Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
GhostSoldier71
Hades
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Neith
Neith
GhostSoldierPT
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TcMcDeadlox
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,500 Elo+

VS

Team Averages
Level 119
1,506 SR
1,464 Elo+
Zeus
Zeus
Deadpo0l2109
Zeus
Level 107
God Stats
3W - 1L
1,585 SR
Queue Stats
85W - 74L
1,534 Elo+
Party 3
Bacchus
Bacchus
eternalstyles_84
Bacchus
Level 158
God Stats
4W - 1L
1,724 SR
Queue Stats
263W - 306L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
kipmud34
Gilgamesh
Level 66
God Stats
1W - 2L
1,292 SR
Queue Stats
193W - 200L
1,382 Elo+
Solo
Ishtar
Ishtar
lSoulsticel
Ishtar
Level 126
God Stats
13W - 16L
1,504 SR
Queue Stats
153W - 139L
1,570 Elo+
Party 3
Nemesis
Nemesis
rynven04
Nemesis
Level 139
God Stats
2W - 1L
1,424 SR
Queue Stats
58W - 47L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 3 / 1
6,671
556
6,276
5,509
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
 
Lancelot
11
2 / 2 / 0
6,325
527
2,778
10,450
4,795
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 0
4,606
384
2,486
6,760
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 5 / 0
4,350
363
2,834
7,130
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
TcMcDeadlox
Sun Wukong
9
0 / 1 / 0
5,436
453
1,270
5,979
3,603
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,766
564
3,077
5,754
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 0 / 0
7,246
604
1,867
5,262
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
kipmud34
Gilgamesh
11
4 / 0 / 3
6,885
574
6,186
8,201
3,981
Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
11
4 / 1 / 6
6,810
568
7,672
7,480
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
rynven04
Nemesis
10
3 / 1 / 1
6,685
557
3,323
8,945
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
14
14
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
3
1
0.83
L
Lancelot
 
Lancelot
2
2
0
1
W
0
2
3
0.75
L
0
3
0
0
L
0
5
0
0
L
Sun Wukong
TcMcDeadlox
Sun Wukong
0
1
0
0
W
3
0
0
3
W
Gilgamesh
kipmud34
Gilgamesh
4
0
3
5.5
W
Ishtar
4
1
6
7
W
Nemesis
rynven04
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,644
Damage
22,125
35,828
Taken
35,642
16,616
Mitigated
15,507
5,189
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,276
1,537
0
500
5,509
2,215
0
2,293
3,216
51,037
0
L
Lancelot
 
Lancelot
2,778
1,147
0
2,315
10,450
4,795
0
960
9,490
0
47,530
W
3,077
794
0
666
5,754
2,317
102
3,796
1,958
38,768
0
L
2,486
601
69
327
6,760
3,125
0
0
6,760
13,588
0
L
2,834
1,029
0
862
7,130
2,878
217
0
7,130
0
16,974
L
Sun Wukong
TcMcDeadlox
Sun Wukong
1,270
412
0
1,116
5,979
3,603
320
1,691
4,288
0
25,938
W
1,867
181
0
0
5,262
3,246
0
983
4,149
50,622
0
W
Gilgamesh
kipmud34
Gilgamesh
6,186
1,627
0
1,575
8,201
3,981
84
1,444
6,713
0
38,396
W
Ishtar
7,672
4,704
0
4,196
7,480
2,718
1,808
1,683
5,797
0
35,313
W
Nemesis
rynven04
Nemesis
3,323
965
0
1,535
8,945
3,245
0
856
8,050
0
39,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,388
Gold Earned
34,392
289
Minions Killed
381
0
Camps Cleared
0
1,110,874
Distance Traveled
1,113,615
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,671
556
91
8
0
244,952
5
L
Lancelot
6,325
527
92
8
0
265,268
0
W
Zeus
6,766
564
98
8
0
196,016
1
L
Hades
4,606
384
31
3
0
206,130
1
L
Neith
4,350
363
20
2
0
207,921
3
L
Sun Wukong
5,436
453
55
5
0
186,603
2
W
Bacchus
7,246
604
98
8
0
215,782
2
W
Gilgamesh
6,885
574
62
5
0
222,424
1
W
Ishtar
6,810
568
55
5
0
222,807
2
W
Nemesis
6,685
557
68
6
0
256,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role