Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BC 22022
Hun Batz
Level 118
God Stats
1W - 1L
1,205 SR
Queue Stats
2W - 2L
1,378 Elo+
Solo
Chaac
Chaac
Ducke110921
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
Hawk241009
Nu Wa
Level 114
God Stats
2W - 2L
1,529 SR
Queue Stats
23W - 26L
1,450 Elo+
Party 1
Chernobog
Chernobog
ready-minicab0
Chernobog
Level 90
God Stats
73W - 73L
1,479 SR
Queue Stats
394W - 387L
1,438 Elo+
Solo
Team Averages
Level 120
1,443 SR
1,450 Elo+

VS

Team Averages
Level 108
1,512 SR
1,448 Elo+
Ravana
Ravana
Der Teufel9898
Ravana
Level 158
God Stats
15W - 20L
1,515 SR
Queue Stats
394W - 334L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
DioBrando331
Gilgamesh
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
627W - 613L
1,386 Elo+
Solo
Maui
Maui
KittiGame
Maui
Level 42
God Stats
0W - 3L
1,205 SR
Queue Stats
9W - 9L
1,487 Elo+
Solo
Nu Wa
Nu Wa
XxTGD FIVAZIOxX
Nu Wa
Level 132
God Stats
102W - 105L
1,555 SR
Queue Stats
200W - 222L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bOveDa12
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,784 SR
Queue Stats
35W - 49L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 0 / 7
10,945
1,095
11,276
10,605
12,528
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
BC 22022
Hun Batz
15
1 / 3 / 2
9,673
967
4,930
10,048
4,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 0 / 2
10,748
1,075
10,168
11,777
8,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
15
0 / 0 / 5
9,776
978
14,335
3,880
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
ready-minicab0
Chernobog
15
1 / 0 / 4
9,398
940
3,076
5,892
2,750
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

269

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
9,812
981
8,379
8,772
3,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
DioBrando331
Gilgamesh
15
1 / 3 / 0
9,264
926
5,101
17,228
8,455
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Maui
15
0 / 1 / 3
9,377
938
1,877
8,874
12,328
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
0 / 1 / 3
9,675
968
18,099
5,964
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
bOveDa12
Morgan Le Fay
14
0 / 1 / 1
8,787
879
5,338
5,389
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
8
Kills
3
3
Deaths
8
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
7
4.5
W
Hun Batz
BC 22022
Hun Batz
1
3
2
0.67
L
2
2
0
1
L
Gilgamesh
DioBrando331
Gilgamesh
1
3
0
0.33
W
5
0
2
6
W
Nu Wa
0
0
5
2.5
L
Maui
0
1
3
1.5
L
0
1
3
1.5
L
Morgan Le Fay
bOveDa12
Morgan Le Fay
0
1
1
0.5
W
Chernobog
ready-minicab0
Chernobog
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,785
Damage
38,794
42,202
Taken
46,227
30,152
Mitigated
29,000
12,454
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,276
460
0
2,560
10,605
12,528
0
6,711
3,894
27,405
0
W
Hun Batz
BC 22022
Hun Batz
4,930
2,086
113
1,826
10,048
4,485
0
5,189
4,859
0
23,133
L
8,379
3,222
0
501
8,772
3,770
0
3,547
5,011
0
31,022
L
Gilgamesh
DioBrando331
Gilgamesh
5,101
817
130
385
17,228
8,455
0
12,204
4,608
0
15,662
W
10,168
1,539
653
5,961
11,777
8,661
0
8,406
3,371
0
28,569
W
Nu Wa
14,335
4,524
0
436
3,880
1,728
0
1,723
2,157
54,947
0
L
Maui
1,877
500
163
507
8,874
12,328
0
3,254
5,452
15,640
0
L
18,099
6,987
136
194
5,964
2,329
0
3,502
2,365
60,091
0
L
Morgan Le Fay
bOveDa12
Morgan Le Fay
5,338
505
0
1,089
5,389
2,118
0
3,104
2,077
17,997
0
W
Chernobog
ready-minicab0
Chernobog
3,076
1,965
0
905
5,892
2,750
0
3,285
2,607
0
20,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,540
Gold Earned
46,915
253
Minions Killed
239
8
Camps Cleared
6
952,115
Distance Traveled
873,191
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,945
1,095
41
4
0
207,598
4
W
Hun Batz
9,673
967
40
4
6
179,905
0
L
Ravana
9,812
981
75
8
3
183,783
0
L
Gilgamesh
9,264
926
7
1
0
217,219
0
W
Chaac
10,748
1,075
35
4
2
214,763
0
W
Nu Wa
9,776
978
102
10
0
184,752
3
L
Maui
9,377
938
34
3
1
190,077
1
L
Nu Wa
9,675
968
93
9
2
173,286
0
L
Morgan Le Fay
8,787
879
30
3
0
108,826
0
W
Chernobog
9,398
940
35
4
0
165,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role