Player Matchup

Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Aielic
Athena
Level 108
God Stats
7W - 7L
1,451 SR
Queue Stats
39W - 46L
1,439 Elo+
Solo
Chiron
Chiron
Mac23407
Chiron
Level 122
God Stats
62W - 48L
1,557 SR
Queue Stats
223W - 226L
1,458 Elo+
Solo
Chronos
Chronos
fluiddruiddemi
Chronos
Level 129
God Stats
1W - 1L
1,360 SR
Queue Stats
14W - 13L
1,481 Elo+
Solo
Arachne
Arachne
o0Sleeper0o
Arachne
Level 143
God Stats
24W - 23L
1,499 SR
Queue Stats
480W - 464L
1,409 Elo+
Solo
Team Averages
Level 118
1,473 SR
1,457 Elo+

VS

Team Averages
Level 88
1,570 SR
1,448 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AGR_HURTLOCKER
Bellona
Level 98
God Stats
16W - 12L
1,552 SR
Queue Stats
444W - 441L
1,417 Elo+
Party 1
Arachne
Arachne
VlaamsBelang4eve
Arachne
Level 89
God Stats
2W - 2L
1,636 SR
Queue Stats
26W - 35L
1,383 Elo+
Solo
Geb
Geb
armire
Geb
Level 101
God Stats
13W - 11L
1,606 SR
Queue Stats
415W - 424L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
littlebit1234567
Nu Wa
Level 103
God Stats
24W - 24L
1,553 SR
Queue Stats
88W - 98L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
2 / 1 / 0
3,996
799
2,321
2,846
1,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Aielic
Athena
4
0 / 1 / 0
3,139
628
853
4,342
1,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Mac23407
Chiron
5
0 / 0 / 0
2,974
595
1,688
2,235
453
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,492
698
376
1,481
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
o0Sleeper0o
Arachne
5
0 / 0 / 1
3,310
662
995
3,101
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 0 / 1
3,052
610
2,815
2,291
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 2 / 0
3,670
734
1,752
4,948
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
927
185
0
0
0
Geb
armire
Geb
5
1 / 0 / 0
3,541
708
1,475
2,580
1,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,552
710
833
1,911
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
0
2
L
Danzaburou
 
Danzaburou
0
0
1
0.5
L
1
2
0
0.5
W
Athena
Aielic
Athena
0
1
0
0
W
Chiron
Mac23407
Chiron
0
0
0
0
L
0
0
0
0
L
Geb
armire
Geb
1
0
0
1
W
0
0
0
0
L
0
0
0
0
W
Arachne
o0Sleeper0o
Arachne
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,233
Damage
6,875
14,005
Taken
11,730
5,042
Mitigated
5,292
6,045
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,321
952
0
984
2,846
1,292
0
85
2,761
0
17,742
L
Danzaburou
 
Danzaburou
2,815
1,916
0
1,723
2,291
594
0
297
1,994
0
18,361
L
1,752
806
0
2,227
4,948
3,060
0
0
4,605
0
16,235
W
Athena
Aielic
Athena
853
421
0
1,802
4,342
1,712
0
854
3,488
4,933
203
W
Chiron
Mac23407
Chiron
1,688
560
349
1,269
2,235
453
0
280
1,955
0
14,856
L
0
0
0
0
0
0
0
0
0
0
0
L
Geb
armire
Geb
1,475
426
0
1,080
2,580
1,136
0
353
2,227
5,676
2,053
W
376
0
0
551
1,481
433
0
434
1,047
20,861
0
L
833
324
0
120
1,911
502
7
376
1,535
18,307
0
W
Arachne
o0Sleeper0o
Arachne
995
847
0
1,090
3,101
1,152
0
314
2,787
0
13,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,911
Gold Earned
14,742
147
Minions Killed
114
0
Camps Cleared
0
493,757
Distance Traveled
357,064
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,996
799
33
7
0
97,833
1
L
Danzaburou
3,052
610
27
5
0
78,813
1
L
Bellona
3,670
734
33
7
0
107,130
0
W
Athena
3,139
628
14
3
0
87,712
1
W
Chiron
2,974
595
21
4
0
86,794
2
L
Arachne
927
185
0
0
0
0
0
L
Geb
3,541
708
15
3
0
91,327
1
W
Chronos
3,492
698
48
10
0
109,739
2
L
Nu Wa
3,552
710
39
8
0
79,794
0
W
Arachne
3,310
662
31
6
0
111,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role