Player Matchup

Izanami
Izanami
Rotopapacat
Izanami
Level 64
God Stats
0W - 1L
1,188 SR
Queue Stats
24W - 53L
1,203 Elo+
Solo
Loki
Loki
TrixterGod05
Loki
Level 105
God Stats
2W - 2L
1,541 SR
Queue Stats
39W - 53L
1,326 Elo+
Party 2
Baron Samedi
Baron Samedi
k_west-06
Baron Samedi
Level 68
God Stats
4W - 6L
1,378 SR
Queue Stats
6W - 20L
1,209 Elo+
Party 2
Team Averages
Level 79
1,369 SR
1,246 Elo+

VS

Team Averages
Level 54
1,386 SR
1,268 Elo+
Bellona
Bellona
ArcticCowboy824
Bellona
Level 47
God Stats
1W - 3L
1,209 SR
Queue Stats
65W - 60L
1,298 Elo+
Party 1
Baron Samedi
Baron Samedi
LargerChutoy19
Baron Samedi
Level 89
God Stats
20W - 23L
1,475 SR
Queue Stats
133W - 190L
1,267 Elo+
Party 1
Chaac
Chaac
Rage Exotic3616
Chaac
Level 27
God Stats
6W - 5L
1,475 SR
Queue Stats
45W - 66L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rotopapacat
Izanami
12
1 / 5 / 1
7,096
645
6,752
12,662
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 1
7,309
664
6,986
9,669
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
k_west-06
Baron Samedi
10
0 / 8 / 3
6,605
600
6,981
11,573
5,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
9,200
836
7,976
9,664
8,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
LargerChutoy19
Baron Samedi
13
2 / 2 / 10
7,965
724
10,611
9,616
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 0 / 8
9,452
859
10,746
11,747
10,351
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
16
16
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Baron Samedi
LargerChutoy19
Baron Samedi
2
2
10
3.5
W
8
0
8
12
L
Izanami
Rotopapacat
Izanami
1
5
1
0.3
L
2
3
1
0.83
L
Baron Samedi
k_west-06
Baron Samedi
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,719
Damage
29,333
33,904
Taken
31,027
16,078
Mitigated
23,625
6,358
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,976
1,855
1,527
2,081
9,664
8,567
407
1,280
8,384
0
25,138
W
Baron Samedi
LargerChutoy19
Baron Samedi
10,611
580
1,113
4,139
9,616
4,707
446
2,041
7,575
30,097
0
W
10,746
2,094
52
4,956
11,747
10,351
138
3,719
8,028
397
27,531
L
Izanami
Rotopapacat
Izanami
6,752
3,496
0
2,977
12,662
5,638
0
4,247
8,415
0
26,974
L
6,986
2,126
0
1,167
9,669
4,807
0
3,767
5,902
0
22,986
L
Baron Samedi
k_west-06
Baron Samedi
6,981
756
841
1,373
11,573
5,633
0
2,662
8,911
15,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,010
Gold Earned
26,617
87
Minions Killed
104
0
Camps Cleared
0
506,726
Distance Traveled
627,119
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,200
836
31
3
0
222,880
0
W
Baron Samedi
7,965
724
36
3
0
180,782
0
W
Chaac
9,452
859
37
3
0
223,457
1
L
Izanami
7,096
645
47
4
0
170,756
0
L
Loki
7,309
664
27
2
0
189,347
2
L
Baron Samedi
6,605
600
13
1
0
146,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role