Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Discordia
Discordia
Haanakko
Discordia
Level 65
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 5L
1,382 Elo+
Solo
Heimdallr
Heimdallr
JetBrains
Heimdallr
Level 89
God Stats
2W - 5L
1,365 SR
Queue Stats
95W - 103L
1,472 Elo+
Party 4
Scylla
Scylla
Melisa15
Scylla
Level 60
God Stats
0W - 2L
1,128 SR
Queue Stats
0W - 8L
1,030 Elo+
Party 3
Hades
Hades
power108
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,052 Elo+
Party 3
Team Averages
Level 65
1,441 SR
1,287 Elo+

VS

Team Averages
Level 45
1,665 SR
1,381 Elo+
Scylla
Scylla
JadeBlate
Scylla
Level 84
God Stats
10W - 6L
1,697 SR
Queue Stats
22W - 24L
1,415 Elo+
Solo
Thanatos
Thanatos
KopikaHU123
Thanatos
Level 24
God Stats
4W - 0L
1,887 SR
Queue Stats
4W - 4L
1,375 Elo+
Party 1
Hun Batz
Hun Batz
SkeletonKing11
Hun Batz
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
WandererQ
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,333 Elo+
Party 2
Sun Wukong
Sun Wukong
rejo11
Sun Wukong
Level 37
God Stats
1W - 0L
1,741 SR
Queue Stats
6W - 4L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
5 / 3 / 11
18,197
1,070
28,823
35,661
65,312
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Haanakko
Discordia
20
2 / 8 / 11
15,931
937
12,292
16,275
6,093
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
JetBrains
Heimdallr
20
10 / 7 / 13
18,658
1,098
48,227
25,477
12,352
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Melisa15
Scylla
20
4 / 5 / 12
17,068
1,004
20,615
23,150
8,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
power108
Hades
20
5 / 6 / 8
16,181
952
19,714
26,167
15,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JadeBlate
Scylla
20
3 / 5 / 13
17,248
1,015
25,447
21,057
11,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
KopikaHU123
Thanatos
20
14 / 4 / 7
18,640
1,096
24,249
22,136
12,931
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
20
8 / 8 / 10
17,151
1,009
32,870
31,468
16,787
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
WandererQ
Danzaburou
20
2 / 5 / 9
16,091
947
17,716
25,416
14,498
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
rejo11
Sun Wukong
20
2 / 4 / 11
15,470
910
20,787
36,436
40,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
79
26
Kills
29
29
Deaths
26
55
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
5
3
11
3.5
L
Discordia
Haanakko
Discordia
2
8
11
0.94
W
Scylla
JadeBlate
Scylla
3
5
13
1.9
L
Heimdallr
JetBrains
Heimdallr
10
7
13
2.36
W
Thanatos
KopikaHU123
Thanatos
14
4
7
4.38
L
Scylla
Melisa15
Scylla
4
5
12
2
W
Hun Batz
8
8
10
1.63
W
Danzaburou
WandererQ
Danzaburou
2
5
9
1.3
L
Hades
power108
Hades
5
6
8
1.5
W
Sun Wukong
rejo11
Sun Wukong
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,671
Damage
121,069
126,730
Taken
136,513
107,802
Mitigated
95,584
19,134
Healing
27,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
28,823
6,158
0
9,092
35,661
65,312
0
4,307
31,354
42,547
0
L
Discordia
Haanakko
Discordia
12,292
1,872
0
214
16,275
6,093
0
2,530
13,745
26,689
0
W
Scylla
JadeBlate
Scylla
25,447
1,008
98
2,087
21,057
11,261
0
9,960
10,949
65,531
0
L
Heimdallr
JetBrains
Heimdallr
48,227
38,970
0
3,306
25,477
12,352
0
5,226
20,251
0
96,899
W
Thanatos
KopikaHU123
Thanatos
24,249
10,424
0
12,847
22,136
12,931
0
16,175
5,805
0
43,558
L
Scylla
Melisa15
Scylla
20,615
2,205
125
2,951
23,150
8,598
0
6,863
16,287
75,965
0
W
Hun Batz
32,870
9,225
0
130
31,468
16,787
0
20,021
11,173
0
72,283
W
Danzaburou
WandererQ
Danzaburou
17,716
9,742
376
7,811
25,416
14,498
0
15,276
9,913
0
72,200
L
Hades
power108
Hades
19,714
1,791
165
3,281
26,167
15,447
0
6,521
19,646
28,456
0
W
Sun Wukong
rejo11
Sun Wukong
20,787
4,304
0
3,817
36,436
40,107
0
18,939
17,218
0
34,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,035
Gold Earned
84,600
333
Minions Killed
362
10
Camps Cleared
9
1,548,887
Distance Traveled
1,748,743
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
18,197
1,070
10
1
0
345,557
4
L
Discordia
15,931
937
37
2
0
298,542
3
W
Scylla
17,248
1,015
114
7
0
341,186
0
L
Heimdallr
18,658
1,098
102
6
7
305,309
0
W
Thanatos
18,640
1,096
32
2
6
358,373
1
L
Scylla
17,068
1,004
163
10
1
303,397
0
W
Hun Batz
17,151
1,009
84
5
0
365,259
0
W
Danzaburou
16,091
947
103
6
0
334,928
0
L
Hades
16,181
952
21
1
2
296,082
1
W
Sun Wukong
15,470
910
29
2
3
348,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role