Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Ahri2021
Da Ji
Level 126
God Stats
21W - 15L
1,611 SR
Queue Stats
267W - 346L
1,469 Elo+
Solo
Anhur
Anhur
Matt1urbator
Anhur
Level 127
God Stats
4W - 6L
1,476 SR
Queue Stats
84W - 77L
1,557 Elo+
Solo
Team Averages
Level 137
1,529 SR
1,509 Elo+

VS

Team Averages
Level 124
1,480 SR
1,508 Elo+
Sobek
Sobek
Lil 0nion
Sobek
Level 148
God Stats
1W - 1L
1,546 SR
Queue Stats
249W - 213L
1,600 Elo+
Solo
Arachne
Arachne
RboLatino
Arachne
Level 68
God Stats
35W - 30L
1,535 SR
Queue Stats
53W - 62L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Shinbi_Amerada
Baron Samedi
Level 157
God Stats
5W - 11L
1,357 SR
Queue Stats
341W - 386L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 2 / 1
8,179
584
5,938
4,787
2,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
Ahri2021
Da Ji
9
1 / 1 / 0
7,786
556
1,037
2,919
1,254
15
1 / 2 / 1
9,959
711
7,028
12,226
5,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Lil 0nion
Sobek
15
1 / 0 / 3
10,420
744
4,924
11,664
12,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
RboLatino
Arachne
16
4 / 0 / 1
9,998
714
4,557
6,389
5,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Shinbi_Amerada
Baron Samedi
16
0 / 2 / 3
9,450
675
6,026
5,798
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
5
5
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
1
0.25
L
Da Ji
Ahri2021
Da Ji
1
1
0
1
W
Sobek
Lil 0nion
Sobek
1
0
3
2.5
L
1
2
1
0.75
W
Arachne
RboLatino
Arachne
4
0
1
4.5
W
Baron Samedi
Shinbi_Amerada
Baron Samedi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,003
Damage
15,507
19,932
Taken
23,851
9,554
Mitigated
20,579
4,866
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,938
251
0
675
4,787
2,790
0
3,817
970
25,769
0
L
Da Ji
Ahri2021
Da Ji
1,037
63
0
209
2,919
1,254
0
969
1,950
0
10,840
W
Sobek
Lil 0nion
Sobek
4,924
471
0
5,335
11,664
12,349
937
1,693
9,859
24,086
0
L
7,028
4,222
0
3,982
12,226
5,510
0
6,240
5,986
0
46,568
W
Arachne
RboLatino
Arachne
4,557
3,570
149
1,060
6,389
5,172
548
2,226
3,994
0
41,143
W
Baron Samedi
Shinbi_Amerada
Baron Samedi
6,026
311
767
1,742
5,798
3,058
1,177
2,060
3,630
48,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
29,868
146
Minions Killed
181
0
Camps Cleared
0
599,366
Distance Traveled
786,194
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,179
584
41
3
0
142,575
1
L
Da Ji
7,786
556
15
1
0
229,035
5
W
Sobek
10,420
744
26
2
0
264,105
3
L
Anhur
9,959
711
90
6
0
227,756
2
W
Arachne
9,998
714
66
5
0
281,426
0
W
Baron Samedi
9,450
675
89
6
0
240,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role