats
1W - 3L
1,268 SR
Queue Stats
4W - 9L
1,263 Elo+
Party 1
Hou Yi
Hou Yi
Vikshaye
Hou Yi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,502 Elo+
Party 3
Baba Yaga
Baba Yaga
bvw5
Baba Yaga
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 20L
1,323 Elo+
Party 1
Arachne
Arachne
xuiMorzhoviy
Arachne
Level 105
God Stats
1W - 0L
1,515 SR
Queue Stats
18W - 26L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Amrotz
Ne Zha
16
2 / 3 / 6
11,489
460
15,357
29,517
25,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Arietis4
Ah Muzen Cab
18
2 / 3 / 3
12,235
489
18,482
16,929
6,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

19
3 / 9 / 1
12,784
511
16,722
19,463
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
18
1 / 4 / 2
11,520
461
8,039
22,028
16,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
spiritwarlus
Sylvanus
17
0 / 5 / 2
11,402
456
17,588
25,679
23,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
3 / 1 / 10
12,003
480
16,756
33,912
51,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yemoja
Kobqld13
Yemoja
18
0 / 2 / 13
11,840
474
4,396
19,884
22,852
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Vikshaye
Hou Yi
20
4 / 1 / 7
12,463
499
13,949
20,014
9,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
bvw5
Baba Yaga
20
11 / 3 / 8
14,673
587
33,916
20,983
13,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
xuiMorzhoviy
Arachne
20
6 / 1 / 8
13,091
524
11,940
23,572
12,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
8
Kills
24
24
Deaths
8
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
10
8
L
Ne Zha
Amrotz
Ne Zha
2
3
6
1.67
L
Ah Muzen Cab
Arietis4
Ah Muzen Cab
2
3
3
1.17
L
3
9
1
0.39
W
Yemoja
Kobqld13
Yemoja
0
2
13
3.25
W
Hou Yi
Vikshaye
Hou Yi
4
1
7
7.5
W
Baba Yaga
bvw5
Baba Yaga
11
3
8
5
L
Bacchus
1
4
2
0.5
L
Sylvanus
spiritwarlus
Sylvanus
0
5
2
0.2
W
Arachne
xuiMorzhoviy
Arachne
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,188
Damage
80,957
113,616
Taken
118,365
79,356
Mitigated
110,504
36,673
Healing
53,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
16,756
783
0
11,799
33,912
51,754
126
15,826
18,086
90,370
0
L
Ne Zha
Amrotz
Ne Zha
15,357
2,096
0
6,503
29,517
25,203
177
14,182
15,335
0
62,637
L
Ah Muzen Cab
Arietis4
Ah Muzen Cab
18,482
9,456
0
3,320
16,929
6,642
1,122
5,671
11,258
0
116,165
L
16,722
2,231
2,386
5,015
19,463
7,378
360
13,723
5,740
120,226
0
W
Yemoja
Kobqld13
Yemoja
4,396
2,125
13,730
7,675
19,884
22,852
322
6,184
13,700
31,919
0
W
Hou Yi
Vikshaye
Hou Yi
13,949
6,505
0
9,004
20,014
9,514
1,216
2,738
17,276
0
116,473
W
Baba Yaga
bvw5
Baba Yaga
33,916
3,053
0
4,272
20,983
13,694
597
11,396
9,587
139,941
3,041
L
Bacchus
8,039
1,026
0
9,029
22,028
16,790
0
6,499
15,529
107,731
0
L
Sylvanus
spiritwarlus
Sylvanus
17,588
6,629
2,075
8,345
25,679
23,343
531
14,741
10,938
76,828
16,168
W
Arachne
xuiMorzhoviy
Arachne
11,940
8,170
0
6,604
23,572
12,690
1,431
6,406
17,166
0
129,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,430
Gold Earned
64,070
753
Minions Killed
750
0
Camps Cleared
0
2,189,798
Distance Traveled
2,367,798
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,003
480
176
7
0
452,944
5
L
Ne Zha
11,489
460
80
3
0
524,706
14
L
Ah Muzen Cab
12,235
489
182
7
0
418,782
2
L
Ra
12,784
511
188
8
0
443,377
9
W
Yemoja
11,840
474
49
2
0
441,037
3
W
Hou Yi
12,463
499
168
7
0
448,510
8
W
Baba Yaga
14,673
587
201
8
0
474,694
5
L
Bacchus
11,520
461
156
6
0
446,252
6
L
Sylvanus
11,402
456
147
6
0
356,681
3
W
Arachne
13,091
524
156
6
0
550,613
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role