Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Benjayos
Kukulkan
Level 127
God Stats
10W - 6L
1,587 SR
Queue Stats
635W - 670L
1,418 Elo+
Solo
Anubis
Anubis
DeadlyJosh2010
Anubis
Level 104
God Stats
0W - 3L
1,696 SR
Queue Stats
41W - 25L
1,595 Elo+
Party 3
Ullr
Ullr
DreamingCrow
Ullr
Level 107
God Stats
0W - 1L
1,192 SR
Queue Stats
67W - 63L
1,515 Elo+
Party 3
Aphrodite
Aphrodite
Tiny Bean T
Aphrodite
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,608 Elo+
Party 3
Team Averages
Level 102
1,495 SR
1,527 Elo+

VS

Team Averages
Level 126
1,320 SR
1,476 Elo+
Yemoja
Yemoja
ChrisundKira
Yemoja
Level 159
God Stats
2W - 7L
1,185 SR
Queue Stats
885W - 945L
1,477 Elo+
Party 1
Janus
Janus
Dante_aka_Chaos
Janus
Level 153
God Stats
1W - 3L
1,131 SR
Queue Stats
137W - 146L
1,433 Elo+
Party 1
Ymir
Ymir
HenkelDTD
Ymir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 309L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
Rianil
Nu Wa
Level 95
God Stats
1W - 1L
1,285 SR
Queue Stats
203W - 201L
1,492 Elo+
Party 2
Kali
Kali
Souroxsson
Kali
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 3 / 1
6,650
665
8,086
9,953
4,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Benjayos
Kukulkan
14
0 / 3 / 2
7,604
760
12,429
7,738
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 0
7,054
705
8,988
11,837
6,669
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 5 / 0
7,007
701
6,530
12,820
5,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Aphrodite
Tiny Bean T
Aphrodite
13
0 / 2 / 1
6,728
673
2,150
8,917
5,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 0 / 13
8,407
841
1,012
8,021
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
6 / 1 / 8
9,380
938
16,752
8,310
3,347
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
13
1 / 1 / 12
7,745
775
7,686
10,381
9,951
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Rianil
Nu Wa
16
3 / 0 / 14
8,506
851
15,612
5,194
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 0 / 9
9,144
914
8,001
12,545
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
73
2
Kills
17
17
Deaths
2
4
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
L
Kukulkan
Benjayos
Kukulkan
0
3
2
0.33
W
Yemoja
0
0
13
6.5
W
6
1
8
10
L
1
4
0
0.25
L
1
5
0
0.2
W
Ymir
1
1
12
7
W
Nu Wa
Rianil
Nu Wa
3
0
14
10
W
7
0
9
11.5
L
Aphrodite
Tiny Bean T
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,183
Damage
49,063
51,265
Taken
44,451
25,557
Mitigated
29,682
22,605
Healing
33,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,086
846
391
1,752
9,953
4,423
0
8,332
1,621
0
13,105
L
Kukulkan
Benjayos
Kukulkan
12,429
851
818
1,687
7,738
3,358
0
5,838
1,900
30,051
0
W
Yemoja
1,012
376
13,298
4,035
8,021
7,122
731
5,137
2,884
3,316
0
W
16,752
158
1,470
1,181
8,310
3,347
1,280
4,765
3,545
44,631
0
L
8,988
85
0
3,713
11,837
6,669
0
9,430
2,407
25,270
0
L
6,530
2,320
506
1,302
12,820
5,592
0
10,166
2,654
0
15,426
W
Ymir
7,686
135
1,267
1,168
10,381
9,951
230
4,666
5,715
16,602
0
W
Nu Wa
Rianil
Nu Wa
15,612
3,699
1,440
1,360
5,194
2,462
1,479
3,313
1,881
23,078
0
W
8,001
3,838
1,954
6,013
12,545
6,800
38
5,686
6,859
0
9,881
L
Aphrodite
Tiny Bean T
Aphrodite
2,150
260
7,301
5,135
8,917
5,515
0
7,296
1,621
6,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,043
Gold Earned
43,182
120
Minions Killed
122
0
Camps Cleared
0
915,924
Distance Traveled
1,026,217
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,650
665
8
1
0
207,243
0
L
Kukulkan
7,604
760
52
5
0
183,572
0
W
Yemoja
8,407
841
17
2
0
188,275
0
W
Janus
9,380
938
68
7
0
201,602
0
L
Anubis
7,054
705
27
3
0
159,194
0
L
Ullr
7,007
701
17
2
0
167,021
0
W
Ymir
7,745
775
13
1
0
191,140
0
W
Nu Wa
8,506
851
20
2
0
212,465
1
W
Kali
9,144
914
4
0
0
232,735
4
L
Aphrodite
6,728
673
16
2
0
198,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role