Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IAMLORDELALALA
Cernunnos
Level 143
God Stats
5W - 1L
1,711 SR
Queue Stats
423W - 421L
1,457 Elo+
Solo
Chaac
Chaac
Punksoab
Chaac
Level 159
God Stats
5W - 7L
1,417 SR
Queue Stats
697W - 702L
1,441 Elo+
Solo
Discordia
Discordia
RyboSauce1977
Discordia
Level 160
God Stats
3W - 6L
1,542 SR
Queue Stats
356W - 380L
1,502 Elo+
Solo
Sobek
Sobek
Toadtality
Sobek
Level 116
God Stats
9W - 8L
1,453 SR
Queue Stats
453W - 460L
1,520 Elo+
Solo
Team Averages
Level 141
1,525 SR
1,484 Elo+

VS

Team Averages
Level 103
1,533 SR
1,488 Elo+
Bacchus
Bacchus
 
Bacchus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Darkriamon
Horus
Level 111
God Stats
16W - 15L
1,626 SR
Queue Stats
348W - 354L
1,464 Elo+
Solo
Izanami
Izanami
IzanamiOnlyfans
Izanami
Level 44
God Stats
7W - 9L
1,536 SR
Queue Stats
82W - 59L
1,537 Elo+
Solo
Ymir
Ymir
Lost x SouLs x
Ymir
Level 120
God Stats
2W - 3L
1,505 SR
Queue Stats
333W - 349L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 2 / 8
8,462
564
10,080
12,715
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
IAMLORDELALALA
Cernunnos
14
3 / 2 / 3
8,933
596
9,158
9,158
3,342
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Punksoab
Chaac
16
4 / 0 / 1
9,804
654
10,086
11,237
7,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
RyboSauce1977
Discordia
14
6 / 0 / 3
8,764
584
9,289
4,733
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sobek
12
3 / 0 / 6
7,982
532
5,319
12,946
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 4 / 1
6,384
426
4,301
13,401
7,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
 
Chang'e
11
0 / 3 / 0
6,203
414
4,198
10,466
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
9
1 / 3 / 0
6,390
426
4,942
8,988
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 4 / 0
7,923
528
8,454
13,600
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,183
412
2,554
12,804
10,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
18
Kills
4
4
Deaths
18
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
8
3
L
Bacchus
 
Bacchus
0
4
1
0.13
L
Chang'e
 
Chang'e
0
3
0
0
L
Horus
1
3
0
0.33
W
Cernunnos
IAMLORDELALALA
Cernunnos
3
2
3
2.25
L
3
4
0
0.75
L
0
4
0
0
W
Chaac
Punksoab
Chaac
4
0
1
4.5
W
Discordia
RyboSauce1977
Discordia
6
0
3
7.5
W
Sobek
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,932
Damage
24,449
50,789
Taken
59,259
29,922
Mitigated
33,949
16,759
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,080
6,707
0
1,414
12,715
5,598
0
4,388
8,168
0
70,421
L
Bacchus
 
Bacchus
4,301
735
0
313
13,401
7,931
561
2,165
11,036
39,468
0
L
Chang'e
 
Chang'e
4,198
491
968
4,044
10,466
5,416
0
4,880
5,534
43,690
0
L
Horus
4,942
2,367
117
3,181
8,988
4,816
0
119
8,260
0
37,312
W
Cernunnos
IAMLORDELALALA
Cernunnos
9,158
5,360
0
5,028
9,158
3,342
86
354
8,804
0
77,716
L
8,454
6,037
0
4,046
13,600
5,039
146
1,841
11,759
0
67,378
L
2,554
442
174
2,669
12,804
10,747
0
4,788
8,016
24,339
0
W
Chaac
Punksoab
Chaac
10,086
2,118
0
6,625
11,237
7,808
0
982
9,621
0
77,864
W
Discordia
RyboSauce1977
Discordia
9,289
268
0
886
4,733
2,036
0
1,866
2,693
53,208
0
W
Sobek
5,319
469
0
2,806
12,946
11,138
568
3,449
9,266
19,969
4,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,945
Gold Earned
33,083
506
Minions Killed
368
0
Camps Cleared
0
1,481,851
Distance Traveled
1,223,440
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,462
564
104
7
0
307,743
0
L
Bacchus
6,384
426
69
5
0
286,372
1
L
Chang'e
6,203
414
73
5
0
236,885
3
L
Horus
6,390
426
65
4
0
172,872
2
W
Cernunnos
8,933
596
125
8
0
253,288
4
L
Izanami
7,923
528
127
8
0
258,577
6
L
Ymir
6,183
412
34
2
0
268,734
4
W
Chaac
9,804
654
161
11
0
312,731
5
W
Discordia
8,764
584
81
5
0
297,628
6
W
Sobek
7,982
532
35
2
0
310,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role