Player Matchup

Chaac
Chaac
 
Chaac
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Adrenaline75
Jing Wei
Level 108
God Stats
1W - 4L
1,328 SR
Queue Stats
247W - 258L
1,507 Elo+
Party 2
Xing Tian
Xing Tian
BeautifulForest
Xing Tian
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
337W - 375L
1,435 Elo+
Party 2
Set
Set
ImmaLittleTurtle
Set
Level 159
God Stats
0W - 1L
1,439 SR
Queue Stats
119W - 117L
1,434 Elo+
Solo
Kukulkan
Kukulkan
ShredGnarr
Kukulkan
Level 61
God Stats
5W - 6L
1,501 SR
Queue Stats
63W - 59L
1,535 Elo+
Solo
Team Averages
Level 117
1,454 SR
1,482 Elo+

VS

Team Averages
Level 111
1,559 SR
1,495 Elo+
Pele
Pele
Fashioon7
Pele
Level 78
God Stats
10W - 4L
1,584 SR
Queue Stats
263W - 297L
1,479 Elo+
Party 1
Yemoja
Yemoja
JandT76
Yemoja
Level 128
God Stats
13W - 11L
1,572 SR
Queue Stats
264W - 268L
1,544 Elo+
Solo
Chernobog
Chernobog
Killemnoobs
Chernobog
Level 146
God Stats
42W - 23L
1,669 SR
Queue Stats
387W - 373L
1,448 Elo+
Solo
Chang'e
Chang'e
MillsKills
Chang'e
Level 145
God Stats
22W - 18L
1,555 SR
Queue Stats
327W - 339L
1,525 Elo+
Solo
Hercules
Hercules
elpipazzo
Hercules
Level 59
God Stats
8W - 15L
1,417 SR
Queue Stats
185W - 200L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
1 / 5 / 1
12,874
515
21,463
32,306
32,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Adrenaline75
Jing Wei
18
3 / 4 / 1
11,558
462
13,937
16,723
7,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
BeautifulForest
Xing Tian
16
0 / 3 / 6
10,834
433
14,421
21,539
29,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 8 / 3
10,917
437
15,581
25,678
15,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ShredGnarr
Kukulkan
20
3 / 4 / 2
12,708
508
21,942
14,161
7,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
10 / 2 / 5
14,712
588
15,044
27,782
13,842
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
JandT76
Yemoja
17
1 / 1 / 8
12,365
495
6,538
25,388
24,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chernobog
Killemnoobs
Chernobog
20
2 / 3 / 14
13,094
524
23,665
29,442
13,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
MillsKills
Chang'e
20
5 / 3 / 11
14,059
562
17,596
21,944
19,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
elpipazzo
Hercules
20
6 / 0 / 6
15,213
609
21,071
31,994
44,658
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
9
Kills
24
24
Deaths
9
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
1
0.3
L
Jing Wei
Adrenaline75
Jing Wei
3
4
1
0.88
L
Xing Tian
BeautifulForest
Xing Tian
0
3
6
1
W
Pele
10
2
5
6.25
L
2
8
3
0.44
W
Yemoja
JandT76
Yemoja
1
1
8
5
W
Chernobog
Killemnoobs
Chernobog
2
3
14
3
W
Chang'e
MillsKills
Chang'e
5
3
11
3.5
L
Kukulkan
ShredGnarr
Kukulkan
3
4
2
1
W
Hercules
elpipazzo
Hercules
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,344
Damage
83,914
110,407
Taken
136,550
92,850
Mitigated
115,738
23,186
Healing
83,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
21,463
5,430
0
11,862
32,306
32,416
1,338
3,206
27,547
0
126,527
L
Jing Wei
Adrenaline75
Jing Wei
13,937
8,824
0
1,835
16,723
7,337
1,215
2,592
14,131
0
102,034
L
Xing Tian
BeautifulForest
Xing Tian
14,421
1,302
262
2,347
21,539
29,450
0
6,756
14,621
47,141
5,217
W
Pele
15,044
2,782
0
9,799
27,782
13,842
6,622
8,748
19,034
0
152,463
L
15,581
5,853
0
5,334
25,678
15,743
0
6,815
18,608
0
112,592
W
Yemoja
JandT76
Yemoja
6,538
1,923
14,794
13,094
25,388
24,442
1,914
9,883
15,505
44,626
0
W
Chernobog
Killemnoobs
Chernobog
23,665
13,902
0
12,676
29,442
13,486
4,165
6,979
22,463
0
129,063
W
Chang'e
MillsKills
Chang'e
17,596
678
7,159
10,029
21,944
19,310
3,288
9,328
12,616
101,275
0
L
Kukulkan
ShredGnarr
Kukulkan
21,942
2,410
0
1,546
14,161
7,904
0
4,868
9,166
142,546
0
W
Hercules
elpipazzo
Hercules
21,071
6,069
0
15,458
31,994
44,658
578
3,676
28,318
103
132,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,891
Gold Earned
69,443
806
Minions Killed
789
0
Camps Cleared
0
2,395,815
Distance Traveled
2,477,399
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,874
515
233
9
0
482,321
2
L
Jing Wei
11,558
462
160
6
0
453,547
8
L
Xing Tian
10,834
433
55
2
0
481,054
7
W
Pele
14,712
588
189
8
0
550,646
0
L
Set
10,917
437
131
5
0
524,791
1
W
Yemoja
12,365
495
57
2
0
420,611
4
W
Chernobog
13,094
524
173
7
0
504,344
5
W
Chang'e
14,059
562
150
6
0
491,351
0
L
Kukulkan
12,708
508
227
9
0
454,102
7
W
Hercules
15,213
609
220
9
0
510,447
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role