Player Matchup

Hera
Hera
CanyonsCrap
Hera
Level 37
God Stats
8W - 4L
1,848 SR
Queue Stats
58W - 49L
1,542 Elo+
Solo
Artemis
Artemis
For Ya Moms
Artemis
Level 129
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
Spoiled_Milkk
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 57
1,579 SR
1,445 Elo+

VS

Team Averages
Level 104
1,634 SR
1,792 Elo+
Achilles
Achilles
KingKj649
Achilles
Level 147
God Stats
4W - 8L
1,420 SR
Queue Stats
254W - 140L
1,752 Elo+
Party 1
Hachiman
Hachiman
NoKnownProfile
Hachiman
Level 149
God Stats
4W - 0L
1,660 SR
Queue Stats
26W - 10L
1,679 Elo+
Party 1
Thoth
Thoth
pat4180
Thoth
Level 16
God Stats
3W - 0L
1,824 SR
Queue Stats
32W - 2L
1,944 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
9,212
837
9,909
13,717
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
For Ya Moms
Artemis
12
2 / 8 / 2
8,437
767
13,497
13,954
4,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
12
0 / 8 / 2
7,876
716
3,631
20,049
17,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KingKj649
Achilles
14
7 / 2 / 11
10,349
941
7,633
15,456
18,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
14
5 / 2 / 10
9,506
864
17,644
13,745
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
pat4180
Thoth
15
11 / 1 / 8
10,499
954
17,444
7,192
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
23
23
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
Artemis
For Ya Moms
Artemis
2
8
2
0.38
W
Achilles
KingKj649
Achilles
7
2
11
6.25
W
Hachiman
5
2
10
5
L
Cthulhu
0
8
2
0.13
W
Thoth
pat4180
Thoth
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,037
Damage
42,721
47,720
Taken
36,393
26,751
Mitigated
26,126
1,841
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,909
2,735
0
0
13,717
4,233
0
4,450
9,019
33,273
0
L
Artemis
For Ya Moms
Artemis
13,497
5,077
0
778
13,954
4,952
0
5,561
8,051
0
32,907
W
Achilles
KingKj649
Achilles
7,633
2,678
0
2,302
15,456
18,078
391
5,807
9,649
0
14,010
W
Hachiman
17,644
8,663
0
5,731
13,745
5,459
2,170
4,147
9,598
0
53,400
L
Cthulhu
3,631
1,234
0
1,063
20,049
17,566
0
6,558
13,189
14,661
0
W
Thoth
pat4180
Thoth
17,444
646
0
1,152
7,192
2,589
723
3,622
3,570
48,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,525
Gold Earned
30,354
98
Minions Killed
137
0
Camps Cleared
0
522,034
Distance Traveled
612,981
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,212
837
47
4
0
184,512
0
L
Artemis
8,437
767
26
2
0
167,627
0
W
Achilles
10,349
941
7
1
0
206,671
1
W
Hachiman
9,506
864
71
6
0
196,682
3
L
Cthulhu
7,876
716
25
2
0
169,895
0
W
Thoth
10,499
954
59
5
0
209,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role