Player Matchup

Charybdis
Charybdis
Depravity
Charybdis
Level 108
God Stats
19W - 16L
1,544 SR
Queue Stats
210W - 224L
1,353 Elo+
Solo
Jormungandr
Jormungandr
Johnny_Ohm50701
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 79L
1,348 Elo+
Party 2
Chang'e
Chang'e
SuperDudePTown
Chang'e
Level 47
God Stats
3W - 4L
1,446 SR
Queue Stats
111W - 152L
1,341 Elo+
Party 2
Camazotz
Camazotz
TheMorrigan0
Camazotz
Level 143
God Stats
4W - 2L
1,539 SR
Queue Stats
41W - 37L
1,613 Elo+
Solo
Nu Wa
Nu Wa
YShun5540
Nu Wa
Level 68
God Stats
30W - 24L
1,603 SR
Queue Stats
68W - 72L
1,397 Elo+
Solo
Team Averages
Level 79
1,526 SR
1,410 Elo+

VS

Team Averages
Level 115
1,446 SR
1,414 Elo+
Agni
Agni
GumDrop675
Agni
Level 69
God Stats
2W - 2L
1,224 SR
Queue Stats
82W - 83L
1,407 Elo+
Solo
Bellona
Bellona
Mundobr
Bellona
Level 102
God Stats
26W - 29L
1,528 SR
Queue Stats
347W - 388L
1,414 Elo+
Solo
Chaac
Chaac
ethan12525
Chaac
Level 142
God Stats
2W - 1L
1,427 SR
Queue Stats
15W - 21L
1,371 Elo+
Party 1
Medusa
Medusa
samsakilla93
Medusa
Level 108
God Stats
18W - 16L
1,484 SR
Queue Stats
58W - 61L
1,448 Elo+
Solo
Bakasura
Bakasura
sangindawg
Bakasura
Level 152
God Stats
5W - 1L
1,566 SR
Queue Stats
30W - 32L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Depravity
Charybdis
12
1 / 5 / 6
8,416
443
9,102
18,356
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Johnny_Ohm50701
Jormungandr
13
6 / 5 / 3
10,136
533
10,702
20,663
26,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 2
9,845
518
8,044
13,376
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
TheMorrigan0
Camazotz
16
4 / 2 / 2
10,471
551
4,827
28,238
11,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
YShun5540
Nu Wa
17
0 / 5 / 1
10,422
549
13,966
11,858
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,557
503
10,774
11,656
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Mundobr
Bellona
16
5 / 3 / 4
9,725
512
15,397
22,216
25,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
17
4 / 2 / 3
10,555
556
12,156
21,240
13,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
14
3 / 4 / 4
8,796
463
12,837
12,957
5,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
sangindawg
Bakasura
19
7 / 1 / 3
11,679
615
8,574
18,161
10,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
16
Kills
20
20
Deaths
16
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Depravity
Charybdis
1
5
6
0.8
W
1
6
3
0.42
L
Jormungandr
Johnny_Ohm50701
Jormungandr
6
5
3
1.5
W
Bellona
Mundobr
Bellona
5
3
4
2.33
L
5
3
2
2
L
Camazotz
TheMorrigan0
Camazotz
4
2
2
2.5
L
Nu Wa
YShun5540
Nu Wa
0
5
1
0.1
W
Chaac
4
2
3
2.75
W
Medusa
3
4
4
1.25
W
Bakasura
sangindawg
Bakasura
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,641
Damage
59,738
92,491
Taken
86,230
55,085
Mitigated
59,455
30,044
Healing
31,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Depravity
Charybdis
9,102
5,445
0
5,862
18,356
6,697
338
1,064
17,212
0
43,541
W
10,774
1,743
0
1,812
11,656
4,782
1,354
5,625
5,689
70,126
0
L
Jormungandr
Johnny_Ohm50701
Jormungandr
10,702
4,047
151
1,597
20,663
26,965
137
217
20,421
42,135
0
W
Bellona
Mundobr
Bellona
15,397
7,320
199
7,272
22,216
25,318
0
6,303
15,839
0
70,397
L
8,044
428
64
5,588
13,376
5,844
600
5,399
7,927
54,261
0
L
Camazotz
TheMorrigan0
Camazotz
4,827
1,536
0
13,935
28,238
11,267
0
4,827
23,361
0
111,305
L
Nu Wa
YShun5540
Nu Wa
13,966
5,999
0
2,847
11,858
4,312
4,592
923
10,855
97,317
0
W
Chaac
12,156
2,021
0
8,964
21,240
13,653
940
9,564
11,598
0
83,120
W
Medusa
12,837
5,198
0
4,428
12,957
5,634
1,817
6,450
6,467
0
55,177
W
Bakasura
sangindawg
Bakasura
8,574
6,694
0
8,940
18,161
10,068
819
4,185
13,874
0
115,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,290
Gold Earned
50,312
483
Minions Killed
613
0
Camps Cleared
0
1,659,974
Distance Traveled
1,907,571
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,416
443
56
3
0
329,704
0
W
Agni
9,557
503
115
6
0
313,148
2
L
Jormungandr
10,136
533
60
3
0
321,829
1
W
Bellona
9,725
512
91
5
0
387,704
2
L
Chang'e
9,845
518
78
4
0
308,796
3
L
Camazotz
10,471
551
132
7
0
407,431
1
L
Nu Wa
10,422
549
157
8
0
292,214
7
W
Chaac
10,555
556
141
7
0
395,976
9
W
Medusa
8,796
463
79
4
0
369,495
4
W
Bakasura
11,679
615
187
10
0
441,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role