Player Matchup

Cerberus
Cerberus
Gablyat
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Malacfi
Baron Samedi
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,490 Elo+
Party 2
Thanatos
Thanatos
PiloPu
Thanatos
Level 139
God Stats
8W - 4L
1,601 SR
Queue Stats
301W - 240L
1,604 Elo+
Solo
Team Averages
Level 118
1,534 SR
1,531 Elo+

VS

Team Averages
Level 123
1,503 SR
1,528 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DwarfInAJar
Ares
Level 107
God Stats
2W - 1L
1,452 SR
Queue Stats
69W - 56L
1,573 Elo+
Party 1
Cliodhna
Cliodhna
pigchale
Cliodhna
Level 104
God Stats
3W - 5L
1,558 SR
Queue Stats
21W - 22L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gablyat
Cerberus
12
2 / 2 / 4
8,201
820
7,075
8,904
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
Malacfi
Baron Samedi
13
2 / 2 / 2
7,454
745
7,028
5,672
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
PiloPu
Thanatos
12
2 / 1 / 3
7,171
717
7,698
7,414
3,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 2 / 2
7,183
718
5,045
7,128
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 1 / 3
7,668
767
3,084
9,197
8,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
pigchale
Cliodhna
12
2 / 3 / 3
7,083
708
6,345
8,183
3,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
6
Kills
5
5
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
2
1.5
L
1
1
3
2.5
W
Cerberus
Gablyat
Cerberus
2
2
4
2
W
Baron Samedi
Malacfi
Baron Samedi
2
2
2
1.5
W
Thanatos
PiloPu
Thanatos
2
1
3
3.5
L
Cliodhna
pigchale
Cliodhna
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,801
Damage
14,474
21,990
Taken
24,508
13,115
Mitigated
14,067
13,792
Healing
6,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,045
279
0
583
7,128
2,506
0
4,701
2,185
33,120
0
L
3,084
150
1,844
2,629
9,197
8,094
0
5,485
3,541
14,194
0
W
Cerberus
Gablyat
Cerberus
7,075
483
0
3,076
8,904
6,789
203
3,166
5,577
23,302
0
W
Baron Samedi
Malacfi
Baron Samedi
7,028
812
1,505
2,317
5,672
2,757
407
2,424
3,066
31,001
0
W
Thanatos
PiloPu
Thanatos
7,698
1,704
0
6,894
7,414
3,569
84
2,547
4,655
0
23,818
L
Cliodhna
pigchale
Cliodhna
6,345
869
0
1,133
8,183
3,467
0
3,962
4,050
0
19,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,826
Gold Earned
21,934
134
Minions Killed
110
0
Camps Cleared
0
591,845
Distance Traveled
572,815
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,183
718
58
6
0
164,290
2
L
Ares
7,668
767
20
2
0
199,532
1
W
Cerberus
8,201
820
40
4
0
200,890
2
W
Baron Samedi
7,454
745
61
6
0
170,541
2
W
Thanatos
7,171
717
33
3
0
220,414
2
L
Cliodhna
7,083
708
32
3
0
208,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role