Player Matchup

Baron Samedi
Baron Samedi
Kakashi9035
Baron Samedi
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,618 Elo+
Party 2
Gilgamesh
Gilgamesh
VaIlravn
Gilgamesh
Level 103
God Stats
5W - 1L
1,776 SR
Queue Stats
183W - 134L
1,616 Elo+
Party 2
Erlang Shen
Erlang Shen
kukuMissMe
Erlang Shen
Level 124
God Stats
2W - 1L
1,360 SR
Queue Stats
50W - 36L
1,586 Elo+
Party 2
Team Averages
Level 78
1,545 SR
1,607 Elo+

VS

Team Averages
Level 67
1,588 SR
1,385 Elo+
Ra
Ra
AWWCUMBER
Ra
Level 63
God Stats
1W - 2L
1,487 SR
Queue Stats
7W - 9L
1,387 Elo+
Party 1
Izanami
Izanami
Glauc0maa
Izanami
Level 112
God Stats
0W - 1L
1,777 SR
Queue Stats
8W - 12L
1,372 Elo+
Party 1
Fenrir
Fenrir
Vixvacious
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kakashi9035
Baron Samedi
17
1 / 2 / 14
11,025
735
12,882
12,007
6,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
VaIlravn
Gilgamesh
16
8 / 3 / 7
11,426
762
15,680
18,232
16,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
kukuMissMe
Erlang Shen
16
8 / 1 / 8
11,414
761
13,683
16,124
15,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
9,128
609
9,348
10,618
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Glauc0maa
Izanami
18
5 / 3 / 1
11,660
777
20,243
17,726
8,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Vixvacious
Fenrir
14
1 / 8 / 4
10,627
708
5,757
18,022
13,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
6
6
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Izanami
Glauc0maa
Izanami
5
3
1
1.83
W
Baron Samedi
Kakashi9035
Baron Samedi
1
2
14
4
W
Gilgamesh
VaIlravn
Gilgamesh
8
3
7
3.83
L
Fenrir
Vixvacious
Fenrir
1
8
4
0.38
W
Erlang Shen
kukuMissMe
Erlang Shen
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,245
Damage
35,348
46,363
Taken
46,366
39,254
Mitigated
25,917
14,790
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,348
831
805
1,636
10,618
4,194
0
2,095
8,523
29,482
0
L
Izanami
Glauc0maa
Izanami
20,243
12,308
0
5,436
17,726
8,276
1,253
6,523
11,203
0
71,033
W
Baron Samedi
Kakashi9035
Baron Samedi
12,882
2,314
1,827
3,914
12,007
6,960
836
3,781
8,226
43,014
0
W
Gilgamesh
VaIlravn
Gilgamesh
15,680
5,674
0
3,145
18,232
16,443
918
2,709
15,523
0
46,442
L
Fenrir
Vixvacious
Fenrir
5,757
2,438
0
1,165
18,022
13,447
370
4,402
13,620
0
21,663
W
Erlang Shen
kukuMissMe
Erlang Shen
13,683
8,442
0
5,904
16,124
15,851
1,366
3,006
13,118
0
39,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,865
Gold Earned
31,415
155
Minions Killed
169
0
Camps Cleared
0
819,013
Distance Traveled
757,610
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,128
609
37
2
0
264,527
2
L
Izanami
11,660
777
109
7
0
257,152
3
W
Baron Samedi
11,025
735
61
4
0
248,689
0
W
Gilgamesh
11,426
762
48
3
0
268,414
0
L
Fenrir
10,627
708
23
2
0
235,931
1
W
Erlang Shen
11,414
761
46
3
0
301,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role