Player Matchup

Fenrir
Fenrir
JoeZest
Fenrir
Level 105
God Stats
2W - 2L
1,641 SR
Queue Stats
319W - 341L
1,456 Elo+
Solo
Anubis
Anubis
LVCiDMataFaka
Anubis
Level 126
God Stats
30W - 29L
1,508 SR
Queue Stats
78W - 126L
1,378 Elo+
Solo
Bacchus
Bacchus
Q318 of 08
Bacchus
Level 129
God Stats
17W - 24L
1,492 SR
Queue Stats
53W - 67L
1,363 Elo+
Solo
Team Averages
Level 120
1,547 SR
1,399 Elo+

VS

Team Averages
Level 90
1,491 SR
1,414 Elo+
Guan Yu
Guan Yu
Alexey_174
Guan Yu
Level 65
God Stats
1W - 2L
1,170 SR
Queue Stats
79W - 111L
1,299 Elo+
Solo
Nox
Nox
pinopie
Nox
Level 118
God Stats
2W - 1L
1,579 SR
Queue Stats
216W - 231L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xBubbaliciousx
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,725 SR
Queue Stats
20W - 18L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JoeZest
Fenrir
18
3 / 2 / 3
12,651
666
10,994
23,236
20,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 4 / 2
12,612
664
16,002
22,604
12,019
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Q318 of 08
Bacchus
17
1 / 5 / 6
11,502
605
10,515
18,923
12,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alexey_174
Guan Yu
16
0 / 6 / 7
12,444
655
4,516
24,396
27,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
20
3 / 0 / 6
13,644
718
16,158
10,449
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
xBubbaliciousx
Ah Muzen Cab
20
8 / 1 / 3
14,606
769
35,756
13,960
6,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
11
11
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alexey_174
Guan Yu
0
6
7
0.58
L
Fenrir
JoeZest
Fenrir
3
2
3
2.25
L
3
4
2
1
L
Bacchus
Q318 of 08
Bacchus
1
5
6
0.8
W
Nox
3
0
6
6
W
Ah Muzen Cab
xBubbaliciousx
Ah Muzen Cab
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
56,430
64,763
Taken
48,805
44,710
Mitigated
39,245
21,433
Healing
16,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alexey_174
Guan Yu
4,516
325
840
4,902
24,396
27,635
0
12,625
11,771
0
21,183
L
Fenrir
JoeZest
Fenrir
10,994
2,293
0
3,251
23,236
20,547
0
4,061
19,175
0
40,331
L
16,002
1,322
1,272
14,095
22,604
12,019
0
6,121
16,483
83,397
0
L
Bacchus
Q318 of 08
Bacchus
10,515
479
448
2,367
18,923
12,144
0
6,003
12,920
21,523
0
W
Nox
16,158
812
570
4,606
10,449
5,212
79
5,116
5,333
67,196
0
W
Ah Muzen Cab
xBubbaliciousx
Ah Muzen Cab
35,756
17,914
378
5,275
13,960
6,398
3,270
8,962
4,998
0
117,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,765
Gold Earned
40,694
251
Minions Killed
254
0
Camps Cleared
0
1,023,919
Distance Traveled
1,038,879
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,444
655
20
1
0
321,570
7
L
Fenrir
12,651
666
71
4
0
387,661
3
L
Anubis
12,612
664
154
8
0
289,987
4
L
Bacchus
11,502
605
26
1
0
346,271
0
W
Nox
13,644
718
83
4
0
362,571
3
W
Ah Muzen Cab
14,606
769
151
8
0
354,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role