Player Matchup

Hun Batz
Hun Batz
Cesar20gka
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 54L
1,323 Elo+
Party 2
Thanatos
Thanatos
fluffy032153
Thanatos
Level 58
God Stats
2W - 2L
1,423 SR
Queue Stats
115W - 124L
1,491 Elo+
Solo
Fenrir
Fenrir
mansillaciro10
Fenrir
Level 126
God Stats
19W - 26L
1,423 SR
Queue Stats
1,007W - 1,050L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
nollieee
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,324 Elo+
Party 4
Nu Wa
Nu Wa
vitzie
Nu Wa
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 96L
1,354 Elo+
Party 4
Team Averages
Level 53
1,469 SR
1,378 Elo+

VS

Team Averages
Level 69
1,507 SR
1,395 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
ArgenisBouzas
Loki
Level 160
God Stats
2W - 2L
1,534 SR
Queue Stats
36W - 36L
1,543 Elo+
Party 1
Skadi
Skadi
RubThePud
Skadi
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 63L
1,344 Elo+
Party 3
Awilix
Awilix
eliran65789
Awilix
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 107L
1,381 Elo+
Solo
Horus
Horus
mountersito26
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cesar20gka
Hun Batz
9
3 / 2 / 3
5,981
544
2,475
7,438
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
fluffy032153
Thanatos
11
0 / 1 / 3
6,044
549
3,154
7,808
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 2 / 0
6,552
596
5,815
8,878
4,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
nollieee
Danzaburou
9
2 / 2 / 2
5,760
524
4,982
6,901
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
vitzie
Nu Wa
11
1 / 1 / 0
6,233
567
2,692
5,712
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 2 / 1
5,764
524
1,438
5,516
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
1 / 4 / 3
5,606
510
4,930
9,875
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
RubThePud
Skadi
10
3 / 2 / 1
6,458
587
6,076
7,294
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
8
1 / 1 / 2
5,305
482
2,240
5,087
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 0
6,388
581
7,781
8,808
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
8
8
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
L
1
4
3
0.63
W
Hun Batz
Cesar20gka
Hun Batz
3
2
3
2.25
L
Skadi
RubThePud
Skadi
3
2
1
1.75
L
Awilix
1
1
2
2
W
Thanatos
fluffy032153
Thanatos
0
1
3
1.5
W
4
2
0
2
L
3
2
0
1.5
W
Danzaburou
nollieee
Danzaburou
2
2
2
1.5
W
Nu Wa
vitzie
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,118
Damage
22,465
36,737
Taken
36,580
15,887
Mitigated
15,626
17,138
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,438
48
156
1,615
5,516
2,360
0
1,137
4,358
37,649
0
L
4,930
1,292
0
1,813
9,875
5,119
148
360
9,515
0
20,998
W
Hun Batz
Cesar20gka
Hun Batz
2,475
202
0
1,245
7,438
4,387
0
0
7,438
0
12,363
L
Skadi
RubThePud
Skadi
6,076
1,908
0
2,125
7,294
2,408
378
85
7,209
0
42,368
L
Awilix
2,240
905
0
250
5,087
1,662
0
774
4,229
0
19,197
W
Thanatos
fluffy032153
Thanatos
3,154
550
0
8,608
7,808
2,825
0
300
7,508
0
35,038
W
5,815
1,215
0
3,356
8,878
4,691
0
0
8,878
0
29,833
L
7,781
4,351
223
3,233
8,808
4,077
0
336
7,928
0
37,074
W
Danzaburou
nollieee
Danzaburou
4,982
2,210
0
2,401
6,901
2,247
360
0
6,901
0
28,685
W
Nu Wa
vitzie
Nu Wa
2,692
470
0
1,528
5,712
1,737
49
1,138
4,574
47,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,570
Gold Earned
29,521
287
Minions Killed
264
0
Camps Cleared
0
1,096,284
Distance Traveled
1,037,054
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,764
524
71
6
0
216,336
1
L
Loki
5,606
510
28
3
0
199,925
0
W
Hun Batz
5,981
544
22
2
0
223,415
1
L
Skadi
6,458
587
67
6
0
213,995
0
L
Awilix
5,305
482
46
4
0
176,574
0
W
Thanatos
6,044
549
77
7
0
240,230
0
W
Fenrir
6,552
596
66
6
0
240,601
0
L
Horus
6,388
581
52
5
0
230,224
3
W
Danzaburou
5,760
524
43
4
0
188,321
0
W
Nu Wa
6,233
567
79
7
0
203,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role