Player Matchup

Gilgamesh
Gilgamesh
ChrisedChris
Gilgamesh
Level 138
God Stats
6W - 10L
1,446 SR
Queue Stats
423W - 442L
1,440 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Vilkatha
Kumbhakarna
Level 135
God Stats
2W - 4L
1,403 SR
Queue Stats
281W - 289L
1,463 Elo+
Party 2
Kali
Kali
ditlev1992
Kali
Level 120
God Stats
14W - 7L
1,636 SR
Queue Stats
93W - 99L
1,304 Elo+
Solo
Danzaburou
Danzaburou
dragga75
Danzaburou
Level 109
God Stats
4W - 8L
1,417 SR
Queue Stats
438W - 493L
1,326 Elo+
Solo
Kukulkan
Kukulkan
messkaliin
Kukulkan
Level 51
God Stats
3W - 3L
1,607 SR
Queue Stats
106W - 124L
1,381 Elo+
Solo
Team Averages
Level 111
1,502 SR
1,383 Elo+

VS

Team Averages
Level 90
1,451 SR
1,427 Elo+
Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Black_Babette
Ymir
Level 86
God Stats
31W - 29L
1,484 SR
Queue Stats
202W - 208L
1,411 Elo+
Party 1
Freya
Freya
Valexator
Freya
Level 94
God Stats
39W - 42L
1,487 SR
Queue Stats
209W - 242L
1,405 Elo+
Party 1
Cliodhna
Cliodhna
els-war
Cliodhna
Level 57
God Stats
1W - 1L
1,282 SR
Queue Stats
68W - 84L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChrisedChris
Gilgamesh
10
1 / 2 / 1
6,241
520
5,950
14,316
9,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Vilkatha
Kumbhakarna
9
1 / 3 / 0
5,675
473
4,917
11,138
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
1 / 4 / 2
5,873
489
4,872
12,843
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
dragga75
Danzaburou
8
0 / 2 / 0
4,865
405
4,250
10,016
3,964
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
messkaliin
Kukulkan
10
2 / 2 / 1
6,267
522
4,781
6,374
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 1 / 1
6,573
548
5,015
8,430
7,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
 
Persephone
10
0 / 0 / 5
5,872
489
4,581
8,903
3,706
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 0 / 3
6,814
568
7,899
9,281
6,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Freya
Valexator
Freya
11
3 / 2 / 3
7,108
592
7,976
11,065
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
els-war
Cliodhna
12
6 / 2 / 4
7,361
613
8,599
11,066
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
13
13
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
1
1.5
W
Persephone
 
Persephone
0
0
5
2.5
W
3
0
3
4.5
L
Gilgamesh
ChrisedChris
Gilgamesh
1
2
1
0.75
W
Freya
Valexator
Freya
3
2
3
2.25
L
Kumbhakarna
Vilkatha
Kumbhakarna
1
3
0
0.33
L
1
4
2
0.5
L
Danzaburou
dragga75
Danzaburou
0
2
0
0
W
Cliodhna
els-war
Cliodhna
6
2
4
4
L
Kukulkan
messkaliin
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,770
Damage
34,070
54,687
Taken
48,745
29,839
Mitigated
26,819
15,718
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,015
2,531
0
2,916
8,430
7,897
0
0
8,430
0
38,706
W
Persephone
 
Persephone
4,581
1,032
539
3,631
8,903
3,706
379
2,226
6,677
30,371
0
W
7,899
1,756
274
2,197
9,281
6,589
165
1,998
7,283
26,224
7,638
L
Gilgamesh
ChrisedChris
Gilgamesh
5,950
1,690
331
3,456
14,316
9,534
0
1,723
12,593
0
35,990
W
Freya
Valexator
Freya
7,976
3,352
0
5,681
11,065
4,497
857
4,770
6,295
45,743
0
L
Kumbhakarna
Vilkatha
Kumbhakarna
4,917
477
325
3,734
11,138
9,149
0
5,062
6,076
24,626
0
L
4,872
2,320
0
2,259
12,843
4,586
0
3,469
9,374
0
38,289
L
Danzaburou
dragga75
Danzaburou
4,250
1,914
250
4,921
10,016
3,964
0
5,624
4,392
0
22,571
W
Cliodhna
els-war
Cliodhna
8,599
1,357
0
3,350
11,066
4,130
0
704
10,362
0
49,066
L
Kukulkan
messkaliin
Kukulkan
4,781
611
0
442
6,374
2,606
0
3,591
2,783
35,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,921
Gold Earned
33,728
267
Minions Killed
327
0
Camps Cleared
0
1,077,639
Distance Traveled
1,085,349
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,573
548
80
7
0
212,745
0
W
Persephone
5,872
489
44
4
0
181,643
0
W
Ymir
6,814
568
48
4
0
220,052
1
L
Gilgamesh
6,241
520
67
6
0
207,084
2
W
Freya
7,108
592
70
6
0
208,254
1
L
Kumbhakarna
5,675
473
43
4
0
188,629
3
L
Kali
5,873
489
64
5
0
257,187
1
L
Danzaburou
4,865
405
27
2
0
194,845
2
W
Cliodhna
7,361
613
85
7
0
262,655
0
L
Kukulkan
6,267
522
66
6
0
229,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role