Player Matchup

Freya
Freya
AL0ND0R
Freya
Level 160
God Stats
4W - 1L
1,683 SR
Queue Stats
451W - 109L
1,942 Elo+
Party 1
Cliodhna
Cliodhna
Darth-GomJ
Cliodhna
Level 160
God Stats
5W - 0L
1,855 SR
Queue Stats
151W - 35L
1,901 Elo+
Party 1
Lancelot
Lancelot
HaloZ Hype
Lancelot
Level 146
God Stats
2W - 0L
1,746 SR
Queue Stats
31W - 10L
1,754 Elo+
Party 1
Team Averages
Level 155
1,761 SR
1,866 Elo+

VS

Team Averages
Level 110
1,573 SR
1,577 Elo+
Tiamat
Tiamat
AbyssalTyrant
Tiamat
Level 156
God Stats
8W - 4L
1,894 SR
Queue Stats
297W - 214L
1,653 Elo+
Solo
Tyr
Tyr
MirmidonTfn
Tyr
Level 44
God Stats
25W - 27L
1,525 SR
Queue Stats
78W - 66L
1,554 Elo+
Solo
Loki
Loki
jdm090909
Loki
Level 129
God Stats
0W - 1L
1,298 SR
Queue Stats
74W - 63L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AL0ND0R
Freya
20
9 / 2 / 7
15,500
738
22,714
22,318
10,594
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Darth-GomJ
Cliodhna
20
2 / 3 / 13
15,053
717
12,129
28,559
31,565
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lancelot
HaloZ Hype
Lancelot
19
5 / 6 / 8
14,070
670
22,324
30,188
23,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 6
15,358
731
34,773
18,656
17,367
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 5 / 6
13,280
632
10,761
28,855
40,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
19
4 / 7 / 5
13,867
660
16,550
25,263
29,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
16
Kills
11
11
Deaths
17
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Freya
AL0ND0R
Freya
9
2
7
6.25
L
5
5
6
1.6
W
Cliodhna
Darth-GomJ
Cliodhna
2
3
13
2.83
W
Lancelot
HaloZ Hype
Lancelot
5
6
8
1.5
L
2
5
6
1
L
Loki
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,167
Damage
62,084
81,065
Taken
72,774
65,831
Mitigated
86,849
21,231
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AL0ND0R
Freya
22,714
7,159
0
12,716
22,318
10,594
735
9,309
12,377
71,857
0
L
34,773
2,064
403
4,003
18,656
17,367
606
3,750
14,486
96,068
0
W
Cliodhna
Darth-GomJ
Cliodhna
12,129
1,477
950
1,750
28,559
31,565
80
12,604
15,480
0
57,756
W
Lancelot
HaloZ Hype
Lancelot
22,324
4,143
0
5,815
30,188
23,672
810
12,962
16,646
0
69,306
L
10,761
1,008
0
3,315
28,855
40,248
48
10,431
17,866
0
45,216
L
Loki
16,550
2,953
0
4,592
25,263
29,234
556
8,638
16,024
0
59,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,623
Gold Earned
42,505
278
Minions Killed
260
0
Camps Cleared
0
1,277,451
Distance Traveled
1,215,273
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,500
738
108
5
0
374,717
5
L
Tiamat
15,358
731
123
6
0
389,995
1
W
Cliodhna
15,053
717
89
4
0
442,717
4
W
Lancelot
14,070
670
81
4
0
460,017
2
L
Tyr
13,280
632
75
4
0
442,403
6
L
Loki
13,867
660
62
3
0
382,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role