Player Matchup

Danzaburou
Danzaburou
Infinityv
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,173 Elo+
Party 2
Achilles
Achilles
Revlax
Achilles
Level 58
God Stats
6W - 6L
1,494 SR
Queue Stats
63W - 132L
1,244 Elo+
Party 2
Kukulkan
Kukulkan
Themask360081
Kukulkan
Level 99
God Stats
22W - 35L
1,422 SR
Queue Stats
72W - 142L
1,245 Elo+
Party 2
Team Averages
Level 57
1,472 SR
1,221 Elo+

VS

Team Averages
Level 62
1,378 SR
1,217 Elo+
Discordia
Discordia
CyberAngel01
Discordia
Level 14
God Stats
4W - 13L
1,258 SR
Queue Stats
6W - 21L
1,205 Elo+
Party 1
Achilles
Achilles
JustMatthew
Achilles
Level 108
God Stats
1W - 2L
1,568 SR
Queue Stats
22W - 33L
1,399 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZeusY02
Morgan Le Fay
Level 65
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 5L
1,046 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Infinityv
Danzaburou
19
0 / 2 / 7
13,878
578
13,978
19,626
8,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Revlax
Achilles
20
6 / 3 / 6
16,711
696
16,928
34,890
65,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Themask360081
Kukulkan
20
6 / 2 / 4
17,297
721
32,117
19,234
8,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CyberAngel01
Discordia
19
0 / 7 / 5
13,339
556
13,987
15,215
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
JustMatthew
Achilles
19
3 / 1 / 3
13,729
572
17,514
39,665
46,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
ZeusY02
Morgan Le Fay
20
4 / 4 / 3
15,533
647
30,972
18,404
10,339
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
7
7
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
CyberAngel01
Discordia
0
7
5
0.36
W
Danzaburou
Infinityv
Danzaburou
0
2
7
1.75
L
Achilles
JustMatthew
Achilles
3
1
3
4.5
W
Achilles
Revlax
Achilles
6
3
6
3
W
Kukulkan
Themask360081
Kukulkan
6
2
4
4
L
Morgan Le Fay
ZeusY02
Morgan Le Fay
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,023
Damage
62,473
73,750
Taken
73,284
82,219
Mitigated
64,336
15,977
Healing
21,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CyberAngel01
Discordia
13,987
268
0
2,520
15,215
7,187
75
7,761
7,454
47,199
0
W
Danzaburou
Infinityv
Danzaburou
13,978
7,015
0
3,388
19,626
8,814
1,714
11,026
8,126
0
42,822
L
Achilles
JustMatthew
Achilles
17,514
3,456
0
14,788
39,665
46,810
765
15,352
24,313
0
40,824
W
Achilles
Revlax
Achilles
16,928
2,649
0
6,543
34,890
65,094
94
19,680
13,731
0
38,477
W
Kukulkan
Themask360081
Kukulkan
32,117
876
1,323
4,723
19,234
8,311
1,411
14,291
4,581
132,639
0
L
Morgan Le Fay
ZeusY02
Morgan Le Fay
30,972
2,464
572
4,055
18,404
10,339
480
9,034
9,370
99,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,886
Gold Earned
42,601
262
Minions Killed
248
0
Camps Cleared
0
1,301,461
Distance Traveled
1,228,003
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,339
556
63
3
0
343,152
0
W
Danzaburou
13,878
578
57
2
0
408,850
0
L
Achilles
13,729
572
30
1
0
452,551
5
W
Achilles
16,711
696
30
1
0
455,097
4
W
Kukulkan
17,297
721
175
7
0
437,514
1
L
Morgan Le Fay
15,533
647
155
6
0
432,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role