Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
BLACK_LEGEND_I
Sobek
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
MossyPNE99
Thanatos
Level 30
God Stats
5W - 1L
1,881 SR
Queue Stats
10W - 12L
1,437 Elo+
Party 3
Artemis
Artemis
Spartan168
Artemis
Level 43
God Stats
1W - 3L
1,381 SR
Queue Stats
30W - 36L
1,412 Elo+
Party 3
Poseidon
Poseidon
tosae2
Poseidon
Level 7
God Stats
2W - 2L
1,612 SR
Queue Stats
6W - 6L
1,477 Elo+
Party 3
Team Averages
Level 52
1,575 SR
1,465 Elo+

VS

Team Averages
Level 98
1,742 SR
1,566 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Gizmob
Skadi
Level 160
God Stats
2W - 0L
2,245 SR
Queue Stats
65W - 17L
1,819 Elo+
Party 1
Bellona
Bellona
MollyTheDog
Bellona
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,291 Elo+
Solo
King Arthur
King Arthur
epiccoconut1
King Arthur
Level 15
God Stats
3W - 2L
1,754 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
owensf
Heimdallr
Level 125
God Stats
4W - 0L
1,713 SR
Queue Stats
30W - 8L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 6 / 1
4,534
412
3,510
10,748
4,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,740
431
3,167
10,889
6,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
MossyPNE99
Thanatos
9
1 / 7 / 1
5,488
499
5,689
11,395
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Spartan168
Artemis
8
0 / 1 / 0
4,750
432
4,525
6,762
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
tosae2
Poseidon
10
1 / 5 / 1
5,897
536
2,401
5,961
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
6 / 1 / 4
7,327
666
6,188
7,862
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Gizmob
Skadi
12
5 / 1 / 4
7,000
636
5,296
6,911
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
MollyTheDog
Bellona
9
0 / 0 / 6
5,064
460
3,129
6,135
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
epiccoconut1
King Arthur
13
4 / 0 / 0
7,441
676
5,375
4,903
2,089
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
owensf
Heimdallr
10
6 / 0 / 3
6,320
575
11,115
7,550
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
21
21
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
1
0.08
W
Chang'e
 
Chang'e
6
1
4
8
L
0
2
0
0
W
Skadi
Gizmob
Skadi
5
1
4
7
W
Bellona
MollyTheDog
Bellona
0
0
6
3
L
Thanatos
MossyPNE99
Thanatos
1
7
1
0.21
L
Artemis
Spartan168
Artemis
0
1
0
0
W
King Arthur
epiccoconut1
King Arthur
4
0
0
4
W
Heimdallr
owensf
Heimdallr
6
0
3
7.5
L
Poseidon
tosae2
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,292
Damage
31,103
45,755
Taken
33,361
19,989
Mitigated
14,299
16,510
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,510
1,662
0
2,708
10,748
4,538
0
263
10,485
0
18,477
W
Chang'e
 
Chang'e
6,188
486
203
3,247
7,862
3,068
446
2,664
5,198
46,126
0
L
3,167
253
0
4,156
10,889
6,621
0
420
10,469
15,411
0
W
Skadi
Gizmob
Skadi
5,296
2,472
0
551
6,911
2,298
180
233
6,637
0
45,746
W
Bellona
MollyTheDog
Bellona
3,129
727
0
2,443
6,135
4,037
421
1,211
4,844
0
12,515
L
Thanatos
MossyPNE99
Thanatos
5,689
1,461
0
6,183
11,395
4,978
0
2,684
8,711
0
34,531
L
Artemis
Spartan168
Artemis
4,525
1,995
0
2,963
6,762
1,857
0
0
6,762
0
27,221
W
King Arthur
epiccoconut1
King Arthur
5,375
1,149
0
1,601
4,903
2,089
1,245
0
4,693
0
55,477
W
Heimdallr
owensf
Heimdallr
11,115
5,763
0
4,905
7,550
2,807
606
1,460
6,049
0
45,446
L
Poseidon
tosae2
Poseidon
2,401
1,030
0
500
5,961
1,995
0
2,821
3,140
29,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
33,152
216
Minions Killed
372
0
Camps Cleared
0
1,074,306
Distance Traveled
1,109,899
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,534
412
32
3
0
186,671
0
W
Chang'e
7,327
666
84
8
0
214,016
0
L
Sobek
4,740
431
16
1
0
261,041
2
W
Skadi
7,000
636
92
8
0
233,669
1
W
Bellona
5,064
460
16
1
0
234,476
2
L
Thanatos
5,488
499
55
5
0
244,657
1
L
Artemis
4,750
432
49
4
0
189,427
0
W
King Arthur
7,441
676
110
10
0
237,213
4
W
Heimdallr
6,320
575
70
6
0
190,525
0
L
Poseidon
5,897
536
64
6
0
192,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role