Player Matchup

Ares
Ares
KatakuriNero
Ares
Level 152
God Stats
1W - 6L
1,051 SR
Queue Stats
131W - 138L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
Shark5layr
Aphrodite
Level 119
God Stats
2W - 3L
1,414 SR
Queue Stats
198W - 199L
1,455 Elo+
Solo
Anubis
Anubis
Smegedup
Anubis
Level 148
God Stats
4W - 8L
1,318 SR
Queue Stats
867W - 897L
1,468 Elo+
Solo
Set
Set
StarzFuSiOn
Set
Level 160
God Stats
1W - 2L
1,577 SR
Queue Stats
129W - 127L
1,504 Elo+
Party 1
Ganesha
Ganesha
XxCHOUJI16xX
Ganesha
Level 149
God Stats
3W - 2L
1,537 SR
Queue Stats
97W - 114L
1,408 Elo+
Solo
Team Averages
Level 146
1,380 SR
1,460 Elo+

VS

Team Averages
Level 131
1,560 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
Liz_Mushroom
Morgan Le Fay
Level 160
God Stats
5W - 7L
1,397 SR
Queue Stats
382W - 362L
1,498 Elo+
Solo
Freya
Freya
NicolasMorales
Freya
Level 155
God Stats
9W - 7L
1,604 SR
Queue Stats
622W - 643L
1,526 Elo+
Solo
Hera
Hera
Rioica
Hera
Level 148
God Stats
8W - 2L
1,734 SR
Queue Stats
524W - 516L
1,443 Elo+
Solo
Merlin
Merlin
Trump4546
Merlin
Level 151
God Stats
5W - 3L
1,565 SR
Queue Stats
142W - 148L
1,482 Elo+
Solo
Yemoja
Yemoja
pepelepaul
Yemoja
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 15
11,743
587
14,661
21,484
39,219
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
Shark5layr
Aphrodite
20
4 / 4 / 15
12,713
636
10,740
28,862
27,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Smegedup
Anubis
20
3 / 5 / 12
12,576
629
21,330
22,123
14,077
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
16 / 4 / 7
14,711
736
29,102
26,632
36,615
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
XxCHOUJI16xX
Ganesha
20
0 / 3 / 20
13,252
663
9,979
25,688
34,297
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Liz_Mushroom
Morgan Le Fay
20
4 / 5 / 6
13,498
675
20,620
17,030
7,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 5 / 3
14,469
723
24,125
25,143
20,346
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
Rioica
Hera
19
0 / 6 / 10
11,712
586
21,970
15,912
6,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Trump4546
Merlin
20
5 / 5 / 13
13,888
694
30,684
17,857
8,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
pepelepaul
Yemoja
19
0 / 4 / 10
12,578
629
6,080
22,276
22,937
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
62
25
Kills
20
20
Deaths
25
69
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
4
15
2.38
W
Morgan Le Fay
Liz_Mushroom
Morgan Le Fay
4
5
6
1.4
W
11
5
3
2.5
W
Hera
Rioica
Hera
0
6
10
0.83
L
Aphrodite
Shark5layr
Aphrodite
4
4
15
2.88
L
Anubis
Smegedup
Anubis
3
5
12
1.8
L
16
4
7
4.88
W
Merlin
Trump4546
Merlin
5
5
13
2.3
L
Ganesha
XxCHOUJI16xX
Ganesha
0
3
20
3.33
W
Yemoja
pepelepaul
Yemoja
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,812
Damage
103,479
124,789
Taken
98,218
151,607
Mitigated
65,745
67,741
Healing
37,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,661
129
3,384
2,688
21,484
39,219
398
16,482
5,002
26,210
0
W
Morgan Le Fay
Liz_Mushroom
Morgan Le Fay
20,620
980
1,466
2,031
17,030
7,407
141
11,375
5,171
44,011
0
W
24,125
6,601
2,225
5,870
25,143
20,346
3,329
10,992
13,424
36,673
0
W
Hera
Rioica
Hera
21,970
4,970
1,881
2,993
15,912
6,713
2,125
9,452
6,077
43,747
0
L
Aphrodite
Shark5layr
Aphrodite
10,740
1,010
15,304
16,653
28,862
27,399
756
25,147
3,715
42,290
0
L
Anubis
Smegedup
Anubis
21,330
460
2,266
7,300
22,123
14,077
1,310
20,371
1,752
58,830
0
L
29,102
10,025
3,911
6,645
26,632
36,615
1,531
20,164
6,468
0
48,403
W
Merlin
Trump4546
Merlin
30,684
1,643
3,429
3,566
17,857
8,342
2,090
10,814
6,900
70,010
0
L
Ganesha
XxCHOUJI16xX
Ganesha
9,979
419
3,230
6,360
25,688
34,297
567
21,315
4,373
16,792
0
W
Yemoja
pepelepaul
Yemoja
6,080
1,712
9,757
4,089
22,276
22,937
1,138
14,077
7,631
14,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,995
Gold Earned
66,145
195
Minions Killed
204
0
Camps Cleared
0
1,760,009
Distance Traveled
1,556,533
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,743
587
23
1
0
344,782
0
W
Morgan Le Fay
13,498
675
47
2
0
337,158
3
W
Freya
14,469
723
20
1
0
330,465
0
W
Hera
11,712
586
51
3
0
316,521
3
L
Aphrodite
12,713
636
59
3
0
373,566
1
L
Anubis
12,576
629
80
4
0
337,925
0
L
Set
14,711
736
33
2
0
364,133
0
W
Merlin
13,888
694
68
3
0
322,204
1
L
Ganesha
13,252
663
0
0
0
339,603
0
W
Yemoja
12,578
629
18
1
0
250,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role