Player Matchup

Bellona
Bellona
Assisyan5
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,420 Elo+
Party 1
Ymir
Ymir
BigBudBratello
Ymir
Level 125
God Stats
28W - 21L
1,532 SR
Queue Stats
539W - 552L
1,445 Elo+
Party 2
Izanami
Izanami
KINGCONNI
Izanami
Level 27
God Stats
13W - 14L
1,497 SR
Queue Stats
42W - 50L
1,296 Elo+
Party 2
Kali
Kali
assisyan
Kali
Level 104
God Stats
1W - 1L
1,719 SR
Queue Stats
105W - 97L
1,440 Elo+
Party 1
Tiamat
Tiamat
wooolfiehg
Tiamat
Level 126
God Stats
27W - 32L
1,443 SR
Queue Stats
555W - 602L
1,404 Elo+
Party 2
Team Averages
Level 80
1,538 SR
1,401 Elo+

VS

Team Averages
Level 88
1,634 SR
1,580 Elo+
Cu Chulainn
Cu Chulainn
Cammymania
Cu Chulainn
Level 94
God Stats
4W - 1L
1,724 SR
Queue Stats
161W - 89L
1,689 Elo+
Party 3
Mercury
Mercury
Danny 9B
Mercury
Level 129
God Stats
2W - 0L
1,800 SR
Queue Stats
103W - 42L
1,705 Elo+
Party 3
Neith
Neith
G-aBi_9
Neith
Level 73
God Stats
17W - 27L
1,406 SR
Queue Stats
52W - 57L
1,396 Elo+
Solo
Poseidon
Poseidon
Laurette-_-78
Poseidon
Level 114
God Stats
22W - 20L
1,440 SR
Queue Stats
458W - 519L
1,424 Elo+
Solo
Atlas
Atlas
Maxx Piper
Atlas
Level 29
God Stats
9W - 2L
1,800 SR
Queue Stats
117W - 41L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Assisyan5
Bellona
13
1 / 4 / 1
7,583
421
2,778
13,712
12,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 3 / 3
8,295
461
4,746
15,687
19,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
KINGCONNI
Izanami
15
2 / 3 / 1
9,384
521
7,250
11,703
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
13
2 / 5 / 0
8,212
456
3,871
16,174
7,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
wooolfiehg
Tiamat
15
1 / 3 / 2
9,086
505
9,755
11,844
8,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cammymania
Cu Chulainn
17
3 / 1 / 6
10,404
578
11,801
13,204
11,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Danny 9B
Mercury
18
9 / 0 / 4
11,182
621
15,563
14,495
6,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
G-aBi_9
Neith
13
1 / 2 / 4
8,200
456
7,322
10,567
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Laurette-_-78
Poseidon
15
4 / 3 / 5
10,058
559
8,634
8,130
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
11
1 / 2 / 1
7,709
428
2,189
11,018
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
18
18
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Assisyan5
Bellona
1
4
1
0.38
L
2
3
3
1.17
W
Cu Chulainn
Cammymania
Cu Chulainn
3
1
6
6
W
Mercury
Danny 9B
Mercury
9
0
4
11
W
Neith
G-aBi_9
Neith
1
2
4
1.5
L
Izanami
KINGCONNI
Izanami
2
3
1
0.83
W
Poseidon
Laurette-_-78
Poseidon
4
3
5
2.17
W
Atlas
1
2
1
0.75
L
Kali
2
5
0
0.4
L
Tiamat
wooolfiehg
Tiamat
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,400
Damage
45,509
69,120
Taken
57,414
52,010
Mitigated
32,743
15,103
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Assisyan5
Bellona
2,778
805
0
3,333
13,712
12,680
0
829
12,841
0
34,657
L
4,746
813
0
2,196
15,687
19,082
248
3,499
11,995
25,010
2,011
W
Cu Chulainn
Cammymania
Cu Chulainn
11,801
1,759
0
2,753
13,204
11,489
318
3,309
9,895
0
83,421
W
Mercury
Danny 9B
Mercury
15,563
9,244
0
710
14,495
6,435
0
4,156
10,339
0
140,210
W
Neith
G-aBi_9
Neith
7,322
3,501
0
6,371
10,567
4,103
849
2,485
8,082
0
58,935
L
Izanami
KINGCONNI
Izanami
7,250
4,710
0
5,008
11,703
4,836
0
2,391
9,238
0
83,074
W
Poseidon
Laurette-_-78
Poseidon
8,634
1,035
0
821
8,130
3,148
0
4,172
3,958
66,230
0
W
Atlas
2,189
1,203
0
2,582
11,018
7,568
99
3,017
8,001
18,369
0
L
Kali
3,871
2,335
0
1,744
16,174
7,301
0
1,705
14,256
0
61,482
L
Tiamat
wooolfiehg
Tiamat
9,755
644
88
2,734
11,844
8,111
448
2,415
9,074
71,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,560
Gold Earned
47,553
477
Minions Killed
555
0
Camps Cleared
0
1,640,461
Distance Traveled
1,733,185
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,583
421
61
3
0
309,573
4
L
Ymir
8,295
461
39
2
0
340,778
6
W
Cu Chulainn
10,404
578
140
8
0
339,935
6
W
Mercury
11,182
621
174
10
0
439,761
0
W
Neith
8,200
456
94
5
0
291,350
1
L
Izanami
9,384
521
153
9
0
308,737
4
W
Poseidon
10,058
559
126
7
0
370,448
11
W
Atlas
7,709
428
21
1
0
291,691
2
L
Kali
8,212
456
100
6
0
341,037
2
L
Tiamat
9,086
505
124
7
0
340,336
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role