Player Matchup

He Bo
He Bo
AnaIstufeRot-
He Bo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 35L
1,399 Elo+
Party 2
Ymir
Ymir
Chris17887
Ymir
Level 24
God Stats
1W - 2L
1,426 SR
Queue Stats
16W - 24L
1,366 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JackyColaAufEx20
Tsukuyomi
Level 22
God Stats
8W - 8L
1,533 SR
Queue Stats
13W - 25L
1,357 Elo+
Party 2
Skadi
Skadi
Miecioo
Skadi
Level 34
God Stats
1W - 1L
1,686 SR
Queue Stats
18W - 32L
1,261 Elo+
Solo
Rama
Rama
mika187er
Rama
Level 44
God Stats
29W - 25L
1,611 SR
Queue Stats
68W - 81L
1,465 Elo+
Party 2
Team Averages
Level 30
1,551 SR
1,370 Elo+

VS

Team Averages
Level 64
1,722 SR
1,475 Elo+
Yu Huang
Yu Huang
MathFerro
Yu Huang
Level 76
God Stats
2W - 0L
1,917 SR
Queue Stats
122W - 81L
1,497 Elo+
Party 1
Ymir
Ymir
Megatron15-03
Ymir
Level 78
God Stats
3W - 3L
1,798 SR
Queue Stats
246W - 202L
1,437 Elo+
Party 1
Loki
Loki
NeXuS-44120
Loki
Level 23
God Stats
5W - 1L
1,750 SR
Queue Stats
45W - 32L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
VGS_Commander
Ne Zha
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,479 Elo+
Solo
Cupid
Cupid
shamalete14
Cupid
Level 102
God Stats
3W - 0L
1,645 SR
Queue Stats
135W - 91L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,791
463
9,982
12,758
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 4 / 2
7,511
395
4,268
16,245
18,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
14
3 / 5 / 1
8,509
448
7,111
18,922
7,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Miecioo
Skadi
13
0 / 6 / 1
8,483
446
8,474
16,252
6,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
14
0 / 6 / 2
7,764
409
3,148
13,432
4,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MathFerro
Yu Huang
15
3 / 4 / 6
9,735
512
8,372
9,604
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 10
10,433
549
16,605
12,601
8,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 0 / 7
8,794
463
5,794
11,115
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 0 / 3
10,804
569
13,451
16,932
11,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 0 / 4
10,801
568
13,220
9,459
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
24
25
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
1
4
2
0.5
L
Tsukuyomi
3
5
1
0.7
W
Yu Huang
MathFerro
Yu Huang
3
4
6
1.5
W
7
2
10
6
L
Skadi
Miecioo
Skadi
0
6
1
0.08
W
2
0
7
5.5
W
5
0
3
6.5
L
Rama
0
6
2
0.17
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,983
Damage
57,442
77,609
Taken
59,711
41,563
Mitigated
33,942
15,613
Healing
22,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,982
443
117
3,372
12,758
4,700
0
6,846
5,633
75,955
0
L
4,268
275
0
1,452
16,245
18,118
0
6,389
9,461
17,143
0
L
Tsukuyomi
7,111
2,322
0
5,220
18,922
7,391
0
6,354
12,381
0
60,481
W
Yu Huang
MathFerro
Yu Huang
8,372
257
0
550
9,604
4,368
712
5,391
4,213
74,473
0
W
16,605
1,834
0
1,899
12,601
8,979
236
4,762
7,839
53,762
612
L
Skadi
Miecioo
Skadi
8,474
3,420
0
2,477
16,252
6,733
240
995
15,224
0
61,562
W
5,794
1,168
0
5,865
11,115
4,647
0
1,351
9,764
0
64,023
W
13,451
2,338
0
7,281
16,932
11,559
0
1,351
15,581
103
89,323
L
Rama
3,148
2,288
0
2,975
13,432
4,621
0
3,114
10,056
0
62,336
W
13,220
7,323
0
6,711
9,459
4,389
1,068
1,395
8,064
0
96,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,058
Gold Earned
50,567
471
Minions Killed
563
0
Camps Cleared
0
1,747,945
Distance Traveled
1,817,011
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,791
463
133
7
0
347,367
7
L
Ymir
7,511
395
18
1
0
348,869
2
L
Tsukuyomi
8,509
448
99
5
0
400,631
1
W
Yu Huang
9,735
512
124
7
0
325,062
3
W
Ymir
10,433
549
87
5
0
352,151
0
L
Skadi
8,483
446
114
6
0
301,001
0
W
Loki
8,794
463
92
5
0
405,340
0
W
Ne Zha
10,804
569
129
7
0
374,762
6
L
Rama
7,764
409
107
6
0
350,077
1
W
Cupid
10,801
568
131
7
0
359,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role