Player Matchup

Hercules
Hercules
Ix-tab-
Hercules
Level 104
God Stats
7W - 13L
1,367 SR
Queue Stats
94W - 107L
1,349 Elo+
Solo
Ra
Ra
MarzDaDemon
Ra
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 221L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
adripr20047
Nu Wa
Level 113
God Stats
2W - 1L
1,397 SR
Queue Stats
16W - 22L
1,385 Elo+
Solo
Ishtar
Ishtar
blacksaiyan_da_1
Ishtar
Level 44
God Stats
10W - 11L
1,439 SR
Queue Stats
206W - 245L
1,460 Elo+
Party 1
Vulcan
Vulcan
johnree33245
Vulcan
Level 88
God Stats
1W - 0L
1,697 SR
Queue Stats
11W - 10L
1,479 Elo+
Solo
Team Averages
Level 82
1,480 SR
1,436 Elo+

VS

Team Averages
Level 88
1,448 SR
1,470 Elo+
Charybdis
Charybdis
 
Charybdis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
CapitalGmoney
Sol
Level 102
God Stats
31W - 39L
1,429 SR
Queue Stats
311W - 368L
1,425 Elo+
Solo
Yemoja
Yemoja
Helsigmoo
Yemoja
Level 62
God Stats
15W - 31L
1,313 SR
Queue Stats
230W - 245L
1,422 Elo+
Solo
Nike
Nike
HollyKwin
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ix-tab-
Hercules
10
2 / 0 / 5
6,106
1,221
5,975
4,837
4,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 5
6,194
1,239
3,629
3,401
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 2 / 7
6,140
1,228
5,957
4,568
1,602
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 6
5,539
1,108
4,682
3,428
1,473
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
11
3 / 0 / 2
6,176
1,235
1,553
1,544
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

392

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 2 / 1
6,044
1,209
3,662
5,131
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
 
Ishtar
11
1 / 2 / 1
5,965
1,193
6,109
6,908
2,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 0 / 1
5,520
1,104
1,126
1,131
426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
Helsigmoo
Yemoja
10
0 / 0 / 0
5,672
1,134
594
3,427
1,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
10
0 / 4 / 0
5,195
1,039
4,579
8,118
6,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
8
Kills
3
3
Deaths
8
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
1
0.75
L
Ishtar
 
Ishtar
1
2
1
0.75
L
1
0
1
1.5
L
Yemoja
Helsigmoo
Yemoja
0
0
0
0
L
Nike
0
4
0
0
W
Hercules
Ix-tab-
Hercules
2
0
5
4.5
W
2
1
5
4.5
W
1
2
7
2.25
W
0
0
6
3
W
Vulcan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,796
Damage
16,070
17,778
Taken
24,715
9,694
Mitigated
13,419
4,513
Healing
2,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,662
1,700
0
839
5,131
2,037
0
2,208
2,802
0
18,458
L
Ishtar
 
Ishtar
6,109
3,389
0
0
6,908
2,944
0
3,683
3,139
0
17,032
L
1,126
177
0
61
1,131
426
0
689
370
3,413
324
L
Yemoja
Helsigmoo
Yemoja
594
399
1,460
377
3,427
1,682
0
1,413
1,932
5,991
0
L
Nike
4,579
1,731
0
0
8,118
6,330
0
3,146
4,756
0
6,881
W
Hercules
Ix-tab-
Hercules
5,975
3,318
244
1,839
4,837
4,635
0
679
4,158
0
7,751
W
3,629
882
1,310
575
3,401
1,312
0
261
3,140
12,549
0
W
5,957
1,789
45
276
4,568
1,602
0
502
4,066
17,964
0
W
4,682
3,028
0
224
3,428
1,473
0
224
3,204
0
7,819
W
Vulcan
1,553
794
0
0
1,544
672
0
30
1,514
7,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
28,396
86
Minions Killed
87
3
Camps Cleared
3
480,250
Distance Traveled
410,102
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,044
1,209
40
8
0
87,439
1
L
Ishtar
5,965
1,193
31
6
3
95,410
0
L
Sol
5,520
1,104
1
0
0
38,279
0
L
Yemoja
5,672
1,134
9
2
0
95,197
3
L
Nike
5,195
1,039
6
1
0
93,777
0
W
Hercules
6,106
1,221
9
2
0
103,717
0
W
Ra
6,194
1,239
32
6
1
87,764
0
W
Nu Wa
6,140
1,228
24
5
1
91,876
0
W
Ishtar
5,539
1,108
7
1
1
96,735
0
W
Vulcan
6,176
1,235
14
3
0
100,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role