Player Matchup

Jing Wei
Jing Wei
Koko_The_Maggot
Jing Wei
Level 87
God Stats
2W - 0L
1,656 SR
Queue Stats
63W - 127L
1,242 Elo+
Party 2
Scylla
Scylla
SKORTIS
Scylla
Level 160
God Stats
10W - 13L
1,325 SR
Queue Stats
871W - 1,070L
1,351 Elo+
Solo
Nike
Nike
Wasure_Kokoro
Nike
Level 104
God Stats
7W - 3L
1,747 SR
Queue Stats
104W - 181L
1,282 Elo+
Party 2
Team Averages
Level 117
1,576 SR
1,292 Elo+

VS

Team Averages
Level 62
1,382 SR
1,352 Elo+
Thanatos
Thanatos
ADV_LostBlood
Thanatos
Level 101
God Stats
0W - 3L
1,337 SR
Queue Stats
74W - 125L
1,319 Elo+
Party 1
Ishtar
Ishtar
RED_Devilseye04
Ishtar
Level 16
God Stats
0W - 1L
1,309 SR
Queue Stats
6W - 13L
1,251 Elo+
Party 1
Kuzenbo
Kuzenbo
pollafloja
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 0 / 6
8,591
661
9,949
7,688
3,438
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
SKORTIS
Scylla
15
3 / 0 / 3
9,730
748
11,516
5,612
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 3
9,350
719
8,218
7,879
7,409
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ADV_LostBlood
Thanatos
12
0 / 4 / 0
8,103
623
6,631
12,795
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 3 / 0
7,840
603
5,586
12,750
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
pollafloja
Kuzenbo
14
0 / 1 / 0
8,816
678
4,438
16,530
28,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ADV_LostBlood
Thanatos
0
4
0
0
W
Jing Wei
0
0
6
3
L
0
3
0
0
W
Scylla
SKORTIS
Scylla
3
0
3
4.5
W
5
0
3
6.5
L
Kuzenbo
pollafloja
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,683
Damage
16,655
21,179
Taken
42,075
12,920
Mitigated
41,742
3,365
Healing
17,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ADV_LostBlood
Thanatos
6,631
1,061
0
9,094
12,795
7,055
0
3,513
9,282
0
53,947
W
Jing Wei
9,949
5,902
0
1,164
7,688
3,438
719
1,941
5,747
0
34,515
L
5,586
2,984
0
4,429
12,750
6,492
112
4,877
7,873
0
22,790
W
Scylla
SKORTIS
Scylla
11,516
0
0
1,211
5,612
2,073
246
1,110
4,502
43,977
0
W
8,218
1,255
0
990
7,879
7,409
216
1,396
6,483
0
18,015
L
Kuzenbo
pollafloja
Kuzenbo
4,438
1,235
0
4,339
16,530
28,195
56
3,280
13,250
15,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,671
Gold Earned
24,759
159
Minions Killed
126
0
Camps Cleared
0
764,503
Distance Traveled
734,119
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,103
623
73
6
0
261,953
5
W
Jing Wei
8,591
661
60
5
0
258,201
1
L
Ishtar
7,840
603
38
3
0
216,582
1
W
Scylla
9,730
748
80
6
0
252,430
1
W
Nike
9,350
719
19
1
0
253,872
2
L
Kuzenbo
8,816
678
15
1
0
255,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role