Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GermanStarfish
Hou Yi
Level 115
God Stats
4W - 6L
1,716 SR
Queue Stats
34W - 35L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
JerichoHeart
Gilgamesh
Level 103
God Stats
7W - 6L
1,611 SR
Queue Stats
98W - 104L
1,530 Elo+
Party 1
Da Ji
Da Ji
Shexxie
Da Ji
Level 133
God Stats
27W - 20L
1,608 SR
Queue Stats
83W - 89L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
iMedieval
Cthulhu
Level 160
God Stats
1W - 3L
1,205 SR
Queue Stats
55W - 65L
1,472 Elo+
Solo
Team Averages
Level 115
1,528 SR
1,513 Elo+

VS

Team Averages
Level 126
1,445 SR
1,556 Elo+
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AfroxSamurai
Medusa
Level 149
God Stats
1W - 1L
1,191 SR
Queue Stats
20W - 15L
1,579 Elo+
Solo
King Arthur
King Arthur
ElaineBelloc
King Arthur
Level 159
God Stats
1W - 0L
1,511 SR
Queue Stats
72W - 53L
1,569 Elo+
Solo
Ra
Ra
JamJarsook
Ra
Level 67
God Stats
1W - 1L
1,382 SR
Queue Stats
64W - 50L
1,563 Elo+
Solo
Ares
Ares
isisbaaa
Ares
Level 107
God Stats
7W - 2L
1,638 SR
Queue Stats
92W - 84L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 0
5,526
921
0
0
0
11
1 / 0 / 2
6,525
1,088
4,809
5,775
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
JerichoHeart
Gilgamesh
12
2 / 0 / 1
7,205
1,201
3,951
6,293
4,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Shexxie
Da Ji
11
0 / 1 / 3
6,211
1,035
3,623
4,434
2,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
iMedieval
Cthulhu
11
0 / 0 / 3
6,589
1,098
5,397
7,266
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

375

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 0 / 1
6,140
1,023
3,741
2,140
894
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
11
1 / 0 / 0
6,502
1,084
3,960
2,941
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
ElaineBelloc
King Arthur
11
0 / 2 / 0
5,956
993
5,559
7,342
6,277
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
6,123
1,021
2,944
2,408
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
11
0 / 1 / 1
6,685
1,114
4,916
5,614
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
3
Kills
1
1
Deaths
3
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Scylla
 
Scylla
0
0
1
0.5
W
Medusa
1
0
0
1
W
King Arthur
ElaineBelloc
King Arthur
0
2
0
0
L
1
0
2
2
W
0
0
1
0.5
L
Gilgamesh
JerichoHeart
Gilgamesh
2
0
1
2.5
L
Da Ji
Shexxie
Da Ji
0
1
3
1.5
L
Cthulhu
iMedieval
Cthulhu
0
0
3
1.5
W
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,780
Damage
21,120
23,768
Taken
20,445
15,801
Mitigated
17,671
3,582
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
 
Scylla
3,741
556
64
515
2,140
894
0
1,045
1,095
16,058
0
W
Medusa
3,960
2,420
0
971
2,941
1,387
0
1,106
1,835
0
19,152
W
King Arthur
ElaineBelloc
King Arthur
5,559
611
0
527
7,342
6,277
0
1,198
6,144
0
10,700
L
4,809
3,336
0
1,314
5,775
2,672
0
2,806
2,969
0
20,848
W
2,944
533
1,330
691
2,408
1,251
0
1,002
1,406
14,273
0
L
Gilgamesh
JerichoHeart
Gilgamesh
3,951
727
886
576
6,293
4,950
0
3,325
2,968
0
14,056
L
Da Ji
Shexxie
Da Ji
3,623
573
0
0
4,434
2,017
0
2,411
2,023
0
7,082
L
Cthulhu
iMedieval
Cthulhu
5,397
304
0
806
7,266
6,162
0
3,059
4,207
16,766
0
W
Ares
4,916
0
0
908
5,614
7,862
0
1,046
4,568
7,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
31,406
109
Minions Killed
105
3
Camps Cleared
7
471,833
Distance Traveled
631,867
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,526
921
0
0
0
0
0
W
Scylla
6,140
1,023
33
6
0
108,234
0
W
Medusa
6,502
1,084
32
5
2
124,888
0
W
King Arthur
5,956
993
13
2
2
131,366
0
L
Hou Yi
6,525
1,088
39
7
1
115,056
0
W
Ra
6,123
1,021
25
4
2
127,728
2
L
Gilgamesh
7,205
1,201
28
5
1
129,039
0
L
Da Ji
6,211
1,035
14
2
1
135,273
0
L
Cthulhu
6,589
1,098
28
5
0
92,465
0
W
Ares
6,685
1,114
2
0
1
139,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role