Player Matchup

Cabrakan
Cabrakan
Gold IV
Gatssssss
Cabrakan
Gold IV
Level 123
God Stats
18W - 19L
1,504 SR
Queue Stats
359W - 372L
1,279 MMR
Party 1
Mercury
Mercury
Gold V
NBDxBOONE23
Mercury
Gold V
Level 125
God Stats
2W - 4L
1,201 SR
Queue Stats
341W - 340L
1,323 MMR
Solo
Achilles
Achilles
Silver I
Nïtrogen
Achilles
Silver I
Level 128
God Stats
7W - 2L
1,693 SR
Queue Stats
31W - 38L
1,128 MMR
Solo
Nu Wa
Nu Wa
Silver III
TheDarkiox
Nu Wa
Silver III
Level 124
God Stats
2W - 0L
1,616 SR
Queue Stats
17W - 16L
1,452 MMR
Solo
Charybdis
Charybdis
Gold V
iRhya
Charybdis
Gold V
Level 144
God Stats
6W - 5L
1,615 SR
Queue Stats
306W - 309L
1,262 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,526 SR
1,289 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,456 SR
1,374 MMR
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver II
 
Horus
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold III
DCoelho
Awilix
Gold III
Level 158
God Stats
0W - 2L
1,307 SR
Queue Stats
105W - 113L
1,462 MMR
Solo
Vulcan
Vulcan
Silver III
Di3ty
Vulcan
Silver III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,064 MMR
Solo
Chernobog
Chernobog
Bronze III
Hiphoppinhippo1
Chernobog
Bronze III
Level 83
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 6L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gatssssss
Cabrakan
15
2 / 1 / 2
9,596
533
6,337
15,823
17,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
NBDxBOONE23
Mercury
18
1 / 1 / 6
11,007
612
8,279
16,129
7,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Nïtrogen
Achilles
16
3 / 4 / 2
10,450
581
13,351
22,643
17,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
16
4 / 1 / 3
10,360
576
17,062
8,573
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
iRhya
Charybdis
18
4 / 0 / 4
11,347
630
14,968
14,444
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
IshtarThanatosHades

VS

Bans
CliodhnaKaliNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
4 / 4 / 1
9,214
512
12,781
22,443
27,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
 
Horus
11
0 / 2 / 2
7,013
390
4,374
18,182
13,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
DCoelho
Awilix
15
2 / 1 / 1
8,625
479
6,954
12,633
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Di3ty
Vulcan
13
0 / 2 / 1
7,923
440
9,692
9,094
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Hiphoppinhippo1
Chernobog
14
1 / 5 / 1
8,076
449
7,078
15,540
4,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
7
7
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
4
1
1.13
L
Horus
 
Horus
0
2
2
0.5
L
Awilix
DCoelho
Awilix
2
1
1
2.5
L
Vulcan
Di3ty
Vulcan
0
2
1
0.25
W
Cabrakan
Gatssssss
Cabrakan
2
1
2
3
L
Chernobog
Hiphoppinhippo1
Chernobog
1
5
1
0.3
W
Mercury
NBDxBOONE23
Mercury
1
1
6
4
W
Achilles
Nïtrogen
Achilles
3
4
2
1
W
Nu Wa
4
1
3
5.5
W
Charybdis
iRhya
Charybdis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,997
Damage
40,879
77,612
Taken
77,892
52,308
Mitigated
54,273
35,088
Healing
27,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
12,781
2,359
843
11,740
22,443
27,371
0
2,845
18,213
0
62,728
L
Horus
 
Horus
4,374
1,983
1,842
6,042
18,182
13,450
0
6,542
11,640
0
18,536
L
Awilix
DCoelho
Awilix
6,954
2,453
0
4,629
12,633
5,153
0
4,250
8,298
0
75,968
L
Vulcan
Di3ty
Vulcan
9,692
1,193
0
787
9,094
3,508
0
6,319
2,775
79,532
0
W
Cabrakan
Gatssssss
Cabrakan
6,337
965
3,336
6,781
15,823
17,106
239
4,629
11,194
24,868
3,665
L
Chernobog
Hiphoppinhippo1
Chernobog
7,078
3,102
0
1,917
15,540
4,791
0
2,855
12,646
0
59,322
W
Mercury
NBDxBOONE23
Mercury
8,279
4,224
0
2,792
16,129
7,199
0
1,017
15,062
28
122,414
W
Achilles
Nïtrogen
Achilles
13,351
5,905
0
12,229
22,643
17,982
666
0
21,041
0
74,642
W
Nu Wa
17,062
3,366
0
1,552
8,573
3,870
1,140
4,407
4,118
99,211
0
W
Charybdis
iRhya
Charybdis
14,968
8,923
0
8,398
14,444
6,151
5,977
376
14,018
0
116,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,760
Gold Earned
40,851
627
Minions Killed
509
0
Camps Cleared
0
1,786,399
Distance Traveled
1,801,148
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,214
512
105
6
0
352,995
7
L
Horus
7,013
390
30
2
0
334,634
6
L
Awilix
8,625
479
121
7
0
408,329
2
L
Vulcan
7,923
440
143
8
0
357,382
10
W
Cabrakan
9,596
533
49
3
0
351,622
7
L
Chernobog
8,076
449
110
6
0
347,808
3
W
Mercury
11,007
612
157
9
0
426,292
2
W
Achilles
10,450
581
102
6
0
325,414
1
W
Nu Wa
10,360
576
164
9
0
359,584
7
W
Charybdis
11,347
630
155
9
0
323,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role