Player Matchup

Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Borgeslbf
Serqet
Level 87
God Stats
1W - 1L
1,709 SR
Queue Stats
94W - 81L
1,440 Elo+
Solo
Thor
Thor
XxAzunaxX
Thor
Level 88
God Stats
3W - 2L
1,623 SR
Queue Stats
32W - 30L
1,394 Elo+
Solo
Mulan
Mulan
jvoliveirastos
Mulan
Level 99
God Stats
1W - 2L
1,716 SR
Queue Stats
172W - 196L
1,430 Elo+
Solo
Team Averages
Level 91
1,609 SR
1,453 Elo+

VS

Team Averages
Level 71
1,523 SR
1,474 Elo+
Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AbnerFodao
Sun Wukong
Level 44
God Stats
1W - 1L
1,213 SR
Queue Stats
51W - 65L
1,431 Elo+
Solo
Eset
Eset
Ancelmo6277
Eset
Level 66
God Stats
4W - 2L
1,663 SR
Queue Stats
98W - 128L
1,384 Elo+
Solo
Danzaburou
Danzaburou
dountfis
Danzaburou
Level 86
God Stats
7W - 1L
1,737 SR
Queue Stats
44W - 63L
1,371 Elo+
Solo
Atlas
Atlas
nurokioha
Atlas
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 3 / 0
6,589
471
3,342
10,006
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
 
Nu Wa
2
0 / 1 / 0
4,463
319
148
791
239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Borgeslbf
Serqet
10
0 / 0 / 0
5,958
426
885
4,823
1,991
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
13
1 / 0 / 1
7,329
524
5,050
8,300
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 5 / 0
7,062
504
6,118
14,529
8,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
4 / 0 / 2
7,735
553
3,654
9,244
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
AbnerFodao
Sun Wukong
11
1 / 2 / 3
7,190
514
5,032
8,247
6,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
2 / 1 / 1
8,412
601
4,674
4,520
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
dountfis
Danzaburou
12
2 / 0 / 2
7,428
531
7,064
9,965
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
nurokioha
Atlas
10
0 / 0 / 3
6,203
443
2,207
5,822
5,741
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
9
9
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Athena
 
Athena
4
0
2
5
W
Sun Wukong
AbnerFodao
Sun Wukong
1
2
3
1.25
W
2
1
1
2.5
L
Serqet
Borgeslbf
Serqet
0
0
0
0
L
Thor
1
0
1
1.5
W
Danzaburou
dountfis
Danzaburou
2
0
2
3
L
2
5
0
0.4
W
Atlas
nurokioha
Atlas
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,543
Damage
22,631
38,449
Taken
37,798
17,358
Mitigated
22,357
10,542
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,342
3,122
0
2,974
10,006
3,158
1,482
1,819
8,187
0
44,340
L
Nu Wa
 
Nu Wa
148
77
0
60
791
239
0
493
288
2,035
0
W
Athena
 
Athena
3,654
1,140
0
2,592
9,244
4,779
0
110
9,134
34,878
0
W
Sun Wukong
AbnerFodao
Sun Wukong
5,032
1,401
0
1,772
8,247
6,296
300
0
8,247
0
36,245
W
4,674
311
0
276
4,520
1,507
0
38
4,482
63,686
0
L
Serqet
Borgeslbf
Serqet
885
121
0
918
4,823
1,991
0
983
3,780
0
21,298
L
Thor
5,050
751
0
2,714
8,300
3,561
0
2,550
5,616
0
54,819
W
Danzaburou
dountfis
Danzaburou
7,064
2,407
0
4,959
9,965
4,034
1,353
0
9,885
0
57,157
L
6,118
1,139
0
3,876
14,529
8,409
0
4,297
10,136
0
45,040
W
Atlas
nurokioha
Atlas
2,207
631
0
750
5,822
5,741
417
0
5,822
18,184
2,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
36,968
294
Minions Killed
388
0
Camps Cleared
0
909,416
Distance Traveled
1,356,156
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,589
471
82
6
0
180,025
3
L
Nu Wa
4,463
319
2
0
0
24,766
0
W
Athena
7,735
553
70
5
0
318,917
4
W
Sun Wukong
7,190
514
71
5
0
287,828
3
W
Eset
8,412
601
129
9
0
262,961
1
L
Serqet
5,958
426
33
2
0
213,432
1
L
Thor
7,329
524
96
7
0
267,744
3
W
Danzaburou
7,428
531
94
7
0
236,333
2
L
Mulan
7,062
504
81
6
0
223,449
3
W
Atlas
6,203
443
24
2
0
250,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role