Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AlexVezok
Neith
Level 65
God Stats
1W - 7L
1,083 SR
Queue Stats
9W - 17L
1,458 Elo+
Solo
King Arthur
King Arthur
NoriaXide
King Arthur
Level 14
God Stats
0W - 4L
1,496 SR
Queue Stats
1W - 13L
1,164 Elo+
Party 1
Hun Batz
Hun Batz
Runnn
Hun Batz
Level 157
God Stats
5W - 5L
1,407 SR
Queue Stats
194W - 225L
1,471 Elo+
Party 1
Atlas
Atlas
leat2401
Atlas
Level 17
God Stats
1W - 5L
1,817 SR
Queue Stats
7W - 27L
1,264 Elo+
Party 1
Team Averages
Level 78
1,461 SR
1,371 Elo+

VS

Team Averages
Level 85
1,616 SR
1,583 Elo+
Vamana
Vamana
Compton
Vamana
Level 155
God Stats
13W - 16L
1,702 SR
Queue Stats
202W - 181L
1,596 Elo+
Party 2
The Morrigan
The Morrigan
GhastlyPotential
The Morrigan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,639 Elo+
Party 2
Fafnir
Fafnir
GreedyNiiga
Fafnir
Level 15
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 6L
1,660 Elo+
Party 2
Odin
Odin
YaBoyTH
Odin
Level 96
God Stats
2W - 1L
1,635 SR
Queue Stats
32W - 30L
1,518 Elo+
Party 2
Ishtar
Ishtar
activity97
Ishtar
Level 70
God Stats
3W - 3L
1,530 SR
Queue Stats
9W - 9L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 4 / 2
8,798
733
6,515
12,445
5,867
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
AlexVezok
Neith
14
2 / 4 / 2
8,095
675
8,183
11,074
6,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
NoriaXide
King Arthur
13
0 / 7 / 0
7,229
602
4,093
16,148
12,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Runnn
Hun Batz
14
0 / 3 / 3
7,813
651
6,975
13,556
6,845
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
leat2401
Atlas
15
2 / 1 / 1
8,272
689
6,950
15,287
17,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Compton
Vamana
16
6 / 2 / 10
9,485
790
11,350
14,131
8,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
GhastlyPotential
The Morrigan
18
7 / 0 / 8
10,420
868
13,764
3,880
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
15
2 / 2 / 14
9,531
794
5,696
14,532
18,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
YaBoyTH
Odin
15
1 / 3 / 12
8,628
719
11,705
13,246
11,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
activity97
Ishtar
17
3 / 0 / 9
9,693
808
15,270
8,710
4,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
6
Kills
19
19
Deaths
7
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
2
0.75
L
Neith
AlexVezok
Neith
2
4
2
0.75
W
Vamana
Compton
Vamana
6
2
10
5.5
W
The Morrigan
GhastlyPotential
The Morrigan
7
0
8
11
W
Fafnir
2
2
14
4.5
L
King Arthur
NoriaXide
King Arthur
0
7
0
0
L
Hun Batz
Runnn
Hun Batz
0
3
3
0.5
W
Odin
YaBoyTH
Odin
1
3
12
2.33
W
Ishtar
activity97
Ishtar
3
0
9
7.5
L
Atlas
leat2401
Atlas
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,716
Damage
57,785
68,510
Taken
54,499
49,880
Mitigated
45,011
5,723
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,515
814
641
3,311
12,445
5,867
0
3,255
9,190
39,340
0
L
Neith
AlexVezok
Neith
8,183
3,305
0
1,268
11,074
6,908
0
3,351
7,723
0
26,272
W
Vamana
Compton
Vamana
11,350
5,858
0
3,838
14,131
8,422
1,188
3,520
10,611
383
39,407
W
The Morrigan
GhastlyPotential
The Morrigan
13,764
2,897
0
1,740
3,880
1,910
1,231
1,769
2,111
42,753
5,462
W
Fafnir
5,696
2,197
86
3,439
14,532
18,538
426
3,175
11,357
11,523
0
L
King Arthur
NoriaXide
King Arthur
4,093
665
0
0
16,148
12,673
0
1,966
14,182
0
14,369
L
Hun Batz
Runnn
Hun Batz
6,975
1,204
0
0
13,556
6,845
0
5,506
8,050
0
29,340
W
Odin
YaBoyTH
Odin
11,705
982
0
2,445
13,246
11,635
202
2,478
10,768
3,830
21,224
W
Ishtar
activity97
Ishtar
15,270
10,955
0
3,363
8,710
4,506
2,386
2,523
6,187
0
50,346
L
Atlas
leat2401
Atlas
6,950
3,614
0
503
15,287
17,587
0
3,216
12,071
23,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,207
Gold Earned
47,757
210
Minions Killed
253
0
Camps Cleared
0
1,099,340
Distance Traveled
1,272,009
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,798
733
76
6
0
222,339
1
L
Neith
8,095
675
38
3
0
205,769
2
W
Vamana
9,485
790
60
5
0
274,023
1
W
The Morrigan
10,420
868
78
7
0
273,868
2
W
Fafnir
9,531
794
8
1
0
230,777
2
L
King Arthur
7,229
602
15
1
0
218,502
0
L
Hun Batz
7,813
651
57
5
0
235,856
2
W
Odin
8,628
719
38
3
0
267,413
1
W
Ishtar
9,693
808
69
6
0
225,928
4
L
Atlas
8,272
689
24
2
0
216,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role