Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DeadlyJosh2010
Anubis
Level 104
God Stats
0W - 3L
1,581 SR
Queue Stats
41W - 25L
1,563 Elo+
Party 2
Pele
Pele
DreamingCrow
Pele
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,491 Elo+
Party 2
Raijin
Raijin
Tiny Bean T
Raijin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zahar009
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,443 Elo+
Solo
Team Averages
Level 107
1,516 SR
1,496 Elo+

VS

Team Averages
Level 65
1,579 SR
1,473 Elo+
Nike
Nike
Floragon
Nike
Level 33
God Stats
2W - 0L
1,811 SR
Queue Stats
10W - 8L
1,491 Elo+
Party 1
Thoth
Thoth
Spaghettiio
Thoth
Level 54
God Stats
1W - 1L
1,251 SR
Queue Stats
37W - 31L
1,502 Elo+
Party 3
Zhong Kui
Zhong Kui
Wetyteam17
Zhong Kui
Level 60
God Stats
3W - 0L
1,857 SR
Queue Stats
9W - 15L
1,392 Elo+
Party 1
Thor
Thor
bettemus4300
Thor
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,476 Elo+
Party 3
Hou Yi
Hou Yi
herverhatton
Hou Yi
Level 117
God Stats
2W - 2L
1,474 SR
Queue Stats
84W - 77L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
0 / 4 / 8
9,663
568
8,169
8,778
4,015
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 10 / 9
11,209
659
14,897
19,443
9,617
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 10 / 8
9,932
584
10,594
22,385
8,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
19
5 / 9 / 11
11,942
702
11,914
20,914
9,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
zahar009
Ah Muzen Cab
20
10 / 6 / 8
13,338
785
24,610
15,693
6,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
3 / 4 / 24
13,212
777
9,074
25,069
30,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
9 / 4 / 13
12,260
721
16,226
14,621
6,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Wetyteam17
Zhong Kui
19
4 / 5 / 19
12,042
708
12,359
20,669
16,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
22 / 6 / 12
14,961
880
33,471
16,727
9,453
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
20
1 / 0 / 23
12,126
713
10,811
14,410
7,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
130
19
Kills
39
39
Deaths
19
44
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
8
1
L
3
10
9
0.75
L
1
10
8
0.5
W
Nike
3
4
24
3.75
W
9
4
13
3.88
L
Raijin
5
9
11
1.17
W
Zhong Kui
Wetyteam17
Zhong Kui
4
5
19
2.7
W
22
6
12
4.67
W
Hou Yi
1
0
23
12.5
L
Ah Muzen Cab
zahar009
Ah Muzen Cab
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,184
Damage
81,941
87,213
Taken
91,496
37,994
Mitigated
70,734
19,208
Healing
34,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,169
349
764
882
8,778
4,015
0
1,812
6,966
25,259
0
L
14,897
241
179
4,219
19,443
9,617
0
7,556
11,887
27,069
0
L
10,594
798
508
3,867
22,385
8,788
377
7,551
14,834
0
20,395
W
Nike
9,074
845
4,480
6,587
25,069
30,418
187
7,236
17,833
0
17,266
W
16,226
573
4,536
3,020
14,621
6,996
4,452
5,998
8,623
38,228
0
L
Raijin
11,914
436
1,744
3,011
20,914
9,243
241
6,714
14,200
24,422
0
W
Zhong Kui
Wetyteam17
Zhong Kui
12,359
341
1,397
6,700
20,669
16,129
1,635
9,674
10,995
34,305
0
W
33,471
7,542
511
1,208
16,727
9,453
0
5,381
11,346
0
50,238
W
Hou Yi
10,811
4,510
2,351
4,186
14,410
7,738
2,025
6,691
7,719
0
32,788
L
Ah Muzen Cab
zahar009
Ah Muzen Cab
24,610
9,637
609
3,425
15,693
6,331
0
4,952
10,741
0
45,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,084
Gold Earned
64,601
157
Minions Killed
196
0
Camps Cleared
0
1,325,519
Distance Traveled
1,553,729
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,663
568
28
2
0
266,963
4
L
Anubis
11,209
659
23
1
0
225,819
0
L
Pele
9,932
584
28
2
0
301,822
0
W
Nike
13,212
777
11
1
0
350,101
0
W
Thoth
12,260
721
37
2
0
302,996
2
L
Raijin
11,942
702
44
3
0
240,485
0
W
Zhong Kui
12,042
708
49
3
0
274,371
1
W
Thor
14,961
880
39
2
0
275,226
0
W
Hou Yi
12,126
713
60
4
0
351,035
8
L
Ah Muzen Cab
13,338
785
34
2
0
290,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role