Player Matchup

Tyr
Tyr
ScoobDeuce
Tyr
Level 160
God Stats
51W - 41L
1,537 SR
Queue Stats
556W - 368L
1,642 Elo+
Party 1
Kuzenbo
Kuzenbo
SmilyDrop974790
Kuzenbo
Level 159
God Stats
13W - 6L
1,547 SR
Queue Stats
1,028W - 762L
1,521 Elo+
Party 1
Sobek
Sobek
concertedM0neyX
Sobek
Level 127
God Stats
6W - 3L
1,608 SR
Queue Stats
791W - 641L
1,505 Elo+
Party 1
Team Averages
Level 149
1,564 SR
1,556 Elo+

VS

Team Averages
Level 117
1,386 SR
1,517 Elo+
Ah Muzen Cab
Ah Muzen Cab
DokjaWolf0
Ah Muzen Cab
Level 86
God Stats
0W - 4L
1,216 SR
Queue Stats
29W - 45L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TakuganX
Morgan Le Fay
Level 160
God Stats
4W - 7L
1,421 SR
Queue Stats
136W - 159L
1,558 Elo+
Solo
Nike
Nike
izSkuller
Nike
Level 106
God Stats
3W - 5L
1,522 SR
Queue Stats
54W - 49L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
8,019
573
7,769
10,913
13,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 0 / 1
8,846
632
9,141
13,339
16,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 0 / 3
8,970
641
5,020
17,347
23,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DokjaWolf0
Ah Muzen Cab
13
0 / 1 / 0
8,256
590
12,155
8,745
3,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
TakuganX
Morgan Le Fay
13
0 / 3 / 0
8,294
592
11,272
8,486
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
13
0 / 1 / 0
7,995
571
7,149
10,456
8,536
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DokjaWolf0
Ah Muzen Cab
0
1
0
0
W
1
0
3
2.5
W
3
0
1
3.5
L
Morgan Le Fay
TakuganX
Morgan Le Fay
0
3
0
0
W
1
0
3
2.5
L
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,930
Damage
30,576
41,599
Taken
27,687
54,110
Mitigated
16,093
10,081
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DokjaWolf0
Ah Muzen Cab
12,155
3,366
0
3,197
8,745
3,835
0
5,153
2,903
0
34,683
W
7,769
549
0
1,814
10,913
13,881
0
2,821
8,092
0
21,336
W
9,141
2,721
0
4,410
13,339
16,647
41
3,518
9,821
24,541
0
L
Morgan Le Fay
TakuganX
Morgan Le Fay
11,272
745
0
810
8,486
3,722
25
3,638
4,165
39,035
0
W
5,020
313
0
3,857
17,347
23,582
0
5,004
12,343
17,905
0
L
Nike
7,149
1,142
0
2,308
10,456
8,536
0
4,145
5,625
0
27,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,835
Gold Earned
24,545
104
Minions Killed
156
0
Camps Cleared
0
781,617
Distance Traveled
777,009
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,256
590
63
5
0
282,949
0
W
Tyr
8,019
573
38
3
0
255,848
1
W
Kuzenbo
8,846
632
36
3
0
252,633
0
L
Morgan Le Fay
8,294
592
61
4
0
245,092
1
W
Sobek
8,970
641
30
2
0
273,136
1
L
Nike
7,995
571
32
2
0
248,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role