Player Matchup

Bacchus
Bacchus
Mrfresh1580
Bacchus
Level 100
God Stats
1W - 1L
1,759 SR
Queue Stats
29W - 22L
1,531 Elo+
Solo
Anhur
Anhur
Shadic20
Anhur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,438 Elo+
Party 1
Hel
Hel
Shooshbomb
Hel
Level 145
God Stats
4W - 1L
1,860 SR
Queue Stats
156W - 161L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The Joker9969
Morgan Le Fay
Level 101
God Stats
3W - 4L
1,506 SR
Queue Stats
335W - 369L
1,471 Elo+
Solo
Artio
Artio
XGN cutter94
Artio
Level 160
God Stats
0W - 2L
1,469 SR
Queue Stats
12W - 10L
1,608 Elo+
Party 1
Team Averages
Level 131
1,619 SR
1,500 Elo+

VS

Team Averages
Level 148
1,439 SR
1,450 Elo+
Thanatos
Thanatos
A Golden Clash
Thanatos
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,483 Elo+
Solo
Merlin
Merlin
Jaxer14
Merlin
Level 149
God Stats
1W - 0L
1,386 SR
Queue Stats
16W - 12L
1,562 Elo+
Solo
Bacchus
Bacchus
OldSgtGhost
Bacchus
Level 160
God Stats
7W - 5L
1,621 SR
Queue Stats
520W - 538L
1,465 Elo+
Solo
Aphrodite
Aphrodite
deweyskeletor
Aphrodite
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,328 Elo+
Solo
Hou Yi
Hou Yi
rizza140
Hou Yi
Level 149
God Stats
1W - 2L
1,189 SR
Queue Stats
27W - 31L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mrfresh1580
Bacchus
19
5 / 1 / 7
12,224
679
10,684
17,880
21,706
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Shadic20
Anhur
17
3 / 5 / 7
10,683
594
13,514
21,069
11,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
3 / 4 / 10
11,401
633
14,678
24,918
19,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
The Joker9969
Morgan Le Fay
17
1 / 5 / 11
10,585
588
26,020
19,838
11,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 4 / 10
10,913
606
11,008
31,720
43,588
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
3 / 4 / 8
11,427
635
22,453
20,564
10,834
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Jaxer14
Merlin
20
9 / 5 / 7
13,111
728
35,548
14,200
8,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
OldSgtGhost
Bacchus
20
4 / 2 / 14
12,142
675
16,798
20,988
37,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
deweyskeletor
Aphrodite
20
0 / 1 / 12
11,347
630
8,858
19,591
16,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
rizza140
Hou Yi
18
3 / 3 / 7
11,776
654
14,117
15,407
8,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
67
15
Kills
19
19
Deaths
15
45
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
4
8
1.75
W
Merlin
Jaxer14
Merlin
9
5
7
2.5
L
Bacchus
Mrfresh1580
Bacchus
5
1
7
8.5
W
Bacchus
OldSgtGhost
Bacchus
4
2
14
5.5
L
Anhur
Shadic20
Anhur
3
5
7
1.3
L
3
4
10
2
L
Morgan Le Fay
The Joker9969
Morgan Le Fay
1
5
11
1.3
L
3
4
10
2
W
Aphrodite
deweyskeletor
Aphrodite
0
1
12
6
W
Hou Yi
rizza140
Hou Yi
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,904
Damage
97,774
115,425
Taken
90,750
108,129
Mitigated
82,303
64,372
Healing
55,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
22,453
1,543
1,463
10,711
20,564
10,834
2,561
14,076
6,488
0
32,509
W
Merlin
Jaxer14
Merlin
35,548
1,997
1,199
953
14,200
8,885
2,478
10,615
3,585
73,586
0
L
Bacchus
Mrfresh1580
Bacchus
10,684
250
2,046
5,658
17,880
21,706
108
7,645
10,235
18,230
0
W
Bacchus
OldSgtGhost
Bacchus
16,798
842
1,212
3,829
20,988
37,787
583
11,343
9,645
27,689
0
L
Anhur
Shadic20
Anhur
13,514
6,509
974
4,552
21,069
11,416
276
13,183
7,886
0
37,384
L
14,678
811
20,070
13,824
24,918
19,768
777
15,689
9,229
32,736
0
L
Morgan Le Fay
The Joker9969
Morgan Le Fay
26,020
2,061
1,865
2,913
19,838
11,651
784
11,536
8,302
44,825
0
L
11,008
810
4,948
7,522
31,720
43,588
48
13,151
18,569
15,864
0
W
Aphrodite
deweyskeletor
Aphrodite
8,858
382
16,462
14,109
19,591
16,158
1,070
13,881
5,710
26,919
0
W
Hou Yi
rizza140
Hou Yi
14,117
6,940
1,718
3,823
15,407
8,639
931
12,475
2,932
0
34,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,806
Gold Earned
59,803
152
Minions Killed
200
0
Camps Cleared
0
1,756,914
Distance Traveled
1,728,606
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,427
635
23
1
0
340,809
3
W
Merlin
13,111
728
78
4
0
293,300
8
L
Bacchus
12,224
679
14
1
0
372,805
1
W
Bacchus
12,142
675
21
1
0
383,613
0
L
Anhur
10,683
594
66
4
0
316,164
1
L
Hel
11,401
633
26
1
0
357,621
2
L
Morgan Le Fay
10,585
588
38
2
0
337,138
0
L
Artio
10,913
606
8
0
0
373,186
4
W
Aphrodite
11,347
630
42
2
0
387,631
0
W
Hou Yi
11,776
654
36
2
0
323,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role