Player Matchup

Camazotz
Camazotz
WoohW-KING
Camazotz
Level 160
God Stats
2W - 0L
1,760 SR
Queue Stats
417W - 110L
1,822 Elo+
Party 2
Neith
Neith
slangy_coin1
Neith
Level 62
God Stats
9W - 17L
1,306 SR
Queue Stats
46W - 84L
1,289 Elo+
Solo
Fafnir
Fafnir
xMonsTeR972
Fafnir
Level 160
God Stats
7W - 2L
1,604 SR
Queue Stats
403W - 106L
1,843 Elo+
Party 2
Team Averages
Level 127
1,557 SR
1,651 Elo+

VS

Team Averages
Level 141
1,474 SR
1,501 Elo+
Chang'e
Chang'e
Kendaine
Chang'e
Level 158
God Stats
0W - 1L
1,760 SR
Queue Stats
5W - 9L
1,438 Elo+
Party 1
Maui
Maui
Mute Mini
Maui
Level 160
God Stats
0W - 5L
1,289 SR
Queue Stats
10W - 12L
1,545 Elo+
Party 1
Izanami
Izanami
NI x ReApeRzZ
Izanami
Level 104
God Stats
0W - 2L
1,372 SR
Queue Stats
1W - 3L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
WoohW-KING
Camazotz
13
5 / 1 / 4
7,776
778
7,878
10,652
7,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 2 / 6
7,052
705
6,613
7,867
3,303
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
13
2 / 0 / 7
7,521
752
13,480
9,321
6,438
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kendaine
Chang'e
11
1 / 3 / 2
6,548
655
7,374
9,448
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
11
1 / 3 / 2
7,102
710
4,755
11,401
7,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
11
1 / 3 / 2
6,597
660
5,205
10,967
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
3
3
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Kendaine
Chang'e
1
3
2
0.67
L
Maui
1
3
2
0.67
L
Izanami
1
3
2
0.67
W
Camazotz
WoohW-KING
Camazotz
5
1
4
7
W
2
2
6
2.5
W
Fafnir
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,971
Damage
17,334
27,840
Taken
31,816
17,317
Mitigated
14,965
13,156
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Kendaine
Chang'e
7,374
632
2,405
2,476
9,448
3,471
0
4,202
5,246
21,191
0
L
Maui
4,755
1,752
2,252
2,004
11,401
7,810
0
3,401
8,000
24,096
0
L
Izanami
5,205
3,347
0
864
10,967
3,684
0
5,912
5,055
0
18,603
W
Camazotz
WoohW-KING
Camazotz
7,878
2,185
0
6,542
10,652
7,576
0
3,146
7,506
0
30,726
W
6,613
2,358
0
2,228
7,867
3,303
233
4,488
3,379
0
17,464
W
Fafnir
13,480
3,957
0
4,386
9,321
6,438
111
4,669
4,652
34,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,349
Gold Earned
20,247
109
Minions Killed
108
0
Camps Cleared
0
549,826
Distance Traveled
507,570
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,548
655
44
4
0
179,523
4
L
Maui
7,102
710
31
3
0
168,594
1
L
Izanami
6,597
660
33
3
0
159,453
2
W
Camazotz
7,776
778
44
4
0
206,197
1
W
Neith
7,052
705
16
2
0
163,099
3
W
Fafnir
7,521
752
49
5
0
180,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role