Player Matchup

Izanami
Izanami
 
Izanami
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Kvng_Kilam
Discordia
Level 157
God Stats
0W - 2L
1,623 SR
Queue Stats
114W - 112L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Trill--Slime
Cthulhu
Level 24
God Stats
1W - 7L
1,128 SR
Queue Stats
6W - 21L
1,155 Elo+
Party 1
Thanatos
Thanatos
Yahziio
Thanatos
Level 141
God Stats
5W - 4L
1,543 SR
Queue Stats
279W - 254L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
hunneyybunni
Nu Wa
Level 37
God Stats
0W - 1L
1,356 SR
Queue Stats
4W - 7L
1,361 Elo+
Party 1
Team Averages
Level 84
1,430 SR
1,416 Elo+

VS

Team Averages
Level 135
1,537 SR
1,513 Elo+
Merlin
Merlin
Dreg Beats
Merlin
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 43L
1,577 Elo+
Solo
Artemis
Artemis
Imakeupuddin
Artemis
Level 68
God Stats
2W - 0L
1,739 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Geb
Geb
IzGravyttv
Geb
Level 160
God Stats
1W - 0L
1,225 SR
Queue Stats
131W - 107L
1,548 Elo+
Solo
Bastet
Bastet
SylarBates
Bastet
Level 160
God Stats
14W - 8L
1,722 SR
Queue Stats
94W - 93L
1,577 Elo+
Solo
Bakasura
Bakasura
sekratzer
Bakasura
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 128L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 8 / 1
5,938
396
5,289
14,719
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Kvng_Kilam
Discordia
12
1 / 5 / 2
7,284
486
7,429
9,687
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Trill--Slime
Cthulhu
9
0 / 6 / 0
5,562
371
3,054
15,805
10,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Yahziio
Thanatos
11
2 / 7 / 1
6,914
461
7,247
14,690
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 1
6,749
450
3,118
10,296
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dreg Beats
Merlin
13
3 / 1 / 5
8,789
586
4,416
5,046
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Imakeupuddin
Artemis
16
12 / 0 / 2
10,690
713
14,721
9,695
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 13
8,380
559
4,304
13,524
9,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
SylarBates
Bastet
15
12 / 1 / 4
10,345
690
16,767
13,564
6,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
sekratzer
Bakasura
13
3 / 1 / 8
8,790
586
7,622
12,897
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
4
Kills
31
31
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
8
1
0.06
W
Merlin
Dreg Beats
Merlin
3
1
5
5.5
W
Artemis
Imakeupuddin
Artemis
12
0
2
13
W
1
1
13
7.5
L
Discordia
Kvng_Kilam
Discordia
1
5
2
0.4
W
Bastet
SylarBates
Bastet
12
1
4
14
L
Cthulhu
Trill--Slime
Cthulhu
0
6
0
0
L
Thanatos
Yahziio
Thanatos
2
7
1
0.36
L
1
5
1
0.3
W
Bakasura
sekratzer
Bakasura
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,137
Damage
47,830
65,197
Taken
54,726
27,023
Mitigated
27,510
16,308
Healing
25,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,289
3,928
0
2,907
14,719
3,572
0
1,112
13,440
0
35,074
W
Merlin
Dreg Beats
Merlin
4,416
470
151
1,623
5,046
1,726
403
1,475
3,407
64,095
0
W
Artemis
Imakeupuddin
Artemis
14,721
9,764
0
7,563
9,695
3,904
4,104
2,289
7,320
0
78,768
W
4,304
1,166
0
2,942
13,524
9,870
78
3,595
9,759
18,357
2,284
L
Discordia
Kvng_Kilam
Discordia
7,429
988
0
1,384
9,687
3,238
0
2,607
6,782
44,474
0
W
Bastet
SylarBates
Bastet
16,767
5,651
0
7,976
13,564
6,640
1,135
3,981
9,071
0
60,658
L
Cthulhu
Trill--Slime
Cthulhu
3,054
776
304
2,105
15,805
10,661
0
1,784
13,347
19,938
0
L
Thanatos
Yahziio
Thanatos
7,247
1,839
0
9,195
14,690
6,817
0
2,404
11,820
0
51,390
L
3,118
1,144
0
413
10,296
2,735
432
0
9,735
27,410
0
W
Bakasura
sekratzer
Bakasura
7,622
6,101
0
5,258
12,897
5,370
52
1,942
10,757
0
57,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,447
Gold Earned
46,994
313
Minions Killed
444
0
Camps Cleared
0
1,390,969
Distance Traveled
1,505,703
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,938
396
57
4
0
277,107
0
W
Merlin
8,789
586
108
7
0
285,608
3
W
Artemis
10,690
713
133
9
0
272,999
3
W
Geb
8,380
559
17
1
0
313,507
4
L
Discordia
7,284
486
89
6
0
288,853
5
W
Bastet
10,345
690
80
5
0
321,625
5
L
Cthulhu
5,562
371
29
2
0
272,317
0
L
Thanatos
6,914
461
76
5
0
311,819
3
L
Nu Wa
6,749
450
62
4
0
240,873
4
W
Bakasura
8,790
586
106
7
0
311,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role