Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ApolloDaCanabis
Artio
Level 15
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 4L
1,385 Elo+
Party 1
Sol
Sol
DLC_White-_-Boy
Sol
Level 82
God Stats
0W - 6L
1,106 SR
Queue Stats
289W - 297L
1,522 Elo+
Party 1
Vamana
Vamana
DUKEOFCAIXINHAS
Vamana
Level 145
God Stats
3W - 5L
1,558 SR
Queue Stats
575W - 559L
1,541 Elo+
Solo
The Morrigan
The Morrigan
HighMath
The Morrigan
Level 148
God Stats
3W - 5L
1,508 SR
Queue Stats
111W - 102L
1,506 Elo+
Solo
Team Averages
Level 103
1,394 SR
1,491 Elo+

VS

Team Averages
Level 124
1,515 SR
1,481 Elo+
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BoloRaivoso
Tyr
Level 119
God Stats
18W - 22L
1,431 SR
Queue Stats
284W - 279L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
DiegusIII
Baron Samedi
Level 160
God Stats
9W - 8L
1,494 SR
Queue Stats
339W - 331L
1,477 Elo+
Solo
Cupid
Cupid
Hennessy777
Cupid
Level 156
God Stats
3W - 2L
1,557 SR
Queue Stats
280W - 270L
1,493 Elo+
Solo
Janus
Janus
Stark Nandy
Janus
Level 116
God Stats
4W - 2L
1,594 SR
Queue Stats
359W - 390L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 4 / 0
6,131
438
6,272
12,876
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 1
5,113
365
1,159
11,650
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 7 / 0
6,521
466
8,820
13,060
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 1 / 0
5,394
385
2,742
7,514
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
HighMath
The Morrigan
11
1 / 1 / 0
6,827
488
4,011
4,607
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 0 / 3
7,745
553
3,560
9,241
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 0 / 0
9,150
654
9,901
15,137
13,930
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DiegusIII
Baron Samedi
12
3 / 0 / 7
8,247
589
7,018
11,665
10,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
4 / 1 / 5
8,441
603
10,451
11,333
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 1 / 2
8,979
641
5,273
6,378
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
17
17
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
0
0
W
Chang'e
 
Chang'e
1
0
3
2.5
L
0
4
1
0.13
W
4
0
0
4
L
1
7
0
0.14
L
0
1
0
0
W
Baron Samedi
DiegusIII
Baron Samedi
3
0
7
6.5
W
4
1
5
6.5
L
The Morrigan
HighMath
The Morrigan
1
1
0
1
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,004
Damage
36,203
49,707
Taken
53,754
23,642
Mitigated
35,368
11,140
Healing
25,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,272
2,610
0
4,436
12,876
7,125
0
1,652
11,224
0
41,349
W
Chang'e
 
Chang'e
3,560
30
1,016
2,577
9,241
3,335
0
883
8,358
57,794
0
L
1,159
87
187
1,247
11,650
6,152
0
5,133
6,517
5,353
0
W
9,901
2,659
0
7,164
15,137
13,930
893
211
14,926
0
68,180
L
8,820
2,958
0
3,659
13,060
5,365
0
5,149
7,911
45,361
6,377
L
2,742
1,353
0
1,121
7,514
2,979
29
1,351
6,163
0
25,992
W
Baron Samedi
DiegusIII
Baron Samedi
7,018
1,056
671
4,764
11,665
10,408
1,076
3,242
8,423
24,820
2,007
W
10,451
6,036
400
6,077
11,333
4,621
3,355
4,848
6,485
0
63,027
L
The Morrigan
HighMath
The Morrigan
4,011
713
0
490
4,607
2,021
0
2,300
2,307
52,450
0
W
5,273
881
148
2,445
6,378
3,074
2,004
4,084
2,294
74,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,986
Gold Earned
42,562
310
Minions Killed
504
0
Camps Cleared
0
1,081,705
Distance Traveled
1,394,960
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,131
438
72
5
0
214,015
1
W
Chang'e
7,745
553
97
7
0
312,488
1
L
Artio
5,113
365
6
0
0
244,049
1
W
Tyr
9,150
654
115
8
0
294,410
1
L
Sol
6,521
466
80
6
0
228,024
2
L
Vamana
5,394
385
56
4
0
182,315
2
W
Baron Samedi
8,247
589
39
3
0
260,555
4
W
Cupid
8,441
603
104
7
0
233,110
1
L
The Morrigan
6,827
488
96
7
0
213,302
4
W
Janus
8,979
641
149
11
0
294,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role