Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CallMePants
Apollo
Level 160
God Stats
7W - 9L
1,486 SR
Queue Stats
753W - 851L
1,408 Elo+
Party 1
Cupid
Cupid
Terra
Cupid
Level 159
God Stats
0W - 1L
1,194 SR
Queue Stats
24W - 38L
1,480 Elo+
Solo
Camazotz
Camazotz
威猛的大悦哥
Camazotz
Level 147
God Stats
2W - 1L
1,846 SR
Queue Stats
359W - 350L
1,499 Elo+
Solo
Team Averages
Level 139
1,505 SR
1,477 Elo+

VS

Team Averages
Level 77
1,490 SR
1,464 Elo+
King Arthur
King Arthur
AzerothAven
King Arthur
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
BatmanArkham
Baron Samedi
Level 109
God Stats
2W - 3L
1,408 SR
Queue Stats
338W - 286L
1,494 Elo+
Solo
Neith
Neith
HNGRYFATPANDA99
Neith
Level 129
God Stats
1W - 4L
1,244 SR
Queue Stats
166W - 180L
1,376 Elo+
Solo
Cabrakan
Cabrakan
Sadmedal
Cabrakan
Level 65
God Stats
3W - 0L
1,792 SR
Queue Stats
26W - 26L
1,436 Elo+
Solo
Anhur
Anhur
TheSoapanator
Anhur
Level 59
God Stats
2W - 1L
1,506 SR
Queue Stats
127W - 98L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
2 / 6 / 6
9,530
794
8,707
19,423
27,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
 
Jormungandr
14
1 / 7 / 3
8,436
703
10,638
17,117
15,714
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
15
1 / 5 / 4
8,840
737
7,462
10,199
4,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
Terra
Cupid
16
1 / 4 / 7
8,829
736
11,582
12,731
5,541
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 3
9,754
813
11,108
16,118
6,094
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AzerothAven
King Arthur
14
2 / 4 / 19
8,852
738
5,437
15,669
17,630
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
BatmanArkham
Baron Samedi
18
10 / 1 / 16
10,681
890
25,234
10,777
7,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 2 / 14
10,901
908
15,969
9,009
5,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cabrakan
Sadmedal
Cabrakan
17
3 / 1 / 20
10,671
889
6,700
14,493
22,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 1 / 19
10,152
846
12,892
14,248
8,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
115
9
Kills
27
27
Deaths
9
23
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
6
6
0.83
L
Jormungandr
 
Jormungandr
1
7
3
0.36
W
King Arthur
AzerothAven
King Arthur
2
4
19
2.88
W
Baron Samedi
BatmanArkham
Baron Samedi
10
1
16
18
L
Apollo
1
5
4
0.6
W
7
2
14
7
W
Cabrakan
Sadmedal
Cabrakan
3
1
20
13
L
Cupid
Terra
Cupid
1
4
7
1.13
W
5
1
19
14.5
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,497
Damage
66,232
75,588
Taken
64,196
58,975
Mitigated
60,244
21,831
Healing
35,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,707
1,163
1,339
2,237
19,423
27,557
600
7,926
11,497
13,332
0
L
Jormungandr
 
Jormungandr
10,638
1,555
509
489
17,117
15,714
0
8,234
8,883
27,851
0
W
King Arthur
AzerothAven
King Arthur
5,437
965
693
986
15,669
17,630
297
3,837
11,832
0
12,883
W
Baron Samedi
BatmanArkham
Baron Samedi
25,234
1,107
11,478
5,370
10,777
7,105
1,398
3,152
7,625
38,648
0
L
Apollo
7,462
1,863
1,767
1,327
10,199
4,069
2,015
3,641
6,558
0
24,240
W
15,969
3,872
1,915
2,599
9,009
5,135
3,183
1,870
7,139
0
46,785
W
Cabrakan
Sadmedal
Cabrakan
6,700
845
1,981
2,698
14,493
22,338
492
5,115
9,378
12,175
0
L
Cupid
Terra
Cupid
11,582
6,220
2,811
4,047
12,731
5,541
1,502
5,922
6,809
0
24,624
W
12,892
7,671
3,128
4,465
14,248
8,036
2,278
5,371
8,877
0
31,125
L
11,108
1,528
1,683
5,622
16,118
6,094
669
6,211
9,907
0
15,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,389
Gold Earned
51,257
123
Minions Killed
145
0
Camps Cleared
0
1,046,415
Distance Traveled
1,147,310
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,530
794
10
1
0
198,526
5
L
Jormungandr
8,436
703
28
2
0
183,732
0
W
King Arthur
8,852
738
11
1
0
222,692
1
W
Baron Samedi
10,681
890
27
2
0
248,238
0
L
Apollo
8,840
737
45
4
0
201,075
0
W
Neith
10,901
908
66
6
0
216,445
0
W
Cabrakan
10,671
889
10
1
0
218,930
0
L
Cupid
8,829
736
29
2
0
219,384
0
W
Anhur
10,152
846
31
3
0
241,005
1
L
Camazotz
9,754
813
11
1
0
243,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role