Player Matchup

Discordia
Discordia
A Deej J
Discordia
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 197L
1,331 Elo+
Party 1
Chernobog
Chernobog
Dako1004
Chernobog
Level 63
God Stats
42W - 51L
1,429 SR
Queue Stats
174W - 203L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
Invvcta
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,373 Elo+
Party 1
Mulan
Mulan
Nagiko8314
Mulan
Level 103
God Stats
10W - 16L
1,368 SR
Queue Stats
348W - 405L
1,362 Elo+
Party 1
Hun Batz
Hun Batz
Sensym
Hun Batz
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 366L
1,354 Elo+
Party 1
Team Averages
Level 67
1,459 SR
1,370 Elo+

VS

Team Averages
Level 47
1,516 SR
1,379 Elo+
Zhong Kui
Zhong Kui
AnaIstufeRot-
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,388 Elo+
Party 2
Yemoja
Yemoja
Chris17887
Yemoja
Level 24
God Stats
3W - 2L
1,493 SR
Queue Stats
16W - 24L
1,351 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JackyColaAufEx20
Tsukuyomi
Level 22
God Stats
8W - 8L
1,509 SR
Queue Stats
13W - 25L
1,336 Elo+
Party 2
Hercules
Hercules
Jericho1254
Hercules
Level 119
God Stats
10W - 9L
1,477 SR
Queue Stats
325W - 359L
1,362 Elo+
Solo
Rama
Rama
mika187er
Rama
Level 44
God Stats
29W - 25L
1,602 SR
Queue Stats
68W - 81L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A Deej J
Discordia
17
2 / 10 / 2
10,465
419
16,769
20,985
9,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Dako1004
Chernobog
14
1 / 8 / 1
9,689
388
14,129
24,328
10,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Invvcta
Erlang Shen
15
0 / 11 / 1
9,139
366
5,082
37,321
24,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
16
3 / 10 / 2
10,536
421
23,301
33,821
47,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Sensym
Hun Batz
15
1 / 12 / 3
9,524
381
14,989
32,152
13,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AnaIstufeRot-
Zhong Kui
20
13 / 0 / 15
14,272
571
34,299
27,401
24,079
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Chris17887
Yemoja
18
3 / 0 / 11
12,805
512
7,132
15,928
18,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
20
13 / 4 / 8
13,559
542
24,460
26,158
14,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Jericho1254
Hercules
20
19 / 0 / 20
14,990
600
44,243
32,478
41,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
17
3 / 3 / 12
11,335
453
12,464
17,944
8,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
117
7
Kills
51
51
Deaths
7
9
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Discordia
A Deej J
Discordia
2
10
2
0.3
W
Zhong Kui
AnaIstufeRot-
Zhong Kui
13
0
15
20.5
W
Yemoja
Chris17887
Yemoja
3
0
11
8.5
L
Chernobog
Dako1004
Chernobog
1
8
1
0.19
L
Erlang Shen
Invvcta
Erlang Shen
0
11
1
0.05
W
Tsukuyomi
13
4
8
4.25
W
Hercules
Jericho1254
Hercules
19
0
20
29
L
Mulan
3
10
2
0.4
L
Hun Batz
Sensym
Hun Batz
1
12
3
0.21
W
Rama
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,270
Damage
122,598
148,607
Taken
119,909
104,903
Mitigated
105,746
24,378
Healing
62,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
A Deej J
Discordia
16,769
2,298
0
955
20,985
9,432
0
9,909
10,741
74,808
0
W
Zhong Kui
AnaIstufeRot-
Zhong Kui
34,299
6,208
0
19,293
27,401
24,079
7,573
6,503
20,117
147,964
0
W
Yemoja
Chris17887
Yemoja
7,132
1,213
6,918
3,323
15,928
18,000
2,861
1,645
14,178
48,575
0
L
Chernobog
Dako1004
Chernobog
14,129
9,461
356
5,108
24,328
10,282
0
3,636
20,357
0
71,619
L
Erlang Shen
Invvcta
Erlang Shen
5,082
2,261
0
7,785
37,321
24,679
215
7,059
29,342
0
49,730
W
Tsukuyomi
24,460
8,919
0
9,700
26,158
14,283
1,726
1,956
23,942
0
117,728
W
Hercules
Jericho1254
Hercules
44,243
12,014
0
17,687
32,478
41,271
1,915
4,797
27,392
0
114,878
L
Mulan
23,301
2,818
0
3,679
33,821
47,184
0
14,936
18,251
607
48,556
L
Hun Batz
Sensym
Hun Batz
14,989
2,416
0
6,495
32,152
13,326
0
5,891
25,764
0
80,114
W
Rama
12,464
10,335
0
5,919
17,944
8,113
1,544
2,436
15,349
0
94,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,353
Gold Earned
66,961
465
Minions Killed
678
0
Camps Cleared
0
2,057,516
Distance Traveled
2,440,065
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,465
419
95
4
0
397,967
0
W
Zhong Kui
14,272
571
195
8
0
480,861
6
W
Yemoja
12,805
512
63
3
0
436,266
1
L
Chernobog
9,689
388
112
4
0
399,562
4
L
Erlang Shen
9,139
366
89
4
0
418,144
4
W
Tsukuyomi
13,559
542
154
6
0
569,906
2
W
Hercules
14,990
600
147
6
0
476,697
1
L
Mulan
10,536
421
60
2
0
385,910
3
L
Hun Batz
9,524
381
109
4
0
455,933
0
W
Rama
11,335
453
119
5
0
476,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role