Player Matchup

Sylvanus
Sylvanus
Janceli
Sylvanus
Level 129
God Stats
2W - 0L
1,320 SR
Queue Stats
88W - 70L
1,527 Elo+
Party 1
Hercules
Hercules
LaXec
Hercules
Level 119
God Stats
3W - 5L
1,302 SR
Queue Stats
91W - 89L
1,523 Elo+
Party 1
Vamana
Vamana
Muukkonen
Vamana
Level 149
God Stats
4W - 4L
1,542 SR
Queue Stats
231W - 220L
1,501 Elo+
Party 1
Scylla
Scylla
OppoMania
Scylla
Level 133
God Stats
2W - 1L
1,512 SR
Queue Stats
111W - 117L
1,578 Elo+
Party 1
Rama
Rama
Yumma
Rama
Level 160
God Stats
6W - 5L
1,649 SR
Queue Stats
454W - 461L
1,527 Elo+
Solo
Team Averages
Level 138
1,465 SR
1,531 Elo+

VS

Team Averages
Level 125
1,507 SR
1,578 Elo+
Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
RainbowJackDash
Hun Batz
Level 103
God Stats
2W - 5L
1,340 SR
Queue Stats
294W - 273L
1,495 Elo+
Solo
Hou Yi
Hou Yi
TheBlindFuwwy
Hou Yi
Level 114
God Stats
0W - 6L
1,131 SR
Queue Stats
83W - 73L
1,558 Elo+
Solo
Nike
Nike
jannisr
Nike
Level 105
God Stats
2W - 1L
1,859 SR
Queue Stats
73W - 45L
1,664 Elo+
Party 2
Chang'e
Chang'e
noetige
Chang'e
Level 144
God Stats
2W - 3L
1,705 SR
Queue Stats
81W - 53L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Janceli
Sylvanus
20
2 / 3 / 25
13,371
704
12,174
21,195
39,285
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
LaXec
Hercules
20
6 / 4 / 21
13,450
708
15,364
34,989
54,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
Muukkonen
Vamana
20
11 / 4 / 15
14,242
750
27,647
33,329
51,374
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
OppoMania
Scylla
20
7 / 3 / 13
13,339
702
18,990
15,303
7,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Yumma
Rama
20
5 / 4 / 18
13,174
693
15,587
20,536
11,797
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
2 / 4 / 6
11,380
599
12,608
18,059
9,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
20
7 / 11 / 6
13,393
705
22,999
24,402
12,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 5 / 10
12,001
632
21,326
18,646
9,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
jannisr
Nike
19
4 / 7 / 9
12,945
681
20,482
22,588
24,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
noetige
Chang'e
20
3 / 6 / 9
12,312
648
19,279
21,762
13,713
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
58
31
Kills
18
18
Deaths
33
92
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
6
1.25
W
Sylvanus
Janceli
Sylvanus
2
3
25
4.83
W
Hercules
LaXec
Hercules
6
4
21
4.13
W
Vamana
Muukkonen
Vamana
11
4
15
4.63
W
Scylla
OppoMania
Scylla
7
3
13
4.5
L
Hun Batz
7
11
6
0.91
L
2
5
10
1.4
W
Rama
Yumma
Rama
5
4
18
3.5
L
Nike
jannisr
Nike
4
7
9
1.21
L
Chang'e
noetige
Chang'e
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,762
Damage
96,694
125,352
Taken
105,457
164,245
Mitigated
69,785
51,930
Healing
36,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,608
1,686
1,086
8,955
18,059
9,671
1,654
7,563
10,388
0
29,116
W
Sylvanus
Janceli
Sylvanus
12,174
970
10,602
7,064
21,195
39,285
943
3,703
17,492
26,082
0
W
Hercules
LaXec
Hercules
15,364
2,820
0
14,786
34,989
54,145
674
5,526
29,463
2,570
23,406
W
Vamana
Muukkonen
Vamana
27,647
10,942
2,747
7,582
33,329
51,374
2,100
6,739
26,590
5,725
46,316
W
Scylla
OppoMania
Scylla
18,990
2,705
2,427
1,486
15,303
7,644
1,609
1,693
13,610
52,336
0
L
Hun Batz
22,999
4,170
1,550
951
24,402
12,411
1,701
9,278
14,832
0
40,951
L
21,326
8,933
394
1,896
18,646
9,256
1,296
8,186
10,346
0
41,027
W
Rama
Yumma
Rama
15,587
11,363
1,613
3,623
20,536
11,797
3,795
1,618
18,918
0
44,974
L
Nike
jannisr
Nike
20,482
1,305
4,073
2,121
22,588
24,734
395
6,462
15,614
0
38,927
L
Chang'e
noetige
Chang'e
19,279
1,238
10,284
5,217
21,762
13,713
1,260
4,525
16,748
36,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,576
Gold Earned
62,031
204
Minions Killed
175
0
Camps Cleared
0
1,663,706
Distance Traveled
1,651,145
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,380
599
37
2
0
392,361
2
W
Sylvanus
13,371
704
26
1
0
310,294
2
W
Hercules
13,450
708
27
1
0
339,668
0
W
Vamana
14,242
750
41
2
0
359,287
1
W
Scylla
13,339
702
57
3
0
346,557
1
L
Hun Batz
13,393
705
36
2
0
272,258
5
L
Hou Yi
12,001
632
42
2
0
314,991
2
W
Rama
13,174
693
53
3
0
307,900
1
L
Nike
12,945
681
21
1
0
334,695
0
L
Chang'e
12,312
648
39
2
0
336,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role