Player Matchup

Jormungandr
Jormungandr
CatFishWilly
Jormungandr
Level 103
God Stats
1W - 1L
1,534 SR
Queue Stats
263W - 257L
1,508 Elo+
Party 2
Neith
Neith
ChasingApexes
Neith
Level 106
God Stats
2W - 8L
1,339 SR
Queue Stats
195W - 176L
1,509 Elo+
Solo
Lancelot
Lancelot
L3tsg3tsumza
Lancelot
Level 106
God Stats
1W - 6L
1,291 SR
Queue Stats
267W - 284L
1,480 Elo+
Party 2
Bastet
Bastet
Noka316
Bastet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 94L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
xibenjxmin
Nu Wa
Level 122
God Stats
25W - 23L
1,590 SR
Queue Stats
471W - 437L
1,516 Elo+
Party 1
Team Averages
Level 105
1,451 SR
1,505 Elo+

VS

Team Averages
Level 105
1,475 SR
1,540 Elo+
Nemesis
Nemesis
 
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JotaMishima1
Ah Puch
Level 118
God Stats
21W - 17L
1,523 SR
Queue Stats
279W - 296L
1,531 Elo+
Solo
Cernunnos
Cernunnos
LandexBR
Cernunnos
Level 155
God Stats
7W - 4L
1,460 SR
Queue Stats
187W - 188L
1,492 Elo+
Solo
Guan Yu
Guan Yu
TamakiFox540
Guan Yu
Level 29
God Stats
2W - 1L
1,545 SR
Queue Stats
16W - 8L
1,618 Elo+
Solo
Cthulhu
Cthulhu
Teddibomb
Cthulhu
Level 68
God Stats
4W - 5L
1,349 SR
Queue Stats
57W - 46L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CatFishWilly
Jormungandr
13
0 / 2 / 0
7,466
679
5,488
10,829
9,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 0
7,675
698
4,143
7,872
3,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
L3tsg3tsumza
Lancelot
12
0 / 7 / 1
6,949
632
6,606
14,513
7,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Noka316
Bastet
13
1 / 1 / 0
7,736
703
3,829
9,065
7,285
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
16
0 / 1 / 1
8,295
754
8,437
5,042
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 0 / 4
8,604
782
10,771
11,169
4,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
JotaMishima1
Ah Puch
16
4 / 1 / 3
8,535
776
7,703
6,490
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
LandexBR
Cernunnos
16
1 / 0 / 8
8,443
768
8,650
6,190
2,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
TamakiFox540
Guan Yu
15
5 / 0 / 4
8,310
755
6,429
12,268
10,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Teddibomb
Cthulhu
14
1 / 0 / 11
8,055
732
7,695
11,006
11,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
15
15
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
4
6
L
Jormungandr
CatFishWilly
Jormungandr
0
2
0
0
L
0
4
0
0
W
Ah Puch
JotaMishima1
Ah Puch
4
1
3
5.5
L
Lancelot
L3tsg3tsumza
Lancelot
0
7
1
0.07
W
Cernunnos
LandexBR
Cernunnos
1
0
8
5
L
Bastet
Noka316
Bastet
1
1
0
1
W
Guan Yu
TamakiFox540
Guan Yu
5
0
4
7
W
Cthulhu
Teddibomb
Cthulhu
1
0
11
6.5
L
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,503
Damage
41,248
47,321
Taken
47,123
28,818
Mitigated
32,969
4,357
Healing
20,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,771
4,831
1,608
5,896
11,169
4,857
450
3,078
7,907
0
24,814
L
Jormungandr
CatFishWilly
Jormungandr
5,488
1,761
0
0
10,829
9,248
0
2,463
8,039
26,378
0
L
4,143
497
0
1,167
7,872
3,428
357
2,313
5,415
0
28,098
W
Ah Puch
JotaMishima1
Ah Puch
7,703
140
117
1,196
6,490
2,869
563
2,075
4,327
35,028
0
L
Lancelot
L3tsg3tsumza
Lancelot
6,606
1,262
0
778
14,513
7,149
0
4,651
9,555
0
17,300
W
Cernunnos
LandexBR
Cernunnos
8,650
1,741
0
1,660
6,190
2,978
0
1,461
4,649
0
42,771
L
Bastet
Noka316
Bastet
3,829
649
0
1,672
9,065
7,285
0
3,720
4,997
0
7,545
W
Guan Yu
TamakiFox540
Guan Yu
6,429
1,089
2,130
6,096
12,268
10,943
250
4,191
7,859
0
17,754
W
Cthulhu
Teddibomb
Cthulhu
7,695
594
1,403
675
11,006
11,322
16
2,370
8,456
18,781
0
L
Nu Wa
8,437
2,591
0
740
5,042
1,708
1,046
1,656
3,161
40,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
41,947
248
Minions Killed
225
0
Camps Cleared
0
1,049,336
Distance Traveled
1,167,580
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,604
782
28
3
0
257,826
0
L
Jormungandr
7,466
679
51
5
0
181,616
0
L
Neith
7,675
698
69
6
0
191,433
2
W
Ah Puch
8,535
776
64
6
0
220,816
5
L
Lancelot
6,949
632
20
2
0
218,788
3
W
Cernunnos
8,443
768
90
8
0
222,296
4
L
Bastet
7,736
703
7
1
0
243,875
0
W
Guan Yu
8,310
755
23
2
0
237,942
4
W
Cthulhu
8,055
732
20
2
0
228,700
0
L
Nu Wa
8,295
754
101
9
0
213,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role