Player Matchup

Ao Kuang
Ao Kuang
Daredevilase
Ao Kuang
Level 157
God Stats
10W - 9L
1,501 SR
Queue Stats
283W - 320L
1,393 Elo+
Party 1
Ishtar
Ishtar
SOFx STRYK3R
Ishtar
Level 146
God Stats
5W - 8L
1,265 SR
Queue Stats
231W - 285L
1,378 Elo+
Party 1
Mulan
Mulan
tuckduck1
Mulan
Level 121
God Stats
14W - 12L
1,495 SR
Queue Stats
291W - 350L
1,407 Elo+
Party 1
Team Averages
Level 141
1,420 SR
1,393 Elo+

VS

Team Averages
Level 80
1,352 SR
1,347 Elo+
Bellona
Bellona
ByrdBrain
Bellona
Level 80
God Stats
4W - 2L
1,481 SR
Queue Stats
84W - 110L
1,383 Elo+
Solo
Merlin
Merlin
TheBarefootKing
Merlin
Level 100
God Stats
1W - 9L
1,243 SR
Queue Stats
116W - 177L
1,371 Elo+
Solo
Kukulkan
Kukulkan
runesteven
Kukulkan
Level 60
God Stats
2W - 9L
1,331 SR
Queue Stats
65W - 91L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daredevilase
Ao Kuang
19
10 / 1 / 4
12,799
753
17,679
18,921
19,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
18
5 / 1 / 4
11,992
705
17,438
12,676
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
tuckduck1
Mulan
19
0 / 0 / 13
11,584
681
15,194
12,808
15,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ByrdBrain
Bellona
14
0 / 2 / 2
9,636
567
7,070
22,092
31,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 6 / 1
10,399
612
10,264
19,219
8,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
runesteven
Kukulkan
16
1 / 7 / 0
10,531
619
8,192
15,346
7,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
15
Kills
1
2
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
ByrdBrain
Bellona
0
2
2
0.5
W
Ao Kuang
Daredevilase
Ao Kuang
10
1
4
12
W
Ishtar
5
1
4
7
L
0
6
1
0.08
L
Kukulkan
runesteven
Kukulkan
1
7
0
0.14
W
Mulan
tuckduck1
Mulan
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,311
Damage
25,526
44,405
Taken
56,657
41,386
Mitigated
48,405
21,245
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ByrdBrain
Bellona
7,070
1,029
0
1,356
22,092
31,888
313
4,307
16,947
336
23,283
W
Ao Kuang
Daredevilase
Ao Kuang
17,679
6,979
0
9,588
18,921
19,442
543
6,849
11,325
50,905
7,774
W
Ishtar
17,438
8,085
0
6,254
12,676
6,426
1,691
6,548
5,484
0
65,232
L
10,264
770
529
4,168
19,219
8,688
445
7,167
11,655
41,583
0
L
Kukulkan
runesteven
Kukulkan
8,192
1,434
768
3,167
15,346
7,829
400
5,371
9,827
41,055
0
W
Mulan
tuckduck1
Mulan
15,194
2,688
664
4,739
12,808
15,518
862
4,342
7,435
0
59,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,375
Gold Earned
30,566
227
Minions Killed
166
0
Camps Cleared
0
967,454
Distance Traveled
867,795
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,636
567
25
1
0
363,257
4
W
Ao Kuang
12,799
753
70
4
0
326,652
2
W
Ishtar
11,992
705
90
5
0
298,189
1
L
Merlin
10,399
612
77
5
0
267,569
3
L
Kukulkan
10,531
619
64
4
0
236,969
4
W
Mulan
11,584
681
67
4
0
342,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role